Compute the arccosecant of a number.
var acsc = require( '@stdlib/math/base/special/acsc' );Computes the arccosecant of x.
var v = acsc( 1.0 );
// returns ~1.57
v = acsc( -3.141592653589793 );
// returns ~-0.32If |x| < 1, the function returns NaN.
var v = acsc( 0.5 );
// returns NaNvar uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var acsc = require( '@stdlib/math/base/special/acsc' );
var x = uniform( 100, 1.1, 5.1, {
'dtype': 'float64'
});
logEachMap( 'acsc(%0.4f) = %0.4f', x, acsc );#include "stdlib/math/base/special/acsc.h"Computes the arccosecant of a double-precision floating-point number.
double out = stdlib_base_acsc( 1.0 );
// returns ~1.57The function accepts the following arguments:
- x:
[in] doubleinput value.
double stdlib_base_acsc( const double x );#include "stdlib/math/base/special/acsc.h"
#include <stdio.h>
int main( void ) {
const double x[] = { -5.0, -3.89, -2.78, -1.67, -0.56, 0.56, 1.67, 2.78, 3.89, 5.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_acsc( x[ i ] );
printf( "acsc(%lf) = %lf\n", x[ i ], v );
}
}@stdlib/math/base/special/acot: compute the inverse cotangent.@stdlib/math/base/special/acsch: compute the hyperbolic arccosecant of a number.@stdlib/math/base/special/asec: compute the inverse (arc) secant of a number.@stdlib/math/base/special/asin: compute the arcsine of a double-precision floating-point number.@stdlib/math/base/special/csc: compute the cosecant of a number.