Cascaded Particle Filter with 2D Color-based Tracking( hue and saturation color histogram) and 1D Depth-based Tracking (geodesic distance)
- Input: real-time kinect camera video
- Output: Cascaded particle filtering tracking results
- Select a target (area) and its extremety point for tracking
- using mouse input in window "Color Probabilistic Tracking Samples"
- Propogated samples are shown in window "Color Probabilistic Tracking - Samples" after selection.
- Results are shown in window "Color Probabilistic Tracking - Result".
- Change the values for amplifiers "VAR_U", "VAR_V", ..., "VAR_HPRIME" to track targets with different mobility.
- Use large values for person with high mobility. shitty