Compute the sum of two unsigned 16-bit integers.
var add = require( '@stdlib/number/uint16/base/add' );Computes the sum of two unsigned 16-bit integers.
var v = add( 1, 5 );
// returns 6
v = add( 2, 5 );
// returns 7
v = add( 0, 5 );
// returns 5- The function performs C-like addition of two unsigned 16-bit integers, including wraparound semantics.
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var add = require( '@stdlib/number/uint16/base/add' );
var opts = {
'dtype': 'uint16'
};
// Create arrays of random values:
var x = discreteUniform( 100, 0, 50, opts );
var y = discreteUniform( 100, 0, 50, opts );
// Perform element-wise addition:
logEachMap( '%d + %d = %d', x, y, add );#include "stdlib/number/uint16/base/add.h"Computes the sum of two unsigned 16-bit integers.
#include <stdint.h>
uint16_t v = stdlib_base_uint16_add( 5, 2 );
// returns 7The function accepts the following arguments:
- x:
[in] uint16_tfirst input value. - y:
[in] uint16_tsecond input value.
uint16_t stdlib_base_uint16_add( const uint16_t x, const uint16_t y );#include "stdlib/number/uint16/base/add.h"
#include <stdint.h>
#include <stdio.h>
int main( void ) {
const uint16_t x[] = { 3, 5, 10, 12 };
const uint16_t y[] = { 6, 2, 11, 24 };
uint16_t z;
int i;
for ( i = 0; i < 4; i++ ) {
z = stdlib_base_uint16_add( x[ i ], y[ i ] );
printf( "%d + %d = %d\n", x[ i ], y[ i ], z );
}
}