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stream: make .destroy() interact better with write queue
Make sure that it is safe to call the callback for `_write()`
even in the presence of `.destroy()` calls during that write.

In particular, letting the write queue continue processing would
previously have thrown an exception, because processing writes
after calling `.destroy()` is forbidden.

One test had to be modified to account for the fact that callbacks
for writes will now always be called, even when the stream
is destroyed during the process.
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addaleax committed Nov 3, 2018
commit af56ec26f9f5eece026ebe2bbffbf4ede0193d59
2 changes: 1 addition & 1 deletion lib/_stream_writable.js
Original file line number Diff line number Diff line change
Expand Up @@ -461,7 +461,7 @@ function onwrite(stream, er) {
onwriteError(stream, state, sync, er, cb);
else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state);
var finished = needFinish(state) || stream.destroyed;

if (!finished &&
!state.corked &&
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59 changes: 59 additions & 0 deletions test/parallel/test-stream-write-destroy.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,59 @@
'use strict';
require('../common');
const assert = require('assert');
const { Writable } = require('stream');

// Test interaction between calling .destroy() on a writable and pending
// writes.

for (const withPendingData of [ false, true ]) {
for (const useEnd of [ false, true ]) {
const callbacks = [];

const w = new Writable({
write(data, enc, cb) {
callbacks.push(cb);
},
// Effectively disable the HWM to observe 'drain' events more easily.
highWaterMark: 1
});

let chunksWritten = 0;
let drains = 0;
let finished = false;
w.on('drain', () => drains++);
w.on('finish', () => finished = true);

w.write('abc', () => chunksWritten++);
assert.strictEqual(chunksWritten, 0);
assert.strictEqual(drains, 0);
callbacks.shift()();
assert.strictEqual(chunksWritten, 1);
assert.strictEqual(drains, 1);

if (withPendingData) {
// Test 2 cases: There either is or is not data still in the write queue.
// (The second write will never actually get executed either way.)
w.write('def', () => chunksWritten++);
}
if (useEnd) {
// Again, test 2 cases: Either we indicate that we want to end the
// writable or not.
w.end('ghi', () => chunksWritten++);
} else {
w.write('ghi', () => chunksWritten++);
}

assert.strictEqual(chunksWritten, 1);
w.destroy();
assert.strictEqual(chunksWritten, 1);
callbacks.shift()();
assert.strictEqual(chunksWritten, 2);
assert.strictEqual(callbacks.length, 0);
assert.strictEqual(drains, 1);

// When we used `.end()`, we see the 'finished' event if and only if
// we actually finished processing the write queue.
assert.strictEqual(finished, !withPendingData && useEnd);
}
}
4 changes: 2 additions & 2 deletions test/parallel/test-tls-invoke-queued.js
Original file line number Diff line number Diff line change
Expand Up @@ -40,8 +40,8 @@ const server = tls.createServer({
c.write('world!', null, common.mustCall(function() {
c.destroy();
}));
// Data on next _write() will be written but callback will not be invoked
c.write(' gosh', null, common.mustNotCall());
// Data on next _write() will be written, and the cb will still be invoked
c.write(' gosh', null, common.mustCall());
}));

server.close();
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