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Copy file name to clipboardExpand all lines: Editor/Mono/2D/Common/TexturePlatformSettingsView.cs
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@@ -15,6 +15,7 @@ class Styles
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publicreadonlyGUIContentmaxTextureSizeLabel=EditorGUIUtility.TextContent("Max Texture Size|Maximum size of the packed texture.");
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publicreadonlyGUIContentcompressionLabel=EditorGUIUtility.TextContent("Compression|How will this texture be compressed?");
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publicreadonlyGUIContentuseCrunchedCompressionLabel=EditorGUIUtility.TextContent("Use Crunch Compression|Texture is crunch-compressed to save space on disk when applicable.");
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publicreadonlyGUIContentuseAlphaSplitLabel=EditorGUIUtility.TrTextContent("Split Alpha Channel","Alpha for this texture will be preserved by splitting the alpha channel to another texture, and both resulting textures will be compressed using ETC1.");
publicreadonlyGUIContentcompressionQualitySliderLabel=EditorGUIUtility.TextContent("Compressor Quality|Use the slider to adjust compression quality from 0 (Fastest) to 100 (Best)");
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@@ -133,5 +134,18 @@ public virtual int DrawCompressionQualitySlider(int defaultValue, bool isMixedVa
EditorGUILayout.HelpBox("Both ARCore and Vuforia XR Device support cannot be selected at the same time. Please select only one XR Device that will manage the Android device.",MessageType.Error);
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