Sets the opacity of the passthrough layer. The default opacity is 1.0 (fully opaque). When the layer order is Overlay, the opacity blends passthrough with VR content; when Underlay, the opacity dims the passthrough layer.
Blueprint
Arguments
Target: Passthrough Layer Base object reference.
In Opacity: Float value from 0.0 to 1.0. A value of 0.0 makes the passthrough fully transparent; a value of 1.0 makes it fully opaque. The default is 1.0.