Skip to content

Latest commit

 

History

History

README.md

add

Compute the sum of two unsigned 16-bit integers.

Usage

var add = require( '@stdlib/number/uint16/base/add' );

add( x, y )

Computes the sum of two unsigned 16-bit integers.

var v = add( 1, 5 );
// returns 6

v = add( 2, 5 );
// returns 7

v = add( 0, 5 );
// returns 5

Notes

  • The function performs C-like addition of two unsigned 16-bit integers, including wraparound semantics.

Examples

var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var add = require( '@stdlib/number/uint16/base/add' );

var opts = {
    'dtype': 'uint16'
};

// Create arrays of random values:
var x = discreteUniform( 100, 0, 50, opts );
var y = discreteUniform( 100, 0, 50, opts );

// Perform element-wise addition:
logEachMap( '%d + %d = %d', x, y, add );

C APIs

Usage

#include "stdlib/number/uint16/base/add.h"

stdlib_base_uint16_add( x, y )

Computes the sum of two unsigned 16-bit integers.

#include <stdint.h>

uint16_t v = stdlib_base_uint16_add( 5, 2 );
// returns 7

The function accepts the following arguments:

  • x: [in] uint16_t first input value.
  • y: [in] uint16_t second input value.
uint16_t stdlib_base_uint16_add( const uint16_t x, const uint16_t y );

Examples

#include "stdlib/number/uint16/base/add.h"
#include <stdint.h>
#include <stdio.h>

int main( void ) {
    const uint16_t x[] = { 3, 5, 10, 12 };
    const uint16_t y[] = { 6, 2, 11, 24 };

    uint16_t z;
    int i;
    for ( i = 0; i < 4; i++ ) {
        z = stdlib_base_uint16_add( x[ i ], y[ i ] );
        printf( "%d + %d = %d\n", x[ i ], y[ i ], z );
    }
}