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[async_wrap] backport of gc abort on destroy() fix on v4.x #10097
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async_wrap: call destroy() callback in uv_idle_t
Calling JS during GC is a no-no. So intead create a queue of all ids that need to have their destroy() callback called and call them later. Removed checking destroy() in test-async-wrap-uid because destroy() can be called after the 'exit' callback. Missing a reliable test to reproduce the issue that caused the FATAL_ERROR. Fixes: #8216 Fixes: #9465 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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Isn't this comment outdated? There's a HandleScope right below it! :-)
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heh. seems to have snuck into patches for other versions. I'll remove it here, and remove it in the other branches in an upcoming patch.