Restrict a double-precision floating-point number to a specified range.
var clamp = require( '@stdlib/math/base/special/clamp' );Restricts a double-precision floating-point number to a specified range.
var v = clamp( 3.14, 0.0, 5.0 );
// returns 3.14
v = clamp( -3.14, 0.0, 5.0 );
// returns 0.0
v = clamp( 10.0, 0.0, 5.0 );
// returns 5.0
v = clamp( -0.0, 0.0, 5.0 );
// returns 0.0
v = clamp( 0.0, -3.14, -0.0 );
// returns -0.0If provided NaN for any argument, the function returns NaN.
var v = clamp( NaN, 0.0, 5.0 );
// returns NaN
v = clamp( 0.0, NaN, 5.0 );
// returns NaN
v = clamp( 3.14, 0.0, NaN );
// returns NaNvar discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var clamp = require( '@stdlib/math/base/special/clamp' );
var opts = {
'dtype': 'float64'
};
var min = discreteUniform( 100, 0, 10, opts );
var max = discreteUniform( 100, 5, 15, opts );
var v = discreteUniform( 100, -20, 20, opts );
logEachMap( 'clamp(%d,%d,%d) => %d', v, min, max, clamp );#include "stdlib/math/base/special/clamp.h"Restricts a double-precision floating-point number to a specified range.
double y = stdlib_base_clamp( -3.14, 0.0, 5.0 );
// returns 0.0The function accepts the following arguments:
- v:
[in] doubleinput value. - min:
[in] doubleminimum value. - max:
[in] doublemaximum value.
double stdlib_base_clamp( const double v, const double min, const double max );#include "stdlib/math/base/special/clamp.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 3.14, -3.14, 0.0, 0.0/0.0 };
double y;
int i;
for ( i = 0; i < 4; i++ ) {
y = stdlib_base_clamp( x[ i ], -3.0, 3.0 );
printf( "clamp(%lf, %lf, %lf) = %lf\n", x[ i ], -3.0, 3.0, y );
}
}@stdlib/math/base/special/clampf: restrict a single-precision floating-point number to a specified range.@stdlib/math/base/special/wrap: wrap a value to the half-open interval [min,max).