Usability and Performance Improvements#5
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Cameron-Micka merged 7 commits intoApr 2, 2019
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Cameron-Micka
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Apr 2, 2019
- Adds support for Unity's FrameTimingManager to get more accurate frame times on supported platforms (this also unlocks GPU frame timing for supported platforms).
- Optimizations around how strings are formatted and missed frame indicators are rendered (instanced when avalible).
- UX improvements around how the window can be anchored.
- Minor tooltip/documentation improvements.
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This will address issue #4 once Unity exposes support for more platforms. |
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