基于 .Net 纯 C# 实现的随机迷宫和地牢生成器库
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var maze = new RectangleMaze(); maze.Create(width, height, RectangleMazeAlgorithm.Kruskal);
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var dungeon = new RectangleDungeon(); dungeon.Create(width, height, roomMinWidth, roomMaxWidth, roomMinHeight, roomMaxHeight, roomCount, mulconnector, tortuosity, RectangleDungeonAlgorithm.Nystroms);
Tip
详细用法和示例,请见 测试工程

