Compute the inverse hyperbolic cotangent of a double-precision floating-point number.
var acoth = require( '@stdlib/math/base/special/acoth' );Computes the inverse hyperbolic cotangent of a double-precision floating-point number.
var v = acoth( 2.0 );
// returns ~0.5493
v = acoth( 1.0 );
// returns InfinityThe domain of the inverse hyperbolic cotangent is the union of the intervals (-inf,-1] and [1,inf). If provided a value on the open interval (-1,1), the function returns NaN.
var v = acoth( 0.0 );
// returns NaN
v = acoth( 0.5 );
// returns NaNvar uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var acoth = require( '@stdlib/math/base/special/acoth' );
var x = uniform( 100, 1.0, 5.0, {
'dtype': 'float64'
});
logEachMap( 'acoth(%0.4f) = %0.4f', x, acoth );#include "stdlib/math/base/special/acoth.h"Computes the inverse hyperbolic cotangent of a double-precision floating-point number.
double out = stdlib_base_acoth( 2.0 );
// returns ~0.5493The function accepts the following arguments:
- x:
[in] doubleinput value.
double stdlib_base_acoth( const double x );#include "stdlib/math/base/special/acoth.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 1.0, 1.44, 1.89, 2.33, 2.78, 3.22, 3.67, 4.11, 4.56, 5.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_acoth( x[ i ] );
printf( "acoth(%lf) = %lf\n", x[ i ], v );
}
}@stdlib/math/base/special/acosh: compute the hyperbolic arccosine of a double-precision floating-point number.@stdlib/math/base/special/acot: compute the inverse cotangent.@stdlib/math/base/special/asinh: compute the hyperbolic arcsine of a double-precision floating-point number.@stdlib/math/base/special/atanh: compute the hyperbolic arctangent of a double-precision floating-point number.