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README.md

nanminBy

Calculate the minimum value of a strided array via a callback function, ignoring NaN values.

Usage

var nanminBy = require( '@stdlib/stats/strided/nanmin-by' );

nanminBy( N, x, strideX, clbk[, thisArg] )

Computes the minimum value of a strided array via a callback function, ignoring NaN values.

function accessor( v ) {
    return v * 2.0;
}

var x = [ -2.0, 1.0, 3.0, -5.0, 4.0, NaN, 0.0, -1.0, -3.0, NaN ];

var v = nanminBy( x.length, x, 1, accessor );
// returns -10.0

The function has the following parameters:

  • N: number of indexed elements.
  • x: input Array, typed array, or an array-like object (excluding strings and functions).
  • strideX: stride length.
  • clbk: callback function.
  • thisArg: execution context (optional).

The invoked callback is provided four arguments:

  • value: array element.
  • aidx: array index.
  • sidx: strided index (offset + aidx*stride).
  • array: input array/collection.

To set the callback execution context, provide a thisArg.

function accessor( v ) {
    this.count += 1;
    return v * 2.0;
}

var x = [ -2.0, 1.0, 3.0, -5.0, 4.0, NaN, 0.0, -1.0, -3.0, NaN ];

var context = {
    'count': 0
};

var v = nanminBy( x.length, x, 1, accessor, context );
// returns -10.0

var cnt = context.count;
// returns 10

The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to access every other element

function accessor( v ) {
    return v * 2.0;
}

var x = [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0, NaN, NaN ];

var v = nanminBy( 5, x, 2, accessor );
// returns -4.0

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float64Array = require( '@stdlib/array/float64' );

function accessor( v ) {
    return v * 2.0;
}

// Initial array...
var x0 = new Float64Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );

// Create an offset view...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

// Access every other element...
var v = nanminBy( 3, x1, 2, accessor );
// returns -12.0

nanminBy.ndarray( N, x, strideX, offsetX, clbk[, thisArg] )

Computes the minimum value of a strided array via a callback function, ignoring NaN values and using alternative indexing semantics.

function accessor( v ) {
    return v * 2.0;
}

var x = [ -2.0, 1.0, 3.0, -5.0, 4.0, NaN, 0.0, -1.0, -3.0, NaN ];

var v = nanminBy.ndarray( x.length, x, 1, 0, accessor );
// returns -10.0

The function has the following additional parameters:

  • offsetX: starting index.

While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to access only the last three elements of x

function accessor( v ) {
    return v * 2.0;
}

var x = [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ];

var v = nanminBy.ndarray( 3, x, 1, x.length-3, accessor );
// returns -12.0

Notes

  • If N <= 0, both functions return NaN.
  • A provided callback function should return a numeric value.
  • If a provided callback function returns NaN, the value is ignored.
  • If a provided callback function does not return any value (or equivalently, explicitly returns undefined), the value is ignored.
  • Both functions support array-like objects having getter and setter accessors for array element access (e.g., @stdlib/array/base/accessor).
  • When possible, prefer using dnanmin, snanmin, and/or nanmin, as, depending on the environment, these interfaces are likely to be significantly more performant.

Examples

var uniform = require( '@stdlib/random/base/uniform' );
var filledarrayBy = require( '@stdlib/array/filled-by' );
var bernoulli = require( '@stdlib/random/base/bernoulli' );
var nanminBy = require( '@stdlib/stats/strided/nanmin-by' );

function rand() {
    if ( bernoulli( 0.8 )< 0.2 ) {
        return NaN;
    }
    return uniform( -50, 50 );
}

function accessor( v ) {
    return v * 2.0;
}

var x = filledarrayBy( 10, 'float64', rand );
console.log( x );

var v = nanminBy( x.length, x, 1, accessor );
console.log( v );

See Also