| 1 | // SPDX-License-Identifier: GPL-2.0 |
| 2 | /* |
| 3 | * Copyright (C) 2021 Raspberry Pi |
| 4 | */ |
| 5 | |
| 6 | #include "v3d_drv.h" |
| 7 | #include "v3d_regs.h" |
| 8 | |
| 9 | #define V3D_PERFMONID_MIN 1 |
| 10 | #define V3D_PERFMONID_MAX U32_MAX |
| 11 | |
| 12 | static const struct v3d_perf_counter_desc v3d_v42_performance_counters[] = { |
| 13 | {"FEP" , "FEP-valid-primitives-no-rendered-pixels" , "[FEP] Valid primitives that result in no rendered pixels, for all rendered tiles" }, |
| 14 | {"FEP" , "FEP-valid-primitives-rendered-pixels" , "[FEP] Valid primitives for all rendered tiles (primitives may be counted in more than one tile)" }, |
| 15 | {"FEP" , "FEP-clipped-quads" , "[FEP] Early-Z/Near/Far clipped quads" }, |
| 16 | {"FEP" , "FEP-valid-quads" , "[FEP] Valid quads" }, |
| 17 | {"TLB" , "TLB-quads-not-passing-stencil-test" , "[TLB] Quads with no pixels passing the stencil test" }, |
| 18 | {"TLB" , "TLB-quads-not-passing-z-and-stencil-test" , "[TLB] Quads with no pixels passing the Z and stencil tests" }, |
| 19 | {"TLB" , "TLB-quads-passing-z-and-stencil-test" , "[TLB] Quads with any pixels passing the Z and stencil tests" }, |
| 20 | {"TLB" , "TLB-quads-with-zero-coverage" , "[TLB] Quads with all pixels having zero coverage" }, |
| 21 | {"TLB" , "TLB-quads-with-non-zero-coverage" , "[TLB] Quads with any pixels having non-zero coverage" }, |
| 22 | {"TLB" , "TLB-quads-written-to-color-buffer" , "[TLB] Quads with valid pixels written to colour buffer" }, |
| 23 | {"PTB" , "PTB-primitives-discarded-outside-viewport" , "[PTB] Primitives discarded by being outside the viewport" }, |
| 24 | {"PTB" , "PTB-primitives-need-clipping" , "[PTB] Primitives that need clipping" }, |
| 25 | {"PTB" , "PTB-primitives-discarded-reversed" , "[PTB] Primitives that are discarded because they are reversed" }, |
| 26 | {"QPU" , "QPU-total-idle-clk-cycles" , "[QPU] Total idle clock cycles for all QPUs" }, |
| 27 | {"QPU" , "QPU-total-active-clk-cycles-vertex-coord-shading" , "[QPU] Total active clock cycles for all QPUs doing vertex/coordinate/user shading (counts only when QPU is not stalled)" }, |
| 28 | {"QPU" , "QPU-total-active-clk-cycles-fragment-shading" , "[QPU] Total active clock cycles for all QPUs doing fragment shading (counts only when QPU is not stalled)" }, |
| 29 | {"QPU" , "QPU-total-clk-cycles-executing-valid-instr" , "[QPU] Total clock cycles for all QPUs executing valid instructions" }, |
| 30 | {"QPU" , "QPU-total-clk-cycles-waiting-TMU" , "[QPU] Total clock cycles for all QPUs stalled waiting for TMUs only (counter won't increment if QPU also stalling for another reason)" }, |
| 31 | {"QPU" , "QPU-total-clk-cycles-waiting-scoreboard" , "[QPU] Total clock cycles for all QPUs stalled waiting for Scoreboard only (counter won't increment if QPU also stalling for another reason)" }, |
| 32 | {"QPU" , "QPU-total-clk-cycles-waiting-varyings" , "[QPU] Total clock cycles for all QPUs stalled waiting for Varyings only (counter won't increment if QPU also stalling for another reason)" }, |
| 33 | {"QPU" , "QPU-total-instr-cache-hit" , "[QPU] Total instruction cache hits for all slices" }, |
| 34 | {"QPU" , "QPU-total-instr-cache-miss" , "[QPU] Total instruction cache misses for all slices" }, |
| 35 | {"QPU" , "QPU-total-uniform-cache-hit" , "[QPU] Total uniforms cache hits for all slices" }, |
| 36 | {"QPU" , "QPU-total-uniform-cache-miss" , "[QPU] Total uniforms cache misses for all slices" }, |
| 37 | {"TMU" , "TMU-total-text-quads-access" , "[TMU] Total texture cache accesses" }, |
| 38 | {"TMU" , "TMU-total-text-cache-miss" , "[TMU] Total texture cache misses (number of fetches from memory/L2cache)" }, |
| 39 | {"VPM" , "VPM-total-clk-cycles-VDW-stalled" , "[VPM] Total clock cycles VDW is stalled waiting for VPM access" }, |
| 40 | {"VPM" , "VPM-total-clk-cycles-VCD-stalled" , "[VPM] Total clock cycles VCD is stalled waiting for VPM access" }, |
| 41 | {"CLE" , "CLE-bin-thread-active-cycles" , "[CLE] Bin thread active cycles" }, |
| 42 | {"CLE" , "CLE-render-thread-active-cycles" , "[CLE] Render thread active cycles" }, |
| 43 | {"L2T" , "L2T-total-cache-hit" , "[L2T] Total Level 2 cache hits" }, |
| 44 | {"L2T" , "L2T-total-cache-miss" , "[L2T] Total Level 2 cache misses" }, |
| 45 | {"CORE" , "cycle-count" , "[CORE] Cycle counter" }, |
| 46 | {"QPU" , "QPU-total-clk-cycles-waiting-vertex-coord-shading" , "[QPU] Total stalled clock cycles for all QPUs doing vertex/coordinate/user shading" }, |
| 47 | {"QPU" , "QPU-total-clk-cycles-waiting-fragment-shading" , "[QPU] Total stalled clock cycles for all QPUs doing fragment shading" }, |
| 48 | {"PTB" , "PTB-primitives-binned" , "[PTB] Total primitives binned" }, |
| 49 | {"AXI" , "AXI-writes-seen-watch-0" , "[AXI] Writes seen by watch 0" }, |
| 50 | {"AXI" , "AXI-reads-seen-watch-0" , "[AXI] Reads seen by watch 0" }, |
| 51 | {"AXI" , "AXI-writes-stalled-seen-watch-0" , "[AXI] Write stalls seen by watch 0" }, |
| 52 | {"AXI" , "AXI-reads-stalled-seen-watch-0" , "[AXI] Read stalls seen by watch 0" }, |
| 53 | {"AXI" , "AXI-write-bytes-seen-watch-0" , "[AXI] Total bytes written seen by watch 0" }, |
| 54 | {"AXI" , "AXI-read-bytes-seen-watch-0" , "[AXI] Total bytes read seen by watch 0" }, |
| 55 | {"AXI" , "AXI-writes-seen-watch-1" , "[AXI] Writes seen by watch 1" }, |
| 56 | {"AXI" , "AXI-reads-seen-watch-1" , "[AXI] Reads seen by watch 1" }, |
| 57 | {"AXI" , "AXI-writes-stalled-seen-watch-1" , "[AXI] Write stalls seen by watch 1" }, |
| 58 | {"AXI" , "AXI-reads-stalled-seen-watch-1" , "[AXI] Read stalls seen by watch 1" }, |
| 59 | {"AXI" , "AXI-write-bytes-seen-watch-1" , "[AXI] Total bytes written seen by watch 1" }, |
| 60 | {"AXI" , "AXI-read-bytes-seen-watch-1" , "[AXI] Total bytes read seen by watch 1" }, |
| 61 | {"TLB" , "TLB-partial-quads-written-to-color-buffer" , "[TLB] Partial quads written to the colour buffer" }, |
| 62 | {"TMU" , "TMU-total-config-access" , "[TMU] Total config accesses" }, |
| 63 | {"L2T" , "L2T-no-id-stalled" , "[L2T] No ID stall" }, |
| 64 | {"L2T" , "L2T-command-queue-stalled" , "[L2T] Command queue full stall" }, |
| 65 | {"L2T" , "L2T-TMU-writes" , "[L2T] TMU write accesses" }, |
| 66 | {"TMU" , "TMU-active-cycles" , "[TMU] Active cycles" }, |
| 67 | {"TMU" , "TMU-stalled-cycles" , "[TMU] Stalled cycles" }, |
| 68 | {"CLE" , "CLE-thread-active-cycles" , "[CLE] Bin or render thread active cycles" }, |
| 69 | {"L2T" , "L2T-TMU-reads" , "[L2T] TMU read accesses" }, |
| 70 | {"L2T" , "L2T-CLE-reads" , "[L2T] CLE read accesses" }, |
| 71 | {"L2T" , "L2T-VCD-reads" , "[L2T] VCD read accesses" }, |
| 72 | {"L2T" , "L2T-TMU-config-reads" , "[L2T] TMU CFG read accesses" }, |
| 73 | {"L2T" , "L2T-SLC0-reads" , "[L2T] SLC0 read accesses" }, |
| 74 | {"L2T" , "L2T-SLC1-reads" , "[L2T] SLC1 read accesses" }, |
| 75 | {"L2T" , "L2T-SLC2-reads" , "[L2T] SLC2 read accesses" }, |
| 76 | {"L2T" , "L2T-TMU-write-miss" , "[L2T] TMU write misses" }, |
| 77 | {"L2T" , "L2T-TMU-read-miss" , "[L2T] TMU read misses" }, |
| 78 | {"L2T" , "L2T-CLE-read-miss" , "[L2T] CLE read misses" }, |
| 79 | {"L2T" , "L2T-VCD-read-miss" , "[L2T] VCD read misses" }, |
| 80 | {"L2T" , "L2T-TMU-config-read-miss" , "[L2T] TMU CFG read misses" }, |
| 81 | {"L2T" , "L2T-SLC0-read-miss" , "[L2T] SLC0 read misses" }, |
| 82 | {"L2T" , "L2T-SLC1-read-miss" , "[L2T] SLC1 read misses" }, |
| 83 | {"L2T" , "L2T-SLC2-read-miss" , "[L2T] SLC2 read misses" }, |
| 84 | {"CORE" , "core-memory-writes" , "[CORE] Total memory writes" }, |
| 85 | {"L2T" , "L2T-memory-writes" , "[L2T] Total memory writes" }, |
| 86 | {"PTB" , "PTB-memory-writes" , "[PTB] Total memory writes" }, |
| 87 | {"TLB" , "TLB-memory-writes" , "[TLB] Total memory writes" }, |
| 88 | {"CORE" , "core-memory-reads" , "[CORE] Total memory reads" }, |
| 89 | {"L2T" , "L2T-memory-reads" , "[L2T] Total memory reads" }, |
| 90 | {"PTB" , "PTB-memory-reads" , "[PTB] Total memory reads" }, |
| 91 | {"PSE" , "PSE-memory-reads" , "[PSE] Total memory reads" }, |
| 92 | {"TLB" , "TLB-memory-reads" , "[TLB] Total memory reads" }, |
| 93 | {"GMP" , "GMP-memory-reads" , "[GMP] Total memory reads" }, |
| 94 | {"PTB" , "PTB-memory-words-writes" , "[PTB] Total memory words written" }, |
| 95 | {"TLB" , "TLB-memory-words-writes" , "[TLB] Total memory words written" }, |
| 96 | {"PSE" , "PSE-memory-words-reads" , "[PSE] Total memory words read" }, |
| 97 | {"TLB" , "TLB-memory-words-reads" , "[TLB] Total memory words read" }, |
| 98 | {"TMU" , "TMU-MRU-hits" , "[TMU] Total MRU hits" }, |
| 99 | {"CORE" , "compute-active-cycles" , "[CORE] Compute active cycles" }, |
| 100 | }; |
| 101 | |
| 102 | static const struct v3d_perf_counter_desc v3d_v71_performance_counters[] = { |
| 103 | {"CORE" , "cycle-count" , "[CORE] Cycle counter" }, |
| 104 | {"CORE" , "core-active" , "[CORE] Bin/Render/Compute active cycles" }, |
| 105 | {"CLE" , "CLE-bin-thread-active-cycles" , "[CLE] Bin thread active cycles" }, |
| 106 | {"CLE" , "CLE-render-thread-active-cycles" , "[CLE] Render thread active cycles" }, |
| 107 | {"CORE" , "compute-active-cycles" , "[CORE] Compute active cycles" }, |
| 108 | {"FEP" , "FEP-valid-primitives-no-rendered-pixels" , "[FEP] Valid primitives that result in no rendered pixels, for all rendered tiles" }, |
| 109 | {"FEP" , "FEP-valid-primitives-rendered-pixels" , "[FEP] Valid primitives for all rendered tiles (primitives may be counted in more than one tile)" }, |
| 110 | {"FEP" , "FEP-clipped-quads" , "[FEP] Early-Z/Near/Far clipped quads" }, |
| 111 | {"FEP" , "FEP-valid-quads" , "[FEP] Valid quads" }, |
| 112 | {"TLB" , "TLB-quads-not-passing-stencil-test" , "[TLB] Quads with no pixels passing the stencil test" }, |
| 113 | {"TLB" , "TLB-quads-not-passing-z-and-stencil-test" , "[TLB] Quads with no pixels passing the Z and stencil tests" }, |
| 114 | {"TLB" , "TLB-quads-passing-z-and-stencil-test" , "[TLB] Quads with any pixels passing the Z and stencil tests" }, |
| 115 | {"TLB" , "TLB-quads-written-to-color-buffer" , "[TLB] Quads with valid pixels written to colour buffer" }, |
| 116 | {"TLB" , "TLB-partial-quads-written-to-color-buffer" , "[TLB] Partial quads written to the colour buffer" }, |
| 117 | {"PTB" , "PTB-primitives-need-clipping" , "[PTB] Primitives that need clipping" }, |
| 118 | {"PTB" , "PTB-primitives-discarded-outside-viewport" , "[PTB] Primitives discarded by being outside the viewport" }, |
| 119 | {"PTB" , "PTB-primitives-binned" , "[PTB] Total primitives binned" }, |
| 120 | {"PTB" , "PTB-primitives-discarded-reversed" , "[PTB] Primitives that are discarded because they are reversed" }, |
| 121 | {"QPU" , "QPU-total-instr-cache-hit" , "[QPU] Total instruction cache hits for all slices" }, |
| 122 | {"QPU" , "QPU-total-instr-cache-miss" , "[QPU] Total instruction cache misses for all slices" }, |
| 123 | {"QPU" , "QPU-total-uniform-cache-hit" , "[QPU] Total uniforms cache hits for all slices" }, |
| 124 | {"QPU" , "QPU-total-uniform-cache-miss" , "[QPU] Total uniforms cache misses for all slices" }, |
| 125 | {"TMU" , "TMU-active-cycles" , "[TMU] Active cycles" }, |
| 126 | {"TMU" , "TMU-stalled-cycles" , "[TMU] Stalled cycles" }, |
| 127 | {"TMU" , "TMU-total-text-quads-access" , "[TMU] Total texture cache accesses" }, |
| 128 | {"TMU" , "TMU-cache-x4-active-cycles" , "[TMU] Cache active cycles for x4 access" }, |
| 129 | {"TMU" , "TMU-cache-x4-stalled-cycles" , "[TMU] Cache stalled cycles for x4 access" }, |
| 130 | {"TMU" , "TMU-total-text-quads-x4-access" , "[TMU] Total texture cache x4 access" }, |
| 131 | {"L2T" , "L2T-total-cache-hit" , "[L2T] Total Level 2 cache hits" }, |
| 132 | {"L2T" , "L2T-total-cache-miss" , "[L2T] Total Level 2 cache misses" }, |
| 133 | {"L2T" , "L2T-local" , "[L2T] Local mode access" }, |
| 134 | {"L2T" , "L2T-writeback" , "[L2T] Writeback" }, |
| 135 | {"L2T" , "L2T-zero" , "[L2T] Zero" }, |
| 136 | {"L2T" , "L2T-merge" , "[L2T] Merge" }, |
| 137 | {"L2T" , "L2T-fill" , "[L2T] Fill" }, |
| 138 | {"L2T" , "L2T-stalls-no-wid" , "[L2T] Stalls because no WID available" }, |
| 139 | {"L2T" , "L2T-stalls-no-rid" , "[L2T] Stalls because no RID available" }, |
| 140 | {"L2T" , "L2T-stalls-queue-full" , "[L2T] Stalls because internal queue full" }, |
| 141 | {"L2T" , "L2T-stalls-wrightback" , "[L2T] Stalls because writeback in flight" }, |
| 142 | {"L2T" , "L2T-stalls-mem" , "[L2T] Stalls because AXI blocks read" }, |
| 143 | {"L2T" , "L2T-stalls-fill" , "[L2T] Stalls because fill pending for victim cache-line" }, |
| 144 | {"L2T" , "L2T-hitq" , "[L2T] Sent request via hit queue" }, |
| 145 | {"L2T" , "L2T-hitq-full" , "[L2T] Sent request via main queue because hit queue is full" }, |
| 146 | {"L2T" , "L2T-stalls-read-data" , "[L2T] Stalls because waiting for data from SDRAM" }, |
| 147 | {"L2T" , "L2T-TMU-read-hits" , "[L2T] TMU read hits" }, |
| 148 | {"L2T" , "L2T-TMU-read-miss" , "[L2T] TMU read misses" }, |
| 149 | {"L2T" , "L2T-VCD-read-hits" , "[L2T] VCD read hits" }, |
| 150 | {"L2T" , "L2T-VCD-read-miss" , "[L2T] VCD read misses" }, |
| 151 | {"L2T" , "L2T-SLC-read-hits" , "[L2T] SLC read hits (all slices)" }, |
| 152 | {"L2T" , "L2T-SLC-read-miss" , "[L2T] SLC read misses (all slices)" }, |
| 153 | {"AXI" , "AXI-writes-seen-watch-0" , "[AXI] Writes seen by watch 0" }, |
| 154 | {"AXI" , "AXI-reads-seen-watch-0" , "[AXI] Reads seen by watch 0" }, |
| 155 | {"AXI" , "AXI-writes-stalled-seen-watch-0" , "[AXI] Write stalls seen by watch 0" }, |
| 156 | {"AXI" , "AXI-reads-stalled-seen-watch-0" , "[AXI] Read stalls seen by watch 0" }, |
| 157 | {"AXI" , "AXI-write-bytes-seen-watch-0" , "[AXI] Total bytes written seen by watch 0" }, |
| 158 | {"AXI" , "AXI-read-bytes-seen-watch-0" , "[AXI] Total bytes read seen by watch 0" }, |
| 159 | {"AXI" , "AXI-writes-seen-watch-1" , "[AXI] Writes seen by watch 1" }, |
| 160 | {"AXI" , "AXI-reads-seen-watch-1" , "[AXI] Reads seen by watch 1" }, |
| 161 | {"AXI" , "AXI-writes-stalled-seen-watch-1" , "[AXI] Write stalls seen by watch 1" }, |
| 162 | {"AXI" , "AXI-reads-stalled-seen-watch-1" , "[AXI] Read stalls seen by watch 1" }, |
| 163 | {"AXI" , "AXI-write-bytes-seen-watch-1" , "[AXI] Total bytes written seen by watch 1" }, |
| 164 | {"AXI" , "AXI-read-bytes-seen-watch-1" , "[AXI] Total bytes read seen by watch 1" }, |
| 165 | {"CORE" , "core-memory-writes" , "[CORE] Total memory writes" }, |
| 166 | {"L2T" , "L2T-memory-writes" , "[L2T] Total memory writes" }, |
| 167 | {"PTB" , "PTB-memory-writes" , "[PTB] Total memory writes" }, |
| 168 | {"TLB" , "TLB-memory-writes" , "[TLB] Total memory writes" }, |
| 169 | {"CORE" , "core-memory-reads" , "[CORE] Total memory reads" }, |
| 170 | {"L2T" , "L2T-memory-reads" , "[L2T] Total memory reads" }, |
| 171 | {"PTB" , "PTB-memory-reads" , "[PTB] Total memory reads" }, |
| 172 | {"PSE" , "PSE-memory-reads" , "[PSE] Total memory reads" }, |
| 173 | {"TLB" , "TLB-memory-reads" , "[TLB] Total memory reads" }, |
| 174 | {"PTB" , "PTB-memory-words-writes" , "[PTB] Total memory words written" }, |
| 175 | {"TLB" , "TLB-memory-words-writes" , "[TLB] Total memory words written" }, |
| 176 | {"PSE" , "PSE-memory-words-reads" , "[PSE] Total memory words read" }, |
| 177 | {"TLB" , "TLB-memory-words-reads" , "[TLB] Total memory words read" }, |
| 178 | {"AXI" , "AXI-read-trans" , "[AXI] Read transaction count" }, |
| 179 | {"AXI" , "AXI-write-trans" , "[AXI] Write transaction count" }, |
| 180 | {"AXI" , "AXI-read-wait-cycles" , "[AXI] Read total wait cycles" }, |
| 181 | {"AXI" , "AXI-write-wait-cycles" , "[AXI] Write total wait cycles" }, |
| 182 | {"AXI" , "AXI-max-outstanding-reads" , "[AXI] Maximum outstanding read transactions" }, |
| 183 | {"AXI" , "AXI-max-outstanding-writes" , "[AXI] Maximum outstanding write transactions" }, |
| 184 | {"QPU" , "QPU-wait-bubble" , "[QPU] Pipeline bubble in qcycles due all threads waiting" }, |
| 185 | {"QPU" , "QPU-ic-miss-bubble" , "[QPU] Pipeline bubble in qcycles due instruction-cache miss" }, |
| 186 | {"QPU" , "QPU-active" , "[QPU] Executed shader instruction" }, |
| 187 | {"QPU" , "QPU-total-active-clk-cycles-fragment-shading" , "[QPU] Total active clock cycles for all QPUs doing fragment shading (counts only when QPU is not stalled)" }, |
| 188 | {"QPU" , "QPU-stalls" , "[QPU] Stalled qcycles executing shader instruction" }, |
| 189 | {"QPU" , "QPU-total-clk-cycles-waiting-fragment-shading" , "[QPU] Total stalled clock cycles for all QPUs doing fragment shading" }, |
| 190 | {"QPU" , "QPU-stalls-TMU" , "[QPU] Stalled qcycles waiting for TMU" }, |
| 191 | {"QPU" , "QPU-stalls-TLB" , "[QPU] Stalled qcycles waiting for TLB" }, |
| 192 | {"QPU" , "QPU-stalls-VPM" , "[QPU] Stalled qcycles waiting for VPM" }, |
| 193 | {"QPU" , "QPU-stalls-uniforms" , "[QPU] Stalled qcycles waiting for uniforms" }, |
| 194 | {"QPU" , "QPU-stalls-SFU" , "[QPU] Stalled qcycles waiting for SFU" }, |
| 195 | {"QPU" , "QPU-stalls-other" , "[QPU] Stalled qcycles waiting for any other reason (vary/W/Z)" }, |
| 196 | }; |
| 197 | |
| 198 | void v3d_perfmon_init(struct v3d_dev *v3d) |
| 199 | { |
| 200 | const struct v3d_perf_counter_desc *counters = NULL; |
| 201 | unsigned int max = 0; |
| 202 | |
| 203 | if (v3d->ver >= V3D_GEN_71) { |
| 204 | counters = v3d_v71_performance_counters; |
| 205 | max = ARRAY_SIZE(v3d_v71_performance_counters); |
| 206 | } else if (v3d->ver >= V3D_GEN_42) { |
| 207 | counters = v3d_v42_performance_counters; |
| 208 | max = ARRAY_SIZE(v3d_v42_performance_counters); |
| 209 | } |
| 210 | |
| 211 | v3d->perfmon_info.max_counters = max; |
| 212 | v3d->perfmon_info.counters = counters; |
| 213 | } |
| 214 | |
| 215 | void v3d_perfmon_get(struct v3d_perfmon *perfmon) |
| 216 | { |
| 217 | if (perfmon) |
| 218 | refcount_inc(r: &perfmon->refcnt); |
| 219 | } |
| 220 | |
| 221 | void v3d_perfmon_put(struct v3d_perfmon *perfmon) |
| 222 | { |
| 223 | if (perfmon && refcount_dec_and_test(r: &perfmon->refcnt)) { |
| 224 | mutex_destroy(lock: &perfmon->lock); |
| 225 | kfree(objp: perfmon); |
| 226 | } |
| 227 | } |
| 228 | |
| 229 | void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon) |
| 230 | { |
| 231 | unsigned int i; |
| 232 | u32 mask; |
| 233 | u8 ncounters; |
| 234 | |
| 235 | if (WARN_ON_ONCE(!perfmon || v3d->active_perfmon)) |
| 236 | return; |
| 237 | |
| 238 | ncounters = perfmon->ncounters; |
| 239 | mask = GENMASK(ncounters - 1, 0); |
| 240 | |
| 241 | for (i = 0; i < ncounters; i++) { |
| 242 | u32 source = i / 4; |
| 243 | u32 channel = V3D_SET_FIELD_VER(perfmon->counters[i], V3D_PCTR_S0, |
| 244 | v3d->ver); |
| 245 | |
| 246 | i++; |
| 247 | channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0, |
| 248 | V3D_PCTR_S1, v3d->ver); |
| 249 | i++; |
| 250 | channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0, |
| 251 | V3D_PCTR_S2, v3d->ver); |
| 252 | i++; |
| 253 | channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0, |
| 254 | V3D_PCTR_S3, v3d->ver); |
| 255 | V3D_CORE_WRITE(0, V3D_V4_PCTR_0_SRC_X(source), channel); |
| 256 | } |
| 257 | |
| 258 | V3D_CORE_WRITE(0, V3D_V4_PCTR_0_EN, mask); |
| 259 | V3D_CORE_WRITE(0, V3D_V4_PCTR_0_CLR, mask); |
| 260 | V3D_CORE_WRITE(0, V3D_PCTR_0_OVERFLOW, mask); |
| 261 | |
| 262 | v3d->active_perfmon = perfmon; |
| 263 | } |
| 264 | |
| 265 | void v3d_perfmon_stop(struct v3d_dev *v3d, struct v3d_perfmon *perfmon, |
| 266 | bool capture) |
| 267 | { |
| 268 | unsigned int i; |
| 269 | |
| 270 | if (!perfmon || !v3d->active_perfmon) |
| 271 | return; |
| 272 | |
| 273 | mutex_lock(&perfmon->lock); |
| 274 | if (perfmon != v3d->active_perfmon) { |
| 275 | mutex_unlock(lock: &perfmon->lock); |
| 276 | return; |
| 277 | } |
| 278 | |
| 279 | if (capture) |
| 280 | for (i = 0; i < perfmon->ncounters; i++) |
| 281 | perfmon->values[i] += V3D_CORE_READ(0, V3D_PCTR_0_PCTRX(i)); |
| 282 | |
| 283 | V3D_CORE_WRITE(0, V3D_V4_PCTR_0_EN, 0); |
| 284 | |
| 285 | v3d->active_perfmon = NULL; |
| 286 | mutex_unlock(lock: &perfmon->lock); |
| 287 | } |
| 288 | |
| 289 | struct v3d_perfmon *v3d_perfmon_find(struct v3d_file_priv *v3d_priv, int id) |
| 290 | { |
| 291 | struct v3d_perfmon *perfmon; |
| 292 | |
| 293 | mutex_lock(&v3d_priv->perfmon.lock); |
| 294 | perfmon = idr_find(&v3d_priv->perfmon.idr, id); |
| 295 | v3d_perfmon_get(perfmon); |
| 296 | mutex_unlock(lock: &v3d_priv->perfmon.lock); |
| 297 | |
| 298 | return perfmon; |
| 299 | } |
| 300 | |
| 301 | void v3d_perfmon_open_file(struct v3d_file_priv *v3d_priv) |
| 302 | { |
| 303 | mutex_init(&v3d_priv->perfmon.lock); |
| 304 | idr_init_base(idr: &v3d_priv->perfmon.idr, base: 1); |
| 305 | } |
| 306 | |
| 307 | static int v3d_perfmon_idr_del(int id, void *elem, void *data) |
| 308 | { |
| 309 | struct v3d_perfmon *perfmon = elem; |
| 310 | struct v3d_dev *v3d = (struct v3d_dev *)data; |
| 311 | |
| 312 | /* If the active perfmon is being destroyed, stop it first */ |
| 313 | if (perfmon == v3d->active_perfmon) |
| 314 | v3d_perfmon_stop(v3d, perfmon, capture: false); |
| 315 | |
| 316 | /* If the global perfmon is being destroyed, set it to NULL */ |
| 317 | cmpxchg(&v3d->global_perfmon, perfmon, NULL); |
| 318 | |
| 319 | v3d_perfmon_put(perfmon); |
| 320 | |
| 321 | return 0; |
| 322 | } |
| 323 | |
| 324 | void v3d_perfmon_close_file(struct v3d_file_priv *v3d_priv) |
| 325 | { |
| 326 | struct v3d_dev *v3d = v3d_priv->v3d; |
| 327 | |
| 328 | mutex_lock(&v3d_priv->perfmon.lock); |
| 329 | idr_for_each(&v3d_priv->perfmon.idr, fn: v3d_perfmon_idr_del, data: v3d); |
| 330 | idr_destroy(&v3d_priv->perfmon.idr); |
| 331 | mutex_unlock(lock: &v3d_priv->perfmon.lock); |
| 332 | mutex_destroy(lock: &v3d_priv->perfmon.lock); |
| 333 | } |
| 334 | |
| 335 | int v3d_perfmon_create_ioctl(struct drm_device *dev, void *data, |
| 336 | struct drm_file *file_priv) |
| 337 | { |
| 338 | struct v3d_file_priv *v3d_priv = file_priv->driver_priv; |
| 339 | struct drm_v3d_perfmon_create *req = data; |
| 340 | struct v3d_dev *v3d = v3d_priv->v3d; |
| 341 | struct v3d_perfmon *perfmon; |
| 342 | unsigned int i; |
| 343 | int ret; |
| 344 | |
| 345 | /* Number of monitored counters cannot exceed HW limits. */ |
| 346 | if (req->ncounters > DRM_V3D_MAX_PERF_COUNTERS || |
| 347 | !req->ncounters) |
| 348 | return -EINVAL; |
| 349 | |
| 350 | /* Make sure all counters are valid. */ |
| 351 | for (i = 0; i < req->ncounters; i++) { |
| 352 | if (req->counters[i] >= v3d->perfmon_info.max_counters) |
| 353 | return -EINVAL; |
| 354 | } |
| 355 | |
| 356 | perfmon = kzalloc(struct_size(perfmon, values, req->ncounters), |
| 357 | GFP_KERNEL); |
| 358 | if (!perfmon) |
| 359 | return -ENOMEM; |
| 360 | |
| 361 | for (i = 0; i < req->ncounters; i++) |
| 362 | perfmon->counters[i] = req->counters[i]; |
| 363 | |
| 364 | perfmon->ncounters = req->ncounters; |
| 365 | |
| 366 | refcount_set(r: &perfmon->refcnt, n: 1); |
| 367 | mutex_init(&perfmon->lock); |
| 368 | |
| 369 | mutex_lock(&v3d_priv->perfmon.lock); |
| 370 | ret = idr_alloc(&v3d_priv->perfmon.idr, ptr: perfmon, V3D_PERFMONID_MIN, |
| 371 | V3D_PERFMONID_MAX, GFP_KERNEL); |
| 372 | mutex_unlock(lock: &v3d_priv->perfmon.lock); |
| 373 | |
| 374 | if (ret < 0) { |
| 375 | mutex_destroy(lock: &perfmon->lock); |
| 376 | kfree(objp: perfmon); |
| 377 | return ret; |
| 378 | } |
| 379 | |
| 380 | req->id = ret; |
| 381 | |
| 382 | return 0; |
| 383 | } |
| 384 | |
| 385 | int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data, |
| 386 | struct drm_file *file_priv) |
| 387 | { |
| 388 | struct v3d_file_priv *v3d_priv = file_priv->driver_priv; |
| 389 | struct drm_v3d_perfmon_destroy *req = data; |
| 390 | struct v3d_dev *v3d = v3d_priv->v3d; |
| 391 | struct v3d_perfmon *perfmon; |
| 392 | |
| 393 | mutex_lock(&v3d_priv->perfmon.lock); |
| 394 | perfmon = idr_remove(&v3d_priv->perfmon.idr, id: req->id); |
| 395 | mutex_unlock(lock: &v3d_priv->perfmon.lock); |
| 396 | |
| 397 | if (!perfmon) |
| 398 | return -EINVAL; |
| 399 | |
| 400 | /* If the active perfmon is being destroyed, stop it first */ |
| 401 | if (perfmon == v3d->active_perfmon) |
| 402 | v3d_perfmon_stop(v3d, perfmon, capture: false); |
| 403 | |
| 404 | /* If the global perfmon is being destroyed, set it to NULL */ |
| 405 | cmpxchg(&v3d->global_perfmon, perfmon, NULL); |
| 406 | |
| 407 | v3d_perfmon_put(perfmon); |
| 408 | |
| 409 | return 0; |
| 410 | } |
| 411 | |
| 412 | int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data, |
| 413 | struct drm_file *file_priv) |
| 414 | { |
| 415 | struct v3d_dev *v3d = to_v3d_dev(dev); |
| 416 | struct v3d_file_priv *v3d_priv = file_priv->driver_priv; |
| 417 | struct drm_v3d_perfmon_get_values *req = data; |
| 418 | struct v3d_perfmon *perfmon; |
| 419 | int ret = 0; |
| 420 | |
| 421 | if (req->pad != 0) |
| 422 | return -EINVAL; |
| 423 | |
| 424 | perfmon = v3d_perfmon_find(v3d_priv, id: req->id); |
| 425 | if (!perfmon) |
| 426 | return -EINVAL; |
| 427 | |
| 428 | v3d_perfmon_stop(v3d, perfmon, capture: true); |
| 429 | |
| 430 | if (copy_to_user(u64_to_user_ptr(req->values_ptr), from: perfmon->values, |
| 431 | n: perfmon->ncounters * sizeof(u64))) |
| 432 | ret = -EFAULT; |
| 433 | |
| 434 | v3d_perfmon_put(perfmon); |
| 435 | |
| 436 | return ret; |
| 437 | } |
| 438 | |
| 439 | int v3d_perfmon_get_counter_ioctl(struct drm_device *dev, void *data, |
| 440 | struct drm_file *file_priv) |
| 441 | { |
| 442 | struct drm_v3d_perfmon_get_counter *req = data; |
| 443 | struct v3d_dev *v3d = to_v3d_dev(dev); |
| 444 | const struct v3d_perf_counter_desc *counter; |
| 445 | |
| 446 | for (int i = 0; i < ARRAY_SIZE(req->reserved); i++) { |
| 447 | if (req->reserved[i] != 0) |
| 448 | return -EINVAL; |
| 449 | } |
| 450 | |
| 451 | if (!v3d->perfmon_info.max_counters) |
| 452 | return -EOPNOTSUPP; |
| 453 | |
| 454 | /* Make sure that the counter ID is valid */ |
| 455 | if (req->counter >= v3d->perfmon_info.max_counters) |
| 456 | return -EINVAL; |
| 457 | |
| 458 | counter = &v3d->perfmon_info.counters[req->counter]; |
| 459 | |
| 460 | strscpy(req->name, counter->name, sizeof(req->name)); |
| 461 | strscpy(req->category, counter->category, sizeof(req->category)); |
| 462 | strscpy(req->description, counter->description, sizeof(req->description)); |
| 463 | |
| 464 | return 0; |
| 465 | } |
| 466 | |
| 467 | int v3d_perfmon_set_global_ioctl(struct drm_device *dev, void *data, |
| 468 | struct drm_file *file_priv) |
| 469 | { |
| 470 | struct v3d_file_priv *v3d_priv = file_priv->driver_priv; |
| 471 | struct drm_v3d_perfmon_set_global *req = data; |
| 472 | struct v3d_dev *v3d = to_v3d_dev(dev); |
| 473 | struct v3d_perfmon *perfmon; |
| 474 | |
| 475 | if (req->flags & ~DRM_V3D_PERFMON_CLEAR_GLOBAL) |
| 476 | return -EINVAL; |
| 477 | |
| 478 | perfmon = v3d_perfmon_find(v3d_priv, id: req->id); |
| 479 | if (!perfmon) |
| 480 | return -EINVAL; |
| 481 | |
| 482 | /* If the request is to clear the global performance monitor */ |
| 483 | if (req->flags & DRM_V3D_PERFMON_CLEAR_GLOBAL) { |
| 484 | if (!v3d->global_perfmon) |
| 485 | return -EINVAL; |
| 486 | |
| 487 | xchg(&v3d->global_perfmon, NULL); |
| 488 | |
| 489 | return 0; |
| 490 | } |
| 491 | |
| 492 | if (cmpxchg(&v3d->global_perfmon, NULL, perfmon)) |
| 493 | return -EBUSY; |
| 494 | |
| 495 | return 0; |
| 496 | } |
| 497 | |