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fixup! fixup! fixup! fixup! fixup! fixup! src: make BuiltinLoader thr…
…eadsafe and non-global
  • Loading branch information
addaleax committed Jan 17, 2023
commit fcdb475f4927a6cebedfae4da795b7af08c9f6ad
44 changes: 11 additions & 33 deletions src/node_builtins.cc
Original file line number Diff line number Diff line change
Expand Up @@ -59,8 +59,6 @@ bool BuiltinLoader::Exists(const char* id) {
}

bool BuiltinLoader::Add(const char* id, const UnionBytes& source) {
builtin_categories_
.reset(); // The category cache is reset by adding new sources
auto result = source_.write()->emplace(id, source);
return result.second;
}
Expand Down Expand Up @@ -90,13 +88,8 @@ std::vector<std::string> BuiltinLoader::GetBuiltinIds() const {
return ids;
}

const BuiltinLoader::BuiltinCategories&
BuiltinLoader::InitializeBuiltinCategories() const {
if (LIKELY(builtin_categories_.has_value())) {
DCHECK(!builtin_categories_.value().can_be_required.empty());
return builtin_categories_.value();
}
auto& builtin_categories = builtin_categories_.emplace();
BuiltinLoader::BuiltinCategories BuiltinLoader::GetBuiltinCategories() const {
BuiltinCategories builtin_categories;

std::vector<std::string> prefixes = {
#if !HAVE_OPENSSL
Expand Down Expand Up @@ -160,22 +153,6 @@ BuiltinLoader::InitializeBuiltinCategories() const {
return builtin_categories;
}

const std::set<std::string>& BuiltinLoader::GetCannotBeRequired() const {
return InitializeBuiltinCategories().cannot_be_required;
}

const std::set<std::string>& BuiltinLoader::GetCanBeRequired() const {
return InitializeBuiltinCategories().can_be_required;
}

bool BuiltinLoader::CanBeRequired(const char* id) const {
return GetCanBeRequired().count(id) == 1;
}

bool BuiltinLoader::CannotBeRequired(const char* id) const {
return GetCannotBeRequired().count(id) == 1;
}

const ScriptCompiler::CachedData* BuiltinLoader::GetCodeCache(
const char* id) const {
RwLock::ScopedReadLock lock(code_cache_mutex_);
Expand Down Expand Up @@ -563,28 +540,29 @@ void BuiltinLoader::GetBuiltinCategories(
Local<Context> context = env->context();
Local<Object> result = Object::New(isolate);

std::set<std::string> cannot_be_required =
env->builtin_loader()->GetCannotBeRequired();
std::set<std::string> can_be_required =
env->builtin_loader()->GetCanBeRequired();
BuiltinCategories builtin_categories =
env->builtin_loader()->GetBuiltinCategories();

if (!env->owns_process_state()) {
can_be_required.erase("trace_events");
cannot_be_required.insert("trace_events");
builtin_categories.can_be_required.erase("trace_events");
builtin_categories.cannot_be_required.insert("trace_events");
}

Local<Value> cannot_be_required_js;
Local<Value> can_be_required_js;

if (!ToV8Value(context, cannot_be_required).ToLocal(&cannot_be_required_js))
if (!ToV8Value(context, builtin_categories.cannot_be_required)
.ToLocal(&cannot_be_required_js))
return;
if (result
->Set(context,
OneByteString(isolate, "cannotBeRequired"),
cannot_be_required_js)
.IsNothing())
return;
if (!ToV8Value(context, can_be_required).ToLocal(&can_be_required_js)) return;
if (!ToV8Value(context, builtin_categories.can_be_required)
.ToLocal(&can_be_required_js))
return;
if (result
->Set(context,
OneByteString(isolate, "canBeRequired"),
Expand Down
14 changes: 4 additions & 10 deletions src/node_builtins.h
Original file line number Diff line number Diff line change
Expand Up @@ -96,12 +96,10 @@ class NODE_EXTERN_PRIVATE BuiltinLoader {
std::set<std::string> can_be_required;
std::set<std::string> cannot_be_required;
};
const BuiltinCategories& InitializeBuiltinCategories() const;
const std::set<std::string>& GetCannotBeRequired() const;
const std::set<std::string>& GetCanBeRequired() const;

bool CanBeRequired(const char* id) const;
bool CannotBeRequired(const char* id) const;
// This method builds `BuiltinCategories` from scratch every time,
// and is therefore somewhat expensive, but also currently only being
// used for testing, so that should not be an issue.
BuiltinCategories GetBuiltinCategories() const;

const v8::ScriptCompiler::CachedData* GetCodeCache(const char* id) const;
enum class Result { kWithCache, kWithoutCache };
Expand Down Expand Up @@ -137,10 +135,6 @@ class NODE_EXTERN_PRIVATE BuiltinLoader {

void AddExternalizedBuiltin(const char* id, const char* filename);

// builtin_categories is marked mutable because it is only initialized
// as a cache, so that mutating it does not change any state.
mutable std::optional<BuiltinCategories> builtin_categories_;

ThreadsafeCopyOnWrite<BuiltinSourceMap> source_;

const UnionBytes config_;
Expand Down