Skip to content
This repository was archived by the owner on May 22, 2025. It is now read-only.

Commit ff3addb

Browse files
authored
some spelling and grammar stuff (#22112)
* spelling * spelling * spelling * more spelling aaaaa
1 parent f3112e2 commit ff3addb

15 files changed

Lines changed: 80 additions & 80 deletions

File tree

code/datums/martial/flying_fang.dm

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -42,10 +42,10 @@
4242
var/slam_staminadamage = A.get_punchdamagehigh() * 1.5 + 10 //25 damage
4343
A.do_attack_animation(D, ATTACK_EFFECT_DISARM)
4444
playsound(D, 'sound/weapons/thudswoosh.ogg', 50, TRUE, -1)
45-
D.apply_damage(slam_staminadamage, STAMINA, selected_zone, armor_block)
45+
D.apply_damage(slam_staminadamage, STAMINA, selected_zone, armor_block)
4646
D.apply_damage(A.get_punchdamagehigh() + 5, A.dna.species.attack_type, selected_zone, armor_block) //15 damage
4747
D.visible_message(span_danger("[A] slams into [D], knocking them off balance!"), \
48-
span_userdanger("[A] slams into you, knocking you off balance!"))
48+
span_userdanger("[A] slams into you, knocking you off balance!"))
4949
D.add_movespeed_modifier("tail slap", update=TRUE, priority=101, multiplicative_slowdown=0.9)
5050
addtimer(CALLBACK(D, TYPE_PROC_REF(/mob, remove_movespeed_modifier), "tail slap"), 5 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
5151
log_combat(A, D, "slammed (Flying Fang)")
@@ -172,20 +172,20 @@
172172
var/list/modifiers = params2list(params)
173173
if(modifiers[SHIFT_CLICK] || modifiers[CTRL_CLICK] || modifiers[ALT_CLICK])
174174
return NONE
175-
175+
176176
if(!modifiers[RIGHT_CLICK] || get_dist(lizard, target) <= 1)
177177
return NONE
178178

179179
if(lizard.wear_suit?.clothing_flags & THICKMATERIAL)
180180
to_chat(lizard, span_warning("Your [lizard.wear_suit] is too bulky to pounce with!"))
181181
return NONE
182-
182+
183183
if(!COOLDOWN_FINISHED(src, next_leap))
184184
return NONE
185-
185+
186186
if(lizard.buckled)
187187
lizard.buckled.unbuckle_mob(lizard, force = TRUE)
188-
188+
189189
leaping = TRUE
190190
lizard.Knockdown(5 SECONDS)
191191
lizard.Immobilize(3 SECONDS, TRUE, TRUE) //prevents you from breaking out of your pounce
@@ -216,7 +216,7 @@
216216
//Blocking knocks the lizard down too
217217
if(blocked)
218218
lizard.SetKnockdown(10 SECONDS)
219-
219+
220220
//Otherwise the not-blocker gets stunned and the lizard is okay
221221
else
222222
victim.Paralyze(6 SECONDS)
@@ -243,7 +243,7 @@
243243
to_chat(usr, span_notice("Your training has rendered you more resistant to pain, allowing you to keep fighting effectively for longer and reducing the effectiveness of stun and stamina weapons by about a third."))
244244
to_chat(usr, span_warning("However, the primitive instincts gained through this training prevent you from using guns or stun weapons."))
245245
to_chat(usr, span_notice("<b>All of your unarmed attacks deal increased brute damage with a small amount of armor piercing</b>"))
246-
246+
247247
to_chat(usr, "[span_notice("Disarm")]: Headbutt your enemy, Deals minor stamina and brute damage, as well as causing eye blurriness. Prevents the target from using ranged weapons effectively for a few seconds if they are not wearing a helmet.")
248248

249249
to_chat(usr, "[span_notice("Tail Slap")]: Shove three times. High armor piercing attack that causes a short slow followed by a knockdown. Deals heavy stamina damage. Requires you to have a tail, which must be exposed")

code/game/machinery/doors/airlock.dm

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -73,7 +73,7 @@
7373

7474
interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON | INTERACT_MACHINE_REQUIRES_SILICON | INTERACT_MACHINE_OPEN
7575
blocks_emissive = EMISSIVE_BLOCK_NONE
76-
76+
7777
/// How much are wires secured
7878
var/security_level = 0
7979
/// If 1, AI control is disabled until the AI hacks back in and disables the lock. If 2, the AI has bypassed the lock. If -1, the control is enabled but the AI had bypassed it earlier, so if it is disabled again the AI would have no trouble getting back in.
@@ -693,7 +693,7 @@
693693
if(AIRLOCK_OPENING)
694694
if(lights && hasPower())
695695
SSvis_overlays.add_vis_overlay(src, overlays_file, "lights_opening", FLOAT_LAYER, FLOAT_PLANE, dir)
696-
696+
697697
if(hasPower() && unres_sides)
698698
for(var/heading in list(NORTH,SOUTH,EAST,WEST))
699699
if(!(unres_sides & heading))
@@ -1000,7 +1000,7 @@
10001000
return
10011001
if(security_level != AIRLOCK_SECURITY_PLASTEEL_I_S)
10021002
return
1003-
user.visible_message(span_notice("[user] remove \the [src]'s shielding."),
1003+
user.visible_message(span_notice("[user] removes \the [src]'s shielding."),
10041004
span_notice("You remove \the [src]'s inner shielding."))
10051005
security_level = AIRLOCK_SECURITY_NONE
10061006
modify_max_integrity(normal_integrity)
@@ -1494,7 +1494,7 @@
14941494
if(QDELETED(src))
14951495
return
14961496
operating = FALSE
1497-
1497+
14981498
if(!open()) // Something prevented it from being opened. For example, bolted/welded shut.
14991499
update_icon(state = AIRLOCK_CLOSED, override = TRUE)
15001500
obj_flags |= EMAGGED

code/game/objects/items/devices/scanners.dm

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -43,7 +43,7 @@ GENE SCANNER
4343

4444
/obj/item/t_scanner/attack_self(mob/user)
4545
toggle_on()
46-
46+
4747
/obj/item/t_scanner/AltClick(mob/user)
4848
if(!user.canUseTopic(src, BE_CLOSE))
4949
return
@@ -240,7 +240,7 @@ GENE SCANNER
240240
combined_msg += "\t[span_alert("Subject has [ears.damage > ears.maxHealth ? "permanent ": "temporary "]hearing damage.")]"
241241
healthy = FALSE
242242
if(ears.deaf)
243-
combined_msg += "\t[span_alert("Subject is [ears.damage > ears.maxHealth ? "permanently ": "temporarily "] deaf.")]"
243+
combined_msg += "\t[span_alert("Subject is [ears.damage > ears.maxHealth ? "permanently ": "temporarily "]deaf.")]"
244244
healthy = FALSE
245245
if(healthy)
246246
combined_msg += "\t[span_info("Healthy.")]"
@@ -386,7 +386,7 @@ GENE SCANNER
386386
var/temp_span = "notice"
387387
if(M.bodytemperature <= BODYTEMP_HEAT_DAMAGE_LIMIT || M.bodytemperature >= BODYTEMP_COLD_DAMAGE_LIMIT)
388388
temp_span = "warning"
389-
389+
390390
combined_msg += "<span_class = '[temp_span]'>Body temperature: [round(M.bodytemperature-T0C,0.1)] &deg;C ([round(M.bodytemperature*1.8-459.67,0.1)] &deg;F)</span>"
391391

392392
// Time of death
@@ -600,7 +600,7 @@ GENE SCANNER
600600
user.put_in_hands(new /obj/item/bot_assembly/atmosbot)
601601
else
602602
..()
603-
603+
604604
/obj/item/analyzer/attack_self(mob/user)
605605
add_fingerprint(user)
606606
scangasses(user) //yogs start: Makes the gas scanning able to be used elseware
@@ -667,7 +667,7 @@ GENE SCANNER
667667
if(id in GLOB.hardcoded_gases)
668668
continue
669669
var/gas_concentration = environment.get_moles(id)/total_moles
670-
combined_msg += span_alert("[GLOB.gas_data.names[id]]: [round(gas_concentration*100, 0.01)] % ([round(environment.get_moles(id), 0.01)] mol)")
670+
combined_msg += span_alert("[GLOB.gas_data.names[id]]: [round(gas_concentration*100, 0.01)] % ([round(environment.get_moles(id), 0.01)] mol)")
671671
combined_msg += span_info("Temperature: [round(environment.return_temperature()-T0C, 0.01)] &deg;C ([round(environment.return_temperature(), 0.01)] K)")
672672
to_chat(user, examine_block(combined_msg.Join("\n")))
673673

code/game/objects/items/storage/lockbox.dm

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -55,7 +55,7 @@
5555
return FALSE
5656
broken = TRUE
5757
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE)
58-
desc += "It appears to be broken."
58+
desc += " It appears to be broken."
5959
icon_state = src.icon_broken
6060
if(user)
6161
visible_message(span_warning("\The [src] has been broken by [user] with an electromagnetic card!"))

code/game/objects/items/toys.dm

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -391,7 +391,7 @@
391391
*/
392392
/obj/item/melee/dualsaber/toy
393393
name = "double-bladed toy sword"
394-
desc = "A cheap, plastic replica of TWO energy swords. Double the fun!"
394+
desc = "A cheap, plastic replica of TWO energy swords. Double the fun!"
395395
force = 0
396396
force_wielded = 0 // Why did someone make this a subtype of dualsabers
397397
throwforce = 0
@@ -1797,7 +1797,7 @@ obj/item/toy/turn_tracker
17971797
if(ismovable(target) && blocked != 100)
17981798
var/atom/movable/A = target
17991799
A.visible_message(span_danger("[A] is snagged by [firer]'s hook!"))
1800-
return
1800+
return
18011801

18021802
/obj/item/gun/magic/sickly_blade_toy/attack(mob/living/M, mob/living/user)
18031803
if((IS_HERETIC(user) || IS_HERETIC_MONSTER(user)))

code/modules/cargo/bounty_console.dm

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
22

33
/obj/machinery/computer/bounty
44
name = "\improper Nanotrasen bounty console"
5-
desc = "Used to check and claim bounties offered by Nanotrasen"
5+
desc = "Used to check and claim bounties offered by Nanotrasen."
66
icon_screen = "bounty"
77
circuit = /obj/item/circuitboard/computer/bounty
88
light_color = "#E2853D"//orange

code/modules/clothing/head/collectable.dm

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -6,18 +6,18 @@
66
desc = "A rare collectable hat."
77

88
/obj/item/clothing/head/collectable/petehat
9-
name = "ultra rare Pete's hat!"
9+
name = "ultra rare Pete's hat"
1010
desc = "It smells faintly of plasma."
1111
icon_state = "petehat"
1212

1313
/obj/item/clothing/head/collectable/slime
14-
name = "collectable slime cap!"
14+
name = "collectable slime cap"
1515
desc = "It just latches right in place!"
1616
icon_state = "slime"
1717
dynamic_hair_suffix = ""
1818

1919
/obj/item/clothing/head/collectable/xenom
20-
name = "collectable xenomorph helmet!"
20+
name = "collectable xenomorph helmet"
2121
desc = "Hiss hiss hiss!"
2222
icon_state = "xenom"
2323

code/modules/events/swarmer.dm

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@
88
dynamic_should_hijack = TRUE
99

1010
/datum/round_event/spawn_swarmer/announce(fake)
11-
priority_announce("Our long-range sensors have detected that your station's defenses have been breached by some sort of alien device. We suggest searching for and destroying it as soon as possible.", "[command_name()] High-Priority Update")
11+
priority_announce("Our long-range sensors have detected that your station's defenses have been breached by some sort of alien device. We suggest searching for and destroying it as soon as possible.", "[command_name()] High-Priority Update")
1212

1313
/datum/round_event/spawn_swarmer
1414
announceWhen = 70

code/modules/mob/living/carbon/carbon.dm

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -32,7 +32,7 @@
3232

3333
if(!held_index)
3434
held_index = (active_hand_index % held_items.len)+1
35-
35+
3636
if(!isnum(held_index))
3737
CRASH("You passed [held_index] into swap_hand instead of a number. WTF man")
3838

@@ -119,8 +119,8 @@
119119
take_bodypart_damage(10 + 5 * extra_speed, check_armor = TRUE, wound_bonus = extra_speed * 5)
120120
victim.Knockdown(20)
121121
Knockdown(20)
122-
visible_message(span_danger("[src] crashes into [victim][extra_speed ? "really hard" : ""], knocking them both over!"),\
123-
span_userdanger("You violently crash into [victim][extra_speed ? "extra hard" : ""]!"))
122+
visible_message(span_danger("[src] crashes into [victim][extra_speed ? " really hard" : ""], knocking them both over!"),\
123+
span_userdanger("You violently crash into [victim][extra_speed ? " extra hard" : ""]!"))
124124
playsound(src,'sound/weapons/punch1.ogg',50,1)
125125

126126

@@ -414,7 +414,7 @@
414414
if(!cuff || !cuff.loc)
415415
return TRUE //???, we win nonetheless
416416

417-
if(buckled && !ignore_buckle)
417+
if(buckled && !ignore_buckle)
418418
return FALSE
419419

420420
visible_message(span_danger("[src] manages to [cuff_break ? "break" : "remove"] [cuff]!"))

code/modules/mob/living/simple_animal/bot/secbot.dm

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
/mob/living/simple_animal/bot/secbot
22
name = "\improper Securitron"
3-
desc = "A little security robot. He looks less than thrilled."
3+
desc = "A little security robot. He looks less than thrilled."
44
icon = 'icons/mob/aibots.dmi'
55
icon_state = "secbot"
66
density = FALSE

0 commit comments

Comments
 (0)