Tags: oculus-samples/Unity-StarterSamples
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Release for updated SDK 83.0.0 Summary: Remove OverlayPassthrough sample. Fix Minor UI issue in EnableDisablePassthrough and PassthroughAtStartup samples. Reviewed By: tmow-meta Differential Revision: D88779461 fbshipit-source-id: 71a9f13904bbf2b0e23d719e48a8c4a105ae52db
Release for updated SDK 81.0.0 Summary: * Add issue template * Video: Disable debug buffer testing on movie player overlays * Passthrough: Remove surface projected PT quad * SpatialAnchors: Add tracking state text to SpatialAnchor sample Reviewed By: tmow-meta Differential Revision: D86133799 fbshipit-source-id: 7a4730cc74d8efea1946984e05d977057ec5e089
Release for updated SDK 78.0.0 Summary: - Code changes for Unity 6 support - Remove stale scripts in SimultaneousHandsAndControllers sample - Rename **TableTop** semantic to **Tabletop** Reviewed By: markusscmeta Differential Revision: D81315442 fbshipit-source-id: f8c538012cc10b4152845312e10a4a4656712b4b
Release for updated SDK 77.0.0 Summary: * Fix initial state of OVROverlay scene * Updated Passthrough scene * Fix null references in SimultaneousHandsAndControllers scene Reviewed By: dinversinimeta Differential Revision: D76320089 fbshipit-source-id: 8ce6e83ccd9178a2b84cdbca7154574c79ce0a36
Release for updated SDK 76.0.0 Summary: * Update packages and Reserialize assets for Unity 2022.3.15f1 * Apply Project Setup Tool fixes and update the Android Manifest * Upgrade from OculusXR to Unity OpenXR package * OVROverlayCanvas improvements to simplify text rendering * Update MoviePlayerSample video refresh rate to 120 * Update to Passthrough Scene to fix eratic CameraRig behaviour Deprecation: * Removed Spectator Cam * Remove MRC Scene * Remove Scene Manager, use MR Utility Kit samples instead Reviewed By: jasonmeisel Differential Revision: D73900961 fbshipit-source-id: c910d8028762d0f3c2e56cabef4ff0e229949643
Release for updated SDK 74.0.0 Summary: Update: * Update to Unity 2022.3.15f1 Fixes: * Hide untracked anchors from Scene Manager * Unity Scene sample SceneManager hides the mesh until the barycentric coords have been computed * Remove EnableUnpremultipiedAlpha component from Passthrough sample scene * Fix HandInteractionTrain fingertip and capsule positioning Reviewed By: dinversinimeta Differential Revision: D71083944 fbshipit-source-id: 4a204cef88874c39e3b3cd161023f975b650cd9b
Release for updated SDK 72.0.0 Summary: Updated: * PassthroughLayerResumed with new user experience Fix: * Missing texture in EnableDisablePassthrough scene * AndroidVideo Utils checks latest sdk before setting it Add: * Add mp4 for Stereo180Video for default behavior Reviewed By: lorenzoGoldoni, markusscmeta Differential Revision: D68535619 fbshipit-source-id: 77f90de4cf681bbb53cd9e0c9ceccb3f35313859
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