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stream: 'error' should be emitted asynchronously
errorOrDestroy emits 'error' synchronously due to
compat reasons. However, it should be possible to
use correct async behaviour for new code.
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ronag committed Sep 28, 2019
commit 4557b4816861d7cf049c955689cd84126ad66343
2 changes: 1 addition & 1 deletion lib/_stream_writable.js
Original file line number Diff line number Diff line change
Expand Up @@ -309,7 +309,7 @@ Writable.prototype.write = function(chunk, encoding, cb) {
} else if (state.destroyed) {
const err = new ERR_STREAM_DESTROYED('write');
process.nextTick(cb, err);
errorOrDestroy(this, err);
errorOrDestroy(this, err, true);
} else if (isBuf || validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
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11 changes: 8 additions & 3 deletions lib/internal/streams/destroy.js
Original file line number Diff line number Diff line change
Expand Up @@ -107,7 +107,7 @@ function undestroy() {
}
}

function errorOrDestroy(stream, err) {
function errorOrDestroy(stream, err, tick) {
// We have tests that rely on errors being emitted
// in the same tick, so changing this is semver major.
// For now when you opt-in to autoDestroy we allow
Expand All @@ -123,8 +123,13 @@ function errorOrDestroy(stream, err) {

if ((r && r.autoDestroy) || (w && w.autoDestroy))
stream.destroy(err);
else if (needError(stream, err))
stream.emit('error', err);
else if (needError(stream, err)) {
if (tick) {
process.nextTick(emitErrorNT, stream, err);
} else {
stream.emit('error', err);
}
}
}


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