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using Shouldly;
using StructureMap.Graph;
namespace StructureMap.Docs.samples
{
public interface IBlah
{
}
public interface IService
{
void DoSomething();
}
// SAMPLE: foobar-model
public interface IBar
{
}
public class Bar : IBar
{
}
public interface IFoo
{
}
public class Foo : IFoo
{
public IBar Bar { get; private set; }
public Foo(IBar bar)
{
Bar = bar;
}
}
// ENDSAMPLE
public static class GoFooBarModel
{
public static void Quickstart1()
{
// SAMPLE: foobar-quickstart1
// Configure and build a brand new
// StructureMap Container object
var container = new Container(_ =>
{
_.For<IFoo>().Use<Foo>();
_.For<IBar>().Use<Bar>();
});
// Now, resolve a new object instance of IFoo
container.GetInstance<IFoo>()
// should be type Foo
.ShouldBeOfType<Foo>()
// and the IBar dependency too
.Bar.ShouldBeOfType<Bar>();
// ENDSAMPLE
}
public static void Quickstart2()
{
// SAMPLE: foobar-quickstart2
var container = new Container(_ =>
{
_.Scan(x =>
{
x.TheCallingAssembly();
x.WithDefaultConventions();
});
});
container.GetInstance<IFoo>()
.ShouldBeOfType<Foo>()
.Bar.ShouldBeOfType<Bar>();
// ENDSAMPLE
}
}
public class SomeOtherFoo : IFoo
{
}
// SAMPLE: concrete-weather-model
public class Weather
{
public Location Location { get; set; }
public Atmosphere Atmosphere { get; set; }
public Wind Wind { get; set; }
public Condition Condition { get; set; }
public Weather(Location location, Atmosphere atmosphere, Wind wind, Condition condition)
{
Location = location;
Atmosphere = atmosphere;
Wind = wind;
Condition = condition;
}
}
public class Location
{
//some properties
}
public class Atmosphere
{
//some properties
}
public class Wind
{
//some properties
}
public class Condition
{
//some properties
}
// ENDSAMPLE
}