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image_buffer_kind.cpp
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38 lines (34 loc) · 1.37 KB
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/*
* SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "image_buffer_kind.h"
namespace nvimgcodec {
void ImageBufferKind::exportToPython(py::module& m)
{
// clang-format off
py::enum_<nvimgcodecImageBufferKind_t>(m, "ImageBufferKind", "Enum representing buffer kind in which image data is stored.")
.value("STRIDED_DEVICE", NVIMGCODEC_IMAGE_BUFFER_KIND_STRIDED_DEVICE,
R"pbdoc(
GPU-accessible with planes in pitch-linear layout.
)pbdoc")
.value("STRIDED_HOST", NVIMGCODEC_IMAGE_BUFFER_KIND_STRIDED_HOST,
R"pbdoc(
Host-accessible with planes in pitch-linear layout.
)pbdoc")
.export_values();
// clang-format on
};
} // namespace nvimgcodec