Add a scalar constant to each element in a single-precision floating-point strided array.
var sapx = require( '@stdlib/blas/ext/base/sapx' );Adds a scalar constant to each element in a single-precision floating-point strided array.
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
sapx( x.length, 5.0, x, 1 );
// x => <Float32Array>[ 3.0, 6.0, 8.0, 0.0, 9.0, 5.0, 4.0, 2.0 ]The function has the following parameters:
- N: number of indexed elements.
- alpha: scalar constant.
- x: input
Float32Array. - strideX: stride length.
The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to add a constant to every other element:
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
sapx( 4, 5.0, x, 2 );
// x => <Float32Array>[ 3.0, 1.0, 8.0, -5.0, 9.0, 0.0, 4.0, -3.0 ]Note that indexing is relative to the first index. To introduce an offset, use typed array views.
var Float32Array = require( '@stdlib/array/float32' );
// Initial array...
var x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );
// Create an offset view...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
// Add a constant to every other element...
sapx( 3, 5.0, x1, 2 );
// x0 => <Float32Array>[ 1.0, 3.0, 3.0, 1.0, 5.0, -1.0 ]Adds a scalar constant to each element in a single-precision floating-point strided array using alternative indexing semantics.
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
sapx.ndarray( x.length, 5.0, x, 1, 0 );
// x => <Float32Array>[ 3.0, 6.0, 8.0, 0.0, 9.0, 5.0, 4.0, 2.0 ]The function has the following additional parameters:
- offsetX: starting index.
While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to access only the last three elements of the strided array:
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );
sapx.ndarray( 3, 5.0, x, 1, x.length-3 );
// x => <Float32Array>[ 1.0, -2.0, 3.0, 1.0, 10.0, -1.0 ]- If
N <= 0, both functions return the input array unchanged.
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var sapx = require( '@stdlib/blas/ext/base/sapx' );
var x = discreteUniform( 10, -100, 100, {
'dtype': 'float32'
});
console.log( x );
sapx( x.length, 5.0, x, 1 );
console.log( x );#include "stdlib/blas/ext/base/sapx.h"Adds a scalar constant to each element in a single-precision floating-point strided array.
float x[] = { 1.0f, 2.0f, 3.0f, 4.0f };
stdlib_strided_sapx( 4, 5.0f, x, 1 );The function accepts the following arguments:
- N:
[in] CBLAS_INTnumber of indexed elements. - alpha:
[in] floatscalar constant. - X:
[inout] float*input array. - strideX:
[in] CBLAS_INTstride length.
void stdlib_strided_sapx( const CBLAS_INT N, const float alpha, float *X, const CBLAS_INT strideX );Adds a scalar constant to each element in a single-precision floating-point strided array using alternative indexing semantics.
float x[] = { 1.0f, 2.0f, 3.0f, 4.0f };
stdlib_strided_sapx_ndarray( 4, 5.0f, x, 1, 0 );The function accepts the following arguments:
- N:
[in] CBLAS_INTnumber of indexed elements. - alpha:
[in] floatscalar constant. - X:
[inout] float*input array. - strideX:
[in] CBLAS_INTstride length. - offsetX:
[in] CBLAS_INTstarting index.
void stdlib_strided_sapx_ndarray( const CBLAS_INT N, const float alpha, float *X, const CBLAS_INT strideX, const CBLAS_INT offsetX );#include "stdlib/blas/ext/base/sapx.h"
#include <stdio.h>
int main( void ) {
// Create a strided array:
float x[] = { 1.0f, -2.0f, 3.0f, -4.0f, 5.0f, -6.0f, 7.0f, -8.0f };
// Specify the number of indexed elements:
const int N = 8;
// Specify a stride:
const int strideX = 1;
// Add a constant to each element:
stdlib_strided_sapx( N, 5.0f, x, strideX );
// Print the result:
for ( int i = 0; i < 8; i++ ) {
printf( "x[ %i ] = %f\n", i, x[ i ] );
}
}@stdlib/blas/ext/base/dapx: add a scalar constant to each element in a double-precision floating-point strided array.@stdlib/blas/ext/base/gapx: add a scalar constant to each element in a strided array.