Evaluate the cotangent of a single-precision floating-point number (in radians).
var cotf = require( '@stdlib/math/base/special/cotf' );Evaluates the cotangent of a single-precision floating-point number (in radians).
var v = cotf( 0.0 );
// returns Infinity
v = cotf( 3.141592653589793/2.0 );
// returns ~0.0
v = cotf( -3.141592653589793/4.0 );
// returns ~-1.0
v = cotf( 3.141592653589793/4.0 );
// returns ~1.0
v = cotf( NaN );
// returns NaNvar uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var PI = require( '@stdlib/constants/float64/pi' );
var cotf = require( '@stdlib/math/base/special/cotf' );
var opts = {
'dtype': 'float32'
};
var x = uniform( 100, -PI/2.0, PI/2.0, opts );
logEachMap( 'cotf(%0.4f) = %0.4f', x, cotf );#include "stdlib/math/base/special/cotf.h"Evaluates the cotangent of a single-precision floating-point number (in radians).
float out = stdlib_base_cotf( 0.0f );
// returns Infinity
out = stdlib_base_cotf( 3.141592653589793f / 2.0f );
// returns ~0.0fThe function accepts the following arguments:
- x:
[in] floatinput value.
float stdlib_base_cotf( const float x );#include "stdlib/math/base/special/cotf.h"
#include <stdio.h>
int main( void ) {
const float x[] = { 0.523f, 0.785f, 1.047f, 3.14f };
float y;
int i;
for ( i = 0; i < 4; i++ ) {
y = stdlib_base_cotf( x[ i ] );
printf( "cotf(%f) = %f\n", x[ i ], y );
}
}