Simultaneously sort two strided arrays based on the sort order of the first array using heapsort.
var gsort2hp = require( '@stdlib/blas/ext/base/gsort2hp' );Simultaneously sorts two strided arrays based on the sort order of the first array using heapsort.
var x = [ 1.0, -2.0, 3.0, -4.0 ];
var y = [ 0.0, 1.0, 2.0, 3.0 ];
gsort2hp( x.length, 1.0, x, 1, y, 1 );
console.log( x );
// => [ -4.0, -2.0, 1.0, 3.0 ]
console.log( y );
// => [ 3.0, 1.0, 0.0, 2.0 ]The function has the following parameters:
- N: number of indexed elements.
- order: sort order. If
order < 0.0, the input strided arrayxis sorted in decreasing order. Iforder > 0.0, the input strided arrayxis sorted in increasing order. Iforder == 0.0, the input strided arrays are left unchanged. - x: first input
Arrayortyped array. - strideX: stride length for
x. - y: second input
Arrayortyped array. - strideY: stride length for
y.
The N and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to sort every other element:
var x = [ 1.0, -2.0, 3.0, -4.0 ];
var y = [ 0.0, 1.0, 2.0, 3.0 ];
gsort2hp( 2, -1.0, x, 2, y, 2 );
console.log( x );
// => [ 3.0, -2.0, 1.0, -4.0 ]
console.log( y );
// => [ 2.0, 1.0, 0.0, 3.0 ]Note that indexing is relative to the first index. To introduce an offset, use typed array views.
var Float64Array = require( '@stdlib/array/float64' );
// Initial arrays...
var x0 = new Float64Array( [ 1.0, 2.0, 3.0, 4.0 ] );
var y0 = new Float64Array( [ 0.0, 1.0, 2.0, 3.0 ] );
// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
// Sort every other element...
gsort2hp( 2, -1.0, x1, 2, y1, 2 );
console.log( x0 );
// => <Float64Array>[ 1.0, 4.0, 3.0, 2.0 ]
console.log( y0 );
// => <Float64Array>[ 0.0, 3.0, 2.0, 1.0 ]Simultaneously sorts two strided arrays based on the sort order of the first array using heapsort and alternative indexing semantics.
var x = [ 1.0, -2.0, 3.0, -4.0 ];
var y = [ 0.0, 1.0, 2.0, 3.0 ];
gsort2hp.ndarray( x.length, 1.0, x, 1, 0, y, 1, 0 );
console.log( x );
// => [ -4.0, -2.0, 1.0, 3.0 ]
console.log( y );
// => [ 3.0, 1.0, 0.0, 2.0 ]The function has the following additional parameters:
- offsetX: starting index for
x. - offsetY: starting index for
y.
While typed array views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to access only the last three elements:
var x = [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ];
var y = [ 0.0, 1.0, 2.0, 3.0, 4.0, 5.0 ];
gsort2hp.ndarray( 3, 1.0, x, 1, x.length-3, y, 1, y.length-3 );
console.log( x );
// => [ 1.0, -2.0, 3.0, -6.0, -4.0, 5.0 ]
console.log( y );
// => [ 0.0, 1.0, 2.0, 5.0, 3.0, 4.0 ]- If
N <= 0ororder == 0.0, both functions leavexandyunchanged. - Both functions support array-like objects having getter and setter accessors for array element access (e.g.,
@stdlib/array/base/accessor). - The algorithm distinguishes between
-0and+0. When sorted in increasing order,-0is sorted before+0. When sorted in decreasing order,-0is sorted after+0. - The algorithm sorts
NaNvalues to the end. When sorted in increasing order,NaNvalues are sorted last. When sorted in decreasing order,NaNvalues are sorted first. - The algorithm has space complexity
O(1)and worst case time complexityO(N^2). - The algorithm is efficient for small strided arrays (typically
N <= 20) and is particularly efficient for sorting strided arrays which are already substantially sorted. - The algorithm has space complexity
O(1)and time complexityO(N log2 N). - The algorithm is unstable, meaning that the algorithm may change the order of strided array elements which are equal or equivalent (e.g.,
NaNvalues). - Depending on the environment, the typed versions (
dsort2hp,ssort2hp, etc.) are likely to be significantly more performant.
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var gsort2hp = require( '@stdlib/blas/ext/base/gsort2hp' );
var x = discreteUniform( 10, -100, 100, {
'dtype': 'float64'
});
var y = discreteUniform( 10, -100, 100, {
'dtype': 'float64'
});
console.log( x );
console.log( y );
gsort2hp( x.length, -1.0, x, -1, y, -1 );
console.log( x );
console.log( y );- Williams, John William Joseph. 1964. "Algorithm 232: Heapsort." Communications of the ACM 7 (6). New York, NY, USA: Association for Computing Machinery: 347–49. doi:10.1145/512274.512284.
- Floyd, Robert W. 1964. "Algorithm 245: Treesort." Communications of the ACM 7 (12). New York, NY, USA: Association for Computing Machinery: 701. doi:10.1145/355588.365103.