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Set Texture Opacity

Updated: Apr 17, 2026

Overview

Sets the opacity of the passthrough layer. The default opacity is 1.0 (fully opaque). When the layer order is Overlay, the opacity blends passthrough with VR content; when Underlay, the opacity dims the passthrough layer.

Blueprint

Set Texture Opacity

Arguments

  • Target: Passthrough Layer Base object reference.
  • In Opacity: Float value from 0.0 to 1.0. A value of 0.0 makes the passthrough fully transparent; a value of 1.0 makes it fully opaque. The default is 1.0.

Output

None.