Added Interface constrained shooting#788
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dwhswenson merged 2 commits intoJul 19, 2018
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Looks good... I'm going to go ahead and merge this, then I'll do some PEP8 (style guide) cleanup on it in a separate PR. |
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Added new ForwardShootingStrategy
Added InterfaceConstrainedSelector
Added tests
Interface constrained shooting is useful when acceptance of uniform shooting is low. The shooting point is selected as the first frame after the first crossing of the interface. Shooting is only done in the forward direction. Acceptance is 100%. Decorrelation is resulting from reversals and replica exchange.