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src: simplify uptime and ppid return values
This commit removes extraneous wrapping of return values
in Uptime() and GetParentProcessId().
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cjihrig committed Nov 22, 2018
commit 06202c022cba79ceb73b2e415e4dbe3ca930a565
5 changes: 2 additions & 3 deletions src/node_process.cc
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,6 @@ using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::Name;
using v8::Number;
using v8::PropertyCallbackInfo;
using v8::String;
using v8::Uint32;
Expand Down Expand Up @@ -259,7 +258,7 @@ void Uptime(const FunctionCallbackInfo<Value>& args) {
uv_update_time(env->event_loop());
uptime = uv_now(env->event_loop()) - prog_start_time;

args.GetReturnValue().Set(Number::New(env->isolate(), uptime / 1000));
args.GetReturnValue().Set(uptime / 1000);
}


Expand Down Expand Up @@ -790,7 +789,7 @@ void EnvEnumerator(const PropertyCallbackInfo<Array>& info) {

void GetParentProcessId(Local<Name> property,
const PropertyCallbackInfo<Value>& info) {
info.GetReturnValue().Set(Integer::New(info.GetIsolate(), uv_os_getppid()));
info.GetReturnValue().Set(uv_os_getppid());
}

void GetActiveRequests(const FunctionCallbackInfo<Value>& args) {
Expand Down