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Web friendly versions of the tutorials can be found here: https://gamedev-resources.com/

Game Dev Tutorials & Resources

This repository will house various game development tutorials and/or cover helpful tips/tricks. Whenever possible, each tutorial will have a starter and finished project so that you can follow along.

Latest Tutorials

View the complete list of tutorials here.

  1. [November 2021] Create a map system with UI Toolkit: Learn advanced UI Toolkit techniques such as complex selectors, animations, and more, while creating a full and mini map system.
  2. [November 2021] Create a compass with uGUI: Keep players engaged with a compass that features key objectives around the world for them to complete.
  3. [September 2021] Code the grid based inventory system: Learn the basics of interacting with UI Toolkit from C#, including creating elements, registering mouse events, and more.

How to find out when new content is posted

The best way to get notified is to sign up for the newsletter. Two other options are to follow me on Twitter (@yecats131) or watch this repository.

How this repository is organized

Any artifacts relating to a tutorial will be available in the Tutorials folder. Artifacts will typically be code samples or full projects.

You can find the list of tutorials organized by engine and topic here.

Feedback and topic requests

Have a topic you'd like to see covered? A great resource that should be listed? Or perhaps just some general feedback? Great! You can send it via:

  1. A GitHub Issue and/or Pull Request
  2. Twitter at @yecats131
  3. Email stacey@whatupgames.com

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Houses various game development tutorials and resources.

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  • C# 97.3%
  • ShaderLab 2.4%
  • HLSL 0.3%