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# rock-paper-scissors-project
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A simple rock paper scissors JavaScript Project.
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<!DOCTYPE html>
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<html lang='en'>
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<head>
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<meta charset='UTF-8'>
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<meta name='viewport' content='width=device-width, initial-scale=1.0'>
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<title>Rock Paper Scissors</title>
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<style>
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body{
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display: flex;
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flex-direction: column;
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justify-content: center;
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align-items: center;
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align-content: center;
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background-color: rgb(107, 141, 171);
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background-repeat: no-repeat;
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/* background-size: cover; */
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background-position-y: vertical ;
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background-image: url("https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQTD6rfzq2lVRsq2pF7_gNAwU_dCOkeUzTmpw&s");
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}
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</style>
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</head>
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<body>
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<h1 style="color: rgb(11, 42, 69); font-size: 70px;">Rock-Paper-Scissor</h1>
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<p style="color: rgb(150, 29, 29); font-size: 25px;">Select either rock, paper, or scissors to play the game!</p>
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<p style="color: rgb(150, 29, 29); font-size: 25px;"><strong>Rules:</strong> “Rock breaks scissors, scissors cuts paper, paper covers rock.” </p>
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<div class='score'>
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</div>
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<div class='message'>
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</div>
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<button type='button' style="background-color: rgb(89, 142, 142); height: 50px; width:110px ; font-size: 20px;"><strong>Rock</strong></button>
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<button type='button' style="background-color: rgb(89, 142, 142); height: 50px; width:110px ; font-size: 20px;"><strong>Paper</strong></button>
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<button type='button' style="background-color: rgb(89, 142, 142); height: 50px; width:110px ; font-size: 20px;"><strong>Scissors</strong></button>
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<script>
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const message = document.querySelector('.message');
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const score = document.querySelector('.score');
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const buttons = document.querySelectorAll('button');
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const winnerScores = [0,0];
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//add event listeners to buttons
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for ( let i = 0 ; i < buttons.length ; i++){
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buttons[i].addEventListener('click', playGame);
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}
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function playGame(e){
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//setup player's selection
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let playerSelection = e.target.innerText;
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//setup a random number to select for computer
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//selects a number between 0 and 1 (1 not-inclusive)
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let computerSelection = Math.random();
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//if computerSelection is less than .34, computer selects Rock
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if (computerSelection < .34){
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computerSelection = 'Rock';
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} else if (computerSelection <= .67){
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computerSelection = 'Paper';
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} else {
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computerSelection = 'Scissors';
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}
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//setup a function to compare winners and return result
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let result = checkWinner(playerSelection , computerSelection);
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//output scores to the DOM
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if (result === 'Player'){
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result += '<strong style="font-size:35px; color:rgb(150, 29, 29)"> wins!<strong>';
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//update score
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winnerScores[0]++;
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}
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if (result === 'Computer'){
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result += ' <strong style="font-size:35px; color:rgb(150, 29, 29)">wins!<strong/>';
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winnerScores[1]++;
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}
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if (result === 'Draw'){
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result += '<strong style="font-size:35px; color:rgb(150, 29, 29)"> It\'s a tie!<strong/>'
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}
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//output score into Score DIV
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score.innerHTML = 'Player: [ ' + winnerScores[0]+ ' ] Computer: [ ' + winnerScores[1] + ' ]';
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//output player and computer's selections
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messenger('Player: <strong>' + playerSelection + '</strong> Computer: <strong>' + computerSelection + '</strong><br>' + result);
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}
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function messenger(selectionMessage){
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message.innerHTML = selectionMessage;
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}
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function checkWinner(player, computer){
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if (player === computer){
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return 'Draw';
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}
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if (player === 'Rock'){
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if(computer === 'Paper'){
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return 'Computer';
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} else {
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return 'Player';
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}
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}
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if (player === 'Paper'){
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if (computer === 'Scissors'){
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return 'Computer';
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} else {
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return 'Player';
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}
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}
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if (player === 'Scissors'){
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if (computer === 'Rock'){
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return 'Computer';
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} else {
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return 'Player';
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}
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}
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}
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</script>
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</body>
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</html>

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