Calculate the range of a strided array.
The range is defined as the difference between the maximum and minimum values.
var range = require( '@stdlib/stats/strided/range' );Computes the range of a strided array.
var x = [ 1.0, -2.0, 2.0 ];
var v = range( x.length, x, 1 );
// returns 4.0The function has the following parameters:
- N: number of indexed elements.
- x: input
Arrayortyped array. - strideX: stride length for
x.
The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to compute the range of every other element in x,
var x = [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ];
var v = range( 4, x, 2 );
// returns 6.0Note that indexing is relative to the first index. To introduce an offset, use typed array views.
var Float64Array = require( '@stdlib/array/float64' );
var x0 = new Float64Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var v = range( 4, x1, 2 );
// returns 6.0Computes the range of a strided array using alternative indexing semantics.
var x = [ 1.0, -2.0, 2.0 ];
var v = range.ndarray( x.length, x, 1, 0 );
// returns 4.0The function has the following additional parameters:
- offsetX: starting index for
x.
While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to calculate the range for every other element in x starting from the second element
var x = [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ];
var v = range.ndarray( 4, x, 2, 1 );
// returns 6.0- If
N <= 0, both functions returnNaN. - Depending on the environment, the typed versions (
drange,srange, etc.) are likely to be significantly more performant. - Both functions support array-like objects having getter and setter accessors for array element access (e.g.,
@stdlib/array/base/accessor).
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var range = require( '@stdlib/stats/strided/range' );
var x = discreteUniform(10, -50, 50, {
'dtype': 'float64'
});
console.log( x );
var v = range( x.length, x, 1 );
console.log( v );@stdlib/stats/strided/drange: calculate the range of a double-precision floating-point strided array.@stdlib/stats/strided/max: calculate the maximum value of a strided array.@stdlib/stats/strided/min: calculate the minimum value of a strided array.@stdlib/stats/strided/nanrange: calculate the range of a strided array, ignoring NaN values.@stdlib/stats/strided/srange: calculate the range of a single-precision floating-point strided array.