/* * SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "image_buffer_kind.h" namespace nvimgcodec { void ImageBufferKind::exportToPython(py::module& m) { // clang-format off py::enum_(m, "ImageBufferKind", "Enum representing buffer kind in which image data is stored.") .value("STRIDED_DEVICE", NVIMGCODEC_IMAGE_BUFFER_KIND_STRIDED_DEVICE, R"pbdoc( GPU-accessible with planes in pitch-linear layout. )pbdoc") .value("STRIDED_HOST", NVIMGCODEC_IMAGE_BUFFER_KIND_STRIDED_HOST, R"pbdoc( Host-accessible with planes in pitch-linear layout. )pbdoc") .export_values(); // clang-format on }; } // namespace nvimgcodec