Compute the cotangent of a single-precision floating-point number (in degrees).
var cotdf = require( '@stdlib/math/base/special/cotdf' );Evaluates the cotangent of a single-precision floating-point number (in degrees).
var v = cotdf( 0.0 );
// returns Infinity
v = cotdf( 60.0 );
// returns ~0.58
v = cotdf( 90.0 );
// returns 0.0
v = cotdf( NaN );
// returns NaNvar uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var cotdf = require( '@stdlib/math/base/special/cotdf' );
var opts = {
'dtype': 'float32'
};
var x = uniform( 100, -180.0, 180.0, opts );
logEachMap( 'cotdf(%0.4f) = %0.4f', x, cotdf );#include "stdlib/math/base/special/cotdf.h"Evaluates the cotangent of a single-precision floating-point number (in degrees).
float out = stdlib_base_cotdf( 0.0f );
// returns Infinity
out = stdlib_base_cotdf( 60.0f );
// returns ~0.58fThe function accepts the following arguments:
- x:
[in] floatinput value.
float stdlib_base_cotdf( const float x );#include "stdlib/math/base/special/cotdf.h"
#include <stdio.h>
int main( void ) {
const float x[] = { 0.0f, 30.0f, 45.0f, 60.0f, 90.0f };
float y;
int i;
for ( i = 0; i < 5; i++ ) {
y = stdlib_base_cotdf( x[ i ] );
printf( "cotdf(%f) = %f\n", x[ i ], y );
}
}