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deps: fix null pointer checks in V8's FrameStateDescriptor
  • Loading branch information
targos committed May 11, 2016
commit 8405d34c6eb2926c17182d39d59c5b772dc128d4
9 changes: 6 additions & 3 deletions deps/v8/src/compiler/code-generator.cc
Original file line number Diff line number Diff line change
Expand Up @@ -524,7 +524,8 @@ void CodeGenerator::BuildTranslationForFrameStateDescriptor(
translation, frame_state_offset,
OutputFrameStateCombine::Ignore());
}
frame_state_offset += descriptor->outer_state()->GetTotalSize();
frame_state_offset +=
FrameStateDescriptor::GetTotalSize(descriptor->outer_state());

Handle<SharedFunctionInfo> shared_info;
if (!descriptor->shared_info().ToHandle(&shared_info)) {
Expand Down Expand Up @@ -562,8 +563,10 @@ int CodeGenerator::BuildTranslation(Instruction* instr, int pc_offset,
frame_state_offset++;

Translation translation(
&translations_, static_cast<int>(descriptor->GetFrameCount()),
static_cast<int>(descriptor->GetJSFrameCount()), zone());
&translations_,
static_cast<int>(FrameStateDescriptor::GetFrameCount(descriptor)),
static_cast<int>(FrameStateDescriptor::GetJSFrameCount(descriptor)),
zone());
BuildTranslationForFrameStateDescriptor(descriptor, instr, &translation,
frame_state_offset, state_combine);

Expand Down
2 changes: 1 addition & 1 deletion deps/v8/src/compiler/instruction-selector-impl.h
Original file line number Diff line number Diff line change
Expand Up @@ -374,7 +374,7 @@ struct CallBuffer {
size_t frame_state_value_count() const {
return (frame_state_descriptor == NULL)
? 0
: (frame_state_descriptor->GetTotalSize() +
: (FrameStateDescriptor::GetTotalSize(frame_state_descriptor) +
1); // Include deopt id.
}
};
Expand Down
3 changes: 2 additions & 1 deletion deps/v8/src/compiler/instruction-selector.cc
Original file line number Diff line number Diff line change
Expand Up @@ -1007,7 +1007,8 @@ void InstructionSelector::VisitDeoptimize(Node* value) {
OperandGenerator g(this);

FrameStateDescriptor* desc = GetFrameStateDescriptor(value);
size_t arg_count = desc->GetTotalSize() + 1; // Include deopt id.
size_t arg_count =
FrameStateDescriptor::GetTotalSize(desc) + 1; // Include deopt id.

InstructionOperandVector args(instruction_zone());
args.reserve(arg_count);
Expand Down
12 changes: 6 additions & 6 deletions deps/v8/src/compiler/instruction.cc
Original file line number Diff line number Diff line change
Expand Up @@ -697,29 +697,29 @@ size_t FrameStateDescriptor::GetSize(OutputFrameStateCombine combine) const {
}


size_t FrameStateDescriptor::GetTotalSize() const {
size_t FrameStateDescriptor::GetTotalSize(const FrameStateDescriptor* desc) {
size_t total_size = 0;
for (const FrameStateDescriptor* iter = this; iter != NULL;
for (const FrameStateDescriptor* iter = desc; iter != NULL;
iter = iter->outer_state_) {
total_size += iter->GetSize();
}
return total_size;
}


size_t FrameStateDescriptor::GetFrameCount() const {
size_t FrameStateDescriptor::GetFrameCount(const FrameStateDescriptor* desc) {
size_t count = 0;
for (const FrameStateDescriptor* iter = this; iter != NULL;
for (const FrameStateDescriptor* iter = desc; iter != NULL;
iter = iter->outer_state_) {
++count;
}
return count;
}


size_t FrameStateDescriptor::GetJSFrameCount() const {
size_t FrameStateDescriptor::GetJSFrameCount(const FrameStateDescriptor* desc) {
size_t count = 0;
for (const FrameStateDescriptor* iter = this; iter != NULL;
for (const FrameStateDescriptor* iter = desc; iter != NULL;
iter = iter->outer_state_) {
if (iter->type_ == FrameStateType::kJavaScriptFunction) {
++count;
Expand Down
7 changes: 4 additions & 3 deletions deps/v8/src/compiler/instruction.h
Original file line number Diff line number Diff line change
Expand Up @@ -869,6 +869,10 @@ class FrameStateDescriptor : public ZoneObject {
MaybeHandle<SharedFunctionInfo> shared_info,
FrameStateDescriptor* outer_state = nullptr);

static size_t GetTotalSize(const FrameStateDescriptor* desc);
static size_t GetFrameCount(const FrameStateDescriptor* desc);
static size_t GetJSFrameCount(const FrameStateDescriptor* desc);

FrameStateType type() const { return type_; }
BailoutId bailout_id() const { return bailout_id_; }
OutputFrameStateCombine state_combine() const { return frame_state_combine_; }
Expand All @@ -883,9 +887,6 @@ class FrameStateDescriptor : public ZoneObject {

size_t GetSize(OutputFrameStateCombine combine =
OutputFrameStateCombine::Ignore()) const;
size_t GetTotalSize() const;
size_t GetFrameCount() const;
size_t GetJSFrameCount() const;

MachineType GetType(size_t index) const;
void SetType(size_t index, MachineType type);
Expand Down