public class LinkedList implements List{ transient int size = 0; transient Node first; transient Node last; public LinkedList() { } public E get(int index) { return node(index).item; } //@TODO BASE로 public ListIterator listIterator() { return listIterator(0); } public ListIterator listIterator(int index) { return new ListItr(index); } public int size(){ return size; } public boolean isEmpty(){ return size == 0; } public boolean add(E e){ linkLast(e); return true; } public boolean remove(Object o){ if (o == null) { for (Node x = first; x != null; x = x.next) { if (x.item == null) { unlink(x); return true; } } } else { for (Node x = first; x != null; x = x.next) { if (o.equals(x.item)) { unlink(x); return true; } } } return false; } private void linkFirst(E e) { final Node f = first; final Node newNode = new Node<>(null, e, f); first = newNode; if (f == null) last = newNode; else f.prev = newNode; size++; } void linkLast(E e){ final Node l = last; final Node newNode = new Node<>(l, e, null); last = newNode; if (l == null) first = newNode; else l.next = newNode; size++; } E unlink(Node x) { // assert x != null; final E element = x.item; final Node next = x.next; final Node prev = x.prev; if (prev == null) { first = next; } else { prev.next = next; x.prev = null; } if (next == null) { last = prev; } else { next.prev = prev; x.next = null; } x.item = null; size--; return element; } Node node(int index) { if (index < (size >> 1)) { Node x = first; for (int i = 0; i < index; i++) x = x.next; return x; } else { Node x = last; for (int i = size - 1; i > index; i--) x = x.prev; return x; } } //@TODO BASE로 변경 public Iterator iterator() { return new ListItr(0); } // 외부에서는 접근 불가능한 InnerClass // static Inner class 안에는 static variable 선언 가능함 private static class Node { E item; Node next; Node prev; Node(Node prev, E element, Node next){ this.prev = prev; this.item = element; this.next = next; } } private class ListItr implements ListIterator { private Node lastReturned = null; private Node next; private int nextIndex; ListItr(int index) { next = (index == size) ? null : node(index); nextIndex = index; } public boolean hasNext() { return nextIndex < size; } public E next() { if (!hasNext()) { } lastReturned = next; next = next.next; nextIndex++; return lastReturned.item; } public void remove() { if (lastReturned == null) { } Node lastNext = lastReturned.next; unlink(lastReturned); if (next == lastReturned) next = lastNext; else nextIndex--; lastReturned = null; } } }