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unitycoder
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Commits on Oct 1, 2020
Update issue templates, add Discord link
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Add issue templates to Visual Effects
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Commits on Oct 4, 2019
Add Snow Covered Shader
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Commits on Jul 2, 2019
Update .gitignore to ignore Unity .meta files
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Add Circle and Diamond shaders
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Commits on Jun 21, 2019
Introduce Circle Pixel Shaders
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Commits on Jun 3, 2019
Merge pull request #10 from WorldOfZero/grass-positions
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`GrassPointCloudRenderer` location updates
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Merge pull request #6 from TheNaturalTanuki/patch-1
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Merge pull request #9 from WorldOfZero/voxels-add-submesh
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Add submesh ID to `SetTriangles` call.
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Merge pull request #5 from BaalEvan/patch-1
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Commits on Dec 4, 2018
Update ConwaysGameOfLife.cs
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Commits on Aug 13, 2018
Change mesh.vertices to mesh.SetVertices
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Commits on Jul 11, 2018
Add basic scripts from Block Terrain.
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Commits on Feb 16, 2018
Shield Shader from Energy Shield examples
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Commits on Jan 25, 2018
Added Emissive Smoke Shader from Volumetric Particles example.
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Commits on Oct 11, 2017
Add Bezier Curve support
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Commits on Oct 5, 2017
Add Volumetric Light Mesh script from Simple Volumetric Light video.
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Commits on May 18, 2017
Add implementation of Conway's Game of Life using Compute Shaders.
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Commits on May 10, 2017
Add beginnings of grass renderer.
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Commits on May 4, 2017
Add night vision image effect.
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Commits on May 2, 2017
Add Contour Map shader and info.
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Commits on Apr 29, 2017
Red - TV Grain shader
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Reference Chris Wade's HelpfulScripts repo.
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Add Tranquility Morph3D aging simulation. Update Readme with Twinkle gradient effect.
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Add trace effect from Reality.
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make formatting less bad.
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Update readme, add magiclightsource.cs
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Add pixelate image effect.
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Add magic revealing flashlight shader
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Update readme for Squishy Sphere
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Add squishy sphere components.
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Initial commit
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