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SimulationRun.cpp
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105 lines (72 loc) · 2.96 KB
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/******************************************************************************\
CAMotics is an Open-Source simulation and CAM software.
Copyright (C) 2011-2019 Joseph Coffland <joseph@cauldrondevelopment.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
\******************************************************************************/
#include "SimulationRun.h"
#include "Simulation.h"
#include <camotics/contour/TriangleSurface.h>
#include <camotics/contour/GridTree.h>
#include <camotics/render/Renderer.h>
#include <camotics/sim/CutWorkpiece.h>
#include <cbang/log/Logger.h>
#include <cbang/time/TimeInterval.h>
#include <cbang/time/Timer.h>
using namespace cb;
using namespace CAMotics;
SimulationRun::SimulationRun(const Simulation &sim) : sim(sim), lastTime(-1) {}
SimulationRun::~SimulationRun() {}
SmartPointer<MoveLookup> SimulationRun::getMoveLookup() const {
if (!sweep.isNull() && !sweep->getChange().isNull())
return sweep->getChange();
return sweep;
}
void SimulationRun::setEndTime(double endTime) {sim.time = endTime;}
SmartPointer<Surface> SimulationRun::compute(Task &task) {
Rectangle3D bbox;
double start = Timer::now();
double simTime = std::min(sim.path->getTime(), sim.time);
LOG_INFO(1, "Computing surface at " << TimeInterval(simTime));
// Build full sweep once OR for each file
if (sweep.isNull()) {
// GCode::Tool sweep
sweep = new ToolSweep(sim.path); // Build sweep for entire time period
// Bounds, increased a little
bbox = sim.workpiece.getBounds().grow(sim.resolution * 0.9);
// Grid
tree = new GridTree(Grid(bbox, sim.resolution));
} else {
double minTime = simTime;
double maxTime = simTime;
if (lastTime < minTime) minTime = lastTime;
if (maxTime < lastTime) maxTime = lastTime;
SmartPointer<MoveLookup> change = new ToolSweep(sim.path, minTime, maxTime);
sweep->setChange(change);
bbox = change->getBounds().grow(sim.resolution * 1.1);
}
// Set target time
sweep->setEndTime(simTime);
// Setup cut simulation
CutWorkpiece cutWP(sweep, sim.workpiece);
// Render
Renderer renderer(task);
renderer.render(cutWP, *tree, bbox, sim.threads, sim.mode);
if (task.shouldQuit()) {
sweep.release();
tree.release();
return 0;
}
LOG_DEBUG(1, "Render time " << TimeInterval(Timer::now() - start));
// Extract surface
lastTime = simTime;
return new TriangleSurface(*tree);
}