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| 1 | +package com.jme3.material; |
| 2 | + |
| 3 | +import com.jme3.renderer.RenderManager; |
| 4 | +import com.jme3.shader.Shader; |
| 5 | +import com.jme3.system.NullRenderer; |
| 6 | +import org.junit.Test; |
| 7 | + |
| 8 | +import java.util.*; |
| 9 | + |
| 10 | +import static org.junit.Assert.assertEquals; |
| 11 | + |
| 12 | +/** |
| 13 | + * Created by Nehon on 14/01/2017. |
| 14 | + */ |
| 15 | +public class TestTechniqueDefOrdering { |
| 16 | + |
| 17 | + @Test |
| 18 | + public void order() { |
| 19 | + |
| 20 | + RenderManager rm = new RenderManager(new NullRenderer()); |
| 21 | + rm.setPreferredLightMode(TechniqueDef.LightMode.MultiPass); |
| 22 | + MaterialDef.TechDefComparator comp = new MaterialDef.TechDefComparator(); |
| 23 | + comp.rm = rm; |
| 24 | + |
| 25 | + |
| 26 | + //random case |
| 27 | + List<TechniqueDef> defs = new ArrayList<>(); |
| 28 | + TechniqueDef def = new TechniqueDef("tech", 1); |
| 29 | + def.setShaderFile("", "", "GLSL100", "GLSL100"); |
| 30 | + def.setLightMode(TechniqueDef.LightMode.SinglePass); |
| 31 | + defs.add(def); |
| 32 | + def = new TechniqueDef("tech2", 1); |
| 33 | + def.setShaderFile("", "", "GLSL150", "GLSL150"); |
| 34 | + def.setLightMode(TechniqueDef.LightMode.MultiPass); |
| 35 | + defs.add(def); |
| 36 | + def = new TechniqueDef("tech3", 1); |
| 37 | + def.setShaderFile("", "", "GLSL110", "GLSL110"); |
| 38 | + defs.add(def); |
| 39 | + def = new TechniqueDef("tech4", 1); |
| 40 | + def.setShaderFile("", "", "GLSL120", "GLSL120"); |
| 41 | + defs.add(def); |
| 42 | + def = new TechniqueDef("tech5", 1); |
| 43 | + def.setShaderFile("", "", "GLSL130", "GLSL130"); |
| 44 | + defs.add(def); |
| 45 | + |
| 46 | + Collections.sort(defs, comp); |
| 47 | + |
| 48 | + assertEquals(defs.get(0).getName(), "tech2"); |
| 49 | + assertEquals(defs.get(1).getName(), "tech5"); |
| 50 | + assertEquals(defs.get(2).getName(), "tech4"); |
| 51 | + assertEquals(defs.get(3).getName(), "tech3"); |
| 52 | + assertEquals(defs.get(4).getName(), "tech"); |
| 53 | + |
| 54 | + |
| 55 | + //Test the unshaded material case: 2 disabled : 150 and 100 |
| 56 | + defs = new ArrayList<>(); |
| 57 | + def = new TechniqueDef("unshaded", 1); |
| 58 | + def.setShaderFile("", "", "GLSL100", "GLSL100"); |
| 59 | + defs.add(def); |
| 60 | + def = new TechniqueDef("unshaded2", 1); |
| 61 | + def.setShaderFile("", "", "GLSL150", "GLSL150"); |
| 62 | + defs.add(def); |
| 63 | + Collections.sort(defs, comp); |
| 64 | + |
| 65 | + assertEquals(defs.get(0).getName(), "unshaded2"); |
| 66 | + assertEquals(defs.get(1).getName(), "unshaded"); |
| 67 | + |
| 68 | + //Test the lighting material case: 2 singlepass : 150 and 100, 2 multipass : 150 and 100 |
| 69 | + defs = new ArrayList<>(); |
| 70 | + def = new TechniqueDef("lighting1", 1); |
| 71 | + def.setShaderFile("", "", "GLSL100", "GLSL100"); |
| 72 | + def.setLightMode(TechniqueDef.LightMode.MultiPass); |
| 73 | + defs.add(def); |
| 74 | + def = new TechniqueDef("lighting2", 1); |
| 75 | + def.setShaderFile("", "", "GLSL150", "GLSL150"); |
| 76 | + def.setLightMode(TechniqueDef.LightMode.MultiPass); |
| 77 | + defs.add(def); |
| 78 | + def = new TechniqueDef("lighting3", 1); |
| 79 | + def.setShaderFile("", "", "GLSL100", "GLSL100"); |
| 80 | + def.setLightMode(TechniqueDef.LightMode.SinglePass); |
| 81 | + defs.add(def); |
| 82 | + def = new TechniqueDef("lighting4", 1); |
| 83 | + def.setShaderFile("", "", "GLSL150", "GLSL150"); |
| 84 | + def.setLightMode(TechniqueDef.LightMode.SinglePass); |
| 85 | + defs.add(def); |
| 86 | + Collections.sort(defs, comp); |
| 87 | + |
| 88 | + assertEquals(defs.get(0).getName(), "lighting2"); |
| 89 | + assertEquals(defs.get(1).getName(), "lighting1"); |
| 90 | + assertEquals(defs.get(2).getName(), "lighting4"); |
| 91 | + assertEquals(defs.get(3).getName(), "lighting3"); |
| 92 | + |
| 93 | + //switching preferred lighting mode |
| 94 | + rm.setPreferredLightMode(TechniqueDef.LightMode.SinglePass); |
| 95 | + Collections.sort(defs, comp); |
| 96 | + |
| 97 | + assertEquals(defs.get(0).getName(), "lighting4"); |
| 98 | + assertEquals(defs.get(1).getName(), "lighting3"); |
| 99 | + assertEquals(defs.get(2).getName(), "lighting2"); |
| 100 | + assertEquals(defs.get(3).getName(), "lighting1"); |
| 101 | + |
| 102 | + |
| 103 | + //test setting source through the enumMaps method with random cases |
| 104 | + rm.setPreferredLightMode(TechniqueDef.LightMode.MultiPass); |
| 105 | + defs = new ArrayList<>(); |
| 106 | + def = new TechniqueDef("lighting1", 1); |
| 107 | + EnumMap<Shader.ShaderType, String> em = new EnumMap<>(Shader.ShaderType.class); |
| 108 | + em.put(Shader.ShaderType.Vertex, ""); |
| 109 | + em.put(Shader.ShaderType.Fragment, ""); |
| 110 | + em.put(Shader.ShaderType.Geometry, ""); |
| 111 | + EnumMap<Shader.ShaderType, String> l = new EnumMap<>(Shader.ShaderType.class); |
| 112 | + l.put(Shader.ShaderType.Vertex, "GLSL100"); |
| 113 | + l.put(Shader.ShaderType.Fragment, "GLSL100"); |
| 114 | + l.put(Shader.ShaderType.Geometry, "GLSL100"); |
| 115 | + def.setShaderFile(em, l); |
| 116 | + def.setLightMode(TechniqueDef.LightMode.SinglePass); |
| 117 | + defs.add(def); |
| 118 | + |
| 119 | + def = new TechniqueDef("lighting2", 1); |
| 120 | + em = new EnumMap<>(Shader.ShaderType.class); |
| 121 | + em.put(Shader.ShaderType.Vertex, ""); |
| 122 | + em.put(Shader.ShaderType.Fragment, ""); |
| 123 | + em.put(Shader.ShaderType.Geometry, ""); |
| 124 | + l = new EnumMap<>(Shader.ShaderType.class); |
| 125 | + l.put(Shader.ShaderType.Vertex, "GLSL100"); |
| 126 | + l.put(Shader.ShaderType.Fragment, "GLSL100"); |
| 127 | + l.put(Shader.ShaderType.Geometry, "GLSL100"); |
| 128 | + def.setShaderFile(em, l); |
| 129 | + def.setLightMode(TechniqueDef.LightMode.MultiPass); |
| 130 | + defs.add(def); |
| 131 | + |
| 132 | + def = new TechniqueDef("lighting3", 1); |
| 133 | + em = new EnumMap<>(Shader.ShaderType.class); |
| 134 | + em.put(Shader.ShaderType.Vertex, ""); |
| 135 | + em.put(Shader.ShaderType.Fragment, ""); |
| 136 | + em.put(Shader.ShaderType.Geometry, ""); |
| 137 | + l = new EnumMap<>(Shader.ShaderType.class); |
| 138 | + l.put(Shader.ShaderType.Vertex, "GLSL150"); |
| 139 | + l.put(Shader.ShaderType.Fragment, "GLSL150"); |
| 140 | + l.put(Shader.ShaderType.Geometry, "GLSL150"); |
| 141 | + def.setShaderFile(em, l); |
| 142 | + def.setLightMode(TechniqueDef.LightMode.MultiPass); |
| 143 | + defs.add(def); |
| 144 | + |
| 145 | + def = new TechniqueDef("lighting4", 1); |
| 146 | + em = new EnumMap<>(Shader.ShaderType.class); |
| 147 | + em.put(Shader.ShaderType.Vertex, ""); |
| 148 | + em.put(Shader.ShaderType.Fragment, ""); |
| 149 | + em.put(Shader.ShaderType.Geometry, ""); |
| 150 | + l = new EnumMap<>(Shader.ShaderType.class); |
| 151 | + l.put(Shader.ShaderType.Vertex, "GLSL130"); |
| 152 | + l.put(Shader.ShaderType.Fragment, "GLSL130"); |
| 153 | + l.put(Shader.ShaderType.Geometry, "GLSL110"); |
| 154 | + def.setShaderFile(em, l); |
| 155 | + def.setLightMode(TechniqueDef.LightMode.MultiPass); |
| 156 | + defs.add(def); |
| 157 | + |
| 158 | + Collections.sort(defs, comp); |
| 159 | + |
| 160 | + assertEquals(defs.get(0).getName(), "lighting3"); |
| 161 | + assertEquals(defs.get(1).getName(), "lighting4"); |
| 162 | + assertEquals(defs.get(2).getName(), "lighting2"); |
| 163 | + assertEquals(defs.get(3).getName(), "lighting1"); |
| 164 | + |
| 165 | + |
| 166 | + } |
| 167 | +} |
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