## [1.14.1](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.14.0...v1.14.1) (2020-09-27)


### Bug Fixes

* JsonConvert.PopulateObject for lists ([54ad94c](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/54ad94ca70dde05214a1547c8480aea63c3c212f))

# [1.14.0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.13.1...v1.14.0) (2020-09-22)


### Features

* OnSave event ([4b3d61e](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/4b3d61ecfb47934671e840ace76a1931556a6047))

## [1.13.1](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.13.0...v1.13.1) (2020-09-17)


### Bug Fixes

* correct AfterLoad if no save ([f3fb9e4](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/f3fb9e42c3de07ea665ea1fe35b9784a4cc04aac))

# [1.13.0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.12.0...v1.13.0) (2020-09-17)


### Features

* new DataNode methods BeforeSave and AfterLoad ([7c9b05c](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/7c9b05ce66dd2fc6b8e6aef680d639c436d8c644))

# [1.12.0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.11.3...v1.12.0) (2020-09-17)


### Features

* runtime-only models ([c599e17](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/c599e1710c0a0d9a61125f111ac57894bc016d7a))

## [1.11.3](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.11.2...v1.11.3) (2020-09-13)


### Bug Fixes

* clear save ([d44cb2c](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/d44cb2c5faad361f69ee19f545b7d1d614a3b896))

## [1.11.2](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.11.1...v1.11.2) (2020-09-10)


### Bug Fixes

* new unity version, serialization warning ([fc7774f](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/fc7774f6405dc902f1f4e06d696866164e3f7bb7))

## [1.11.1](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.11.0...v1.11.1) (2020-08-23)


### Bug Fixes

* remove warning ([04b5118](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/04b5118ba0c1ddc90d036a12b54c7b4d6f965edd))

# [1.11.0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.10.0...v1.11.0) (2020-08-23)


### Features

* link to datanodes runtime serialization ([8baf846](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/8baf8462ef4e3e7236b7265b2f614c5233dff989))

# [1.10.0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.9.0...v1.10.0) (2020-08-23)


### Features

* save and load to file instead of playerprefs ([64a2fd7](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/64a2fd745bfd18f988447e0e437b91f15e53bca2))

# [1.9.0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.8.1...v1.9.0) (2020-08-16)


### Features

* GetModels(includeSubFolders) ([70279eb](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/70279eb3a110229c29b22ebedefd885cfa6c4eb7))

## [1.8.1](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.8.0...v1.8.1) (2020-08-09)


### Bug Fixes

* убрал тот бесящий exception, при переключение на окно ([4c5dd38](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/4c5dd3899a031450bc9d74d0dc06c05b913d6839))

# [1.8.0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.7.2...v1.8.0) (2020-08-06)


### Features

* c# nullable enable ([6f35cc0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/6f35cc00dea1ebd54c47c7cafca84531a7f6f048))

## [1.7.2](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.7.1...v1.7.2) (2020-08-04)


### Bug Fixes

* visual of holder ([40cccdc](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/40cccdcd664b6ad29297075d444acaa0f083eba6))

## [1.7.1](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.7.0...v1.7.1) (2020-08-03)


### Bug Fixes

* ResetOnPlay ([9aee226](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/9aee2262fb30ce2beaad96c5722a6f9574248b21))

# [1.7.0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.6.0...v1.7.0) (2020-07-05)


### Features

* СОХРАНЕНИЕ и ЗАГРУЗКА! ([bf2d329](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/bf2d32905b6e1ae61b75aeaeb9a27d42a43591e1))

# [1.6.0](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.5.3...v1.6.0) (2020-07-01)


### Features

* ResetOnPlay and RemoveFolder ([d57d17d](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/d57d17d448fdd8daaab2a2f58d57890b2191de98))

## [1.5.3](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.5.2...v1.5.3) (2020-05-28)


### Bug Fixes

* same ([a12b244](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/a12b244048d361222c6b85edf05db2b5d18a4cf1))

## [1.5.2](https://github.com/NuclearBand/UnityScriptableObjectDatabase/compare/v1.5.1...v1.5.2) (2020-05-28)


### Bug Fixes

* sodatabase.init fix ([e063bf2](https://github.com/NuclearBand/UnityScriptableObjectDatabase/commit/e063bf25427918c9a889730c470b9499be8c0e76))

## [1.5.1](https://github.com/Tr0sT/UnityScriptableObjectDatabase/compare/v1.5.0...v1.5.1) (2020-05-24)


### Bug Fixes

* GetModelForEdit from CreateModel ([cc61539](https://github.com/Tr0sT/UnityScriptableObjectDatabase/commit/cc615394daf71bcb7bd36c83217cfc422d247f2a))

# [1.5.0](https://github.com/Tr0sT/UnityScriptableObjectDatabase/compare/v1.4.4...v1.5.0) (2020-05-24)


### Features

* GetModelsForEdit ([2c147df](https://github.com/Tr0sT/UnityScriptableObjectDatabase/commit/2c147dfa4c035475c972ac1425885679e23174fe))
