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basic_socket.hpp
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1895 lines (1801 loc) · 61.4 KB
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//
// basic_socket.hpp
// ~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_BASIC_SOCKET_HPP
#define ASIO_BASIC_SOCKET_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/any_io_executor.hpp"
#include "asio/detail/config.hpp"
#include "asio/async_result.hpp"
#include "asio/detail/handler_type_requirements.hpp"
#include "asio/detail/io_object_impl.hpp"
#include "asio/detail/non_const_lvalue.hpp"
#include "asio/detail/throw_error.hpp"
#include "asio/detail/type_traits.hpp"
#include "asio/error.hpp"
#include "asio/execution_context.hpp"
#include "asio/post.hpp"
#include "asio/socket_base.hpp"
#if defined(ASIO_WINDOWS_RUNTIME)
# include "asio/detail/null_socket_service.hpp"
#elif defined(ASIO_HAS_IOCP)
# include "asio/detail/win_iocp_socket_service.hpp"
#else
# include "asio/detail/reactive_socket_service.hpp"
#endif
#if defined(ASIO_HAS_MOVE)
# include <utility>
#endif // defined(ASIO_HAS_MOVE)
#include "asio/detail/push_options.hpp"
namespace asio {
#if !defined(ASIO_BASIC_SOCKET_FWD_DECL)
#define ASIO_BASIC_SOCKET_FWD_DECL
// Forward declaration with defaulted arguments.
template <typename Protocol, typename Executor = any_io_executor>
class basic_socket;
#endif // !defined(ASIO_BASIC_SOCKET_FWD_DECL)
/// Provides socket functionality.
/**
* The basic_socket class template provides functionality that is common to both
* stream-oriented and datagram-oriented sockets.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*/
template <typename Protocol, typename Executor>
class basic_socket
: public socket_base
{
public:
/// The type of the executor associated with the object.
typedef Executor executor_type;
/// Rebinds the socket type to another executor.
template <typename Executor1>
struct rebind_executor
{
/// The socket type when rebound to the specified executor.
typedef basic_socket<Protocol, Executor1> other;
};
/// The native representation of a socket.
#if defined(GENERATING_DOCUMENTATION)
typedef implementation_defined native_handle_type;
#elif defined(ASIO_WINDOWS_RUNTIME)
typedef typename detail::null_socket_service<
Protocol>::native_handle_type native_handle_type;
#elif defined(ASIO_HAS_IOCP)
typedef typename detail::win_iocp_socket_service<
Protocol>::native_handle_type native_handle_type;
#else
typedef typename detail::reactive_socket_service<
Protocol>::native_handle_type native_handle_type;
#endif
/// The protocol type.
typedef Protocol protocol_type;
/// The endpoint type.
typedef typename Protocol::endpoint endpoint_type;
#if !defined(ASIO_NO_EXTENSIONS)
/// A basic_socket is always the lowest layer.
typedef basic_socket<Protocol, Executor> lowest_layer_type;
#endif // !defined(ASIO_NO_EXTENSIONS)
/// Construct a basic_socket without opening it.
/**
* This constructor creates a socket without opening it.
*
* @param ex The I/O executor that the socket will use, by default, to
* dispatch handlers for any asynchronous operations performed on the socket.
*/
explicit basic_socket(const executor_type& ex)
: impl_(0, ex)
{
}
/// Construct a basic_socket without opening it.
/**
* This constructor creates a socket without opening it.
*
* @param context An execution context which provides the I/O executor that
* the socket will use, by default, to dispatch handlers for any asynchronous
* operations performed on the socket.
*/
template <typename ExecutionContext>
explicit basic_socket(ExecutionContext& context,
typename constraint<
is_convertible<ExecutionContext&, execution_context&>::value
>::type = 0)
: impl_(0, 0, context)
{
}
/// Construct and open a basic_socket.
/**
* This constructor creates and opens a socket.
*
* @param ex The I/O executor that the socket will use, by default, to
* dispatch handlers for any asynchronous operations performed on the socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @throws asio::system_error Thrown on failure.
*/
basic_socket(const executor_type& ex, const protocol_type& protocol)
: impl_(0, ex)
{
asio::error_code ec;
impl_.get_service().open(impl_.get_implementation(), protocol, ec);
asio::detail::throw_error(ec, "open");
}
/// Construct and open a basic_socket.
/**
* This constructor creates and opens a socket.
*
* @param context An execution context which provides the I/O executor that
* the socket will use, by default, to dispatch handlers for any asynchronous
* operations performed on the socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @throws asio::system_error Thrown on failure.
*/
template <typename ExecutionContext>
basic_socket(ExecutionContext& context, const protocol_type& protocol,
typename constraint<
is_convertible<ExecutionContext&, execution_context&>::value,
defaulted_constraint
>::type = defaulted_constraint())
: impl_(0, 0, context)
{
asio::error_code ec;
impl_.get_service().open(impl_.get_implementation(), protocol, ec);
asio::detail::throw_error(ec, "open");
}
/// Construct a basic_socket, opening it and binding it to the given local
/// endpoint.
/**
* This constructor creates a socket and automatically opens it bound to the
* specified endpoint on the local machine. The protocol used is the protocol
* associated with the given endpoint.
*
* @param ex The I/O executor that the socket will use, by default, to
* dispatch handlers for any asynchronous operations performed on the socket.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @throws asio::system_error Thrown on failure.
*/
basic_socket(const executor_type& ex, const endpoint_type& endpoint)
: impl_(0, ex)
{
asio::error_code ec;
const protocol_type protocol = endpoint.protocol();
impl_.get_service().open(impl_.get_implementation(), protocol, ec);
asio::detail::throw_error(ec, "open");
impl_.get_service().bind(impl_.get_implementation(), endpoint, ec);
asio::detail::throw_error(ec, "bind");
}
/// Construct a basic_socket, opening it and binding it to the given local
/// endpoint.
/**
* This constructor creates a socket and automatically opens it bound to the
* specified endpoint on the local machine. The protocol used is the protocol
* associated with the given endpoint.
*
* @param context An execution context which provides the I/O executor that
* the socket will use, by default, to dispatch handlers for any asynchronous
* operations performed on the socket.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @throws asio::system_error Thrown on failure.
*/
template <typename ExecutionContext>
basic_socket(ExecutionContext& context, const endpoint_type& endpoint,
typename constraint<
is_convertible<ExecutionContext&, execution_context&>::value
>::type = 0)
: impl_(0, 0, context)
{
asio::error_code ec;
const protocol_type protocol = endpoint.protocol();
impl_.get_service().open(impl_.get_implementation(), protocol, ec);
asio::detail::throw_error(ec, "open");
impl_.get_service().bind(impl_.get_implementation(), endpoint, ec);
asio::detail::throw_error(ec, "bind");
}
/// Construct a basic_socket on an existing native socket.
/**
* This constructor creates a socket object to hold an existing native socket.
*
* @param ex The I/O executor that the socket will use, by default, to
* dispatch handlers for any asynchronous operations performed on the socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @param native_socket A native socket.
*
* @throws asio::system_error Thrown on failure.
*/
basic_socket(const executor_type& ex, const protocol_type& protocol,
const native_handle_type& native_socket)
: impl_(0, ex)
{
asio::error_code ec;
impl_.get_service().assign(impl_.get_implementation(),
protocol, native_socket, ec);
asio::detail::throw_error(ec, "assign");
}
/// Construct a basic_socket on an existing native socket.
/**
* This constructor creates a socket object to hold an existing native socket.
*
* @param context An execution context which provides the I/O executor that
* the socket will use, by default, to dispatch handlers for any asynchronous
* operations performed on the socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @param native_socket A native socket.
*
* @throws asio::system_error Thrown on failure.
*/
template <typename ExecutionContext>
basic_socket(ExecutionContext& context, const protocol_type& protocol,
const native_handle_type& native_socket,
typename constraint<
is_convertible<ExecutionContext&, execution_context&>::value
>::type = 0)
: impl_(0, 0, context)
{
asio::error_code ec;
impl_.get_service().assign(impl_.get_implementation(),
protocol, native_socket, ec);
asio::detail::throw_error(ec, "assign");
}
#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
/// Move-construct a basic_socket from another.
/**
* This constructor moves a socket from one object to another.
*
* @param other The other basic_socket object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_socket(const executor_type&) constructor.
*/
basic_socket(basic_socket&& other) ASIO_NOEXCEPT
: impl_(std::move(other.impl_))
{
}
/// Move-assign a basic_socket from another.
/**
* This assignment operator moves a socket from one object to another.
*
* @param other The other basic_socket object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_socket(const executor_type&) constructor.
*/
basic_socket& operator=(basic_socket&& other)
{
impl_ = std::move(other.impl_);
return *this;
}
// All sockets have access to each other's implementations.
template <typename Protocol1, typename Executor1>
friend class basic_socket;
/// Move-construct a basic_socket from a socket of another protocol type.
/**
* This constructor moves a socket from one object to another.
*
* @param other The other basic_socket object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_socket(const executor_type&) constructor.
*/
template <typename Protocol1, typename Executor1>
basic_socket(basic_socket<Protocol1, Executor1>&& other,
typename constraint<
is_convertible<Protocol1, Protocol>::value
&& is_convertible<Executor1, Executor>::value
>::type = 0)
: impl_(std::move(other.impl_))
{
}
/// Move-assign a basic_socket from a socket of another protocol type.
/**
* This assignment operator moves a socket from one object to another.
*
* @param other The other basic_socket object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_socket(const executor_type&) constructor.
*/
template <typename Protocol1, typename Executor1>
typename constraint<
is_convertible<Protocol1, Protocol>::value
&& is_convertible<Executor1, Executor>::value,
basic_socket&
>::type operator=(basic_socket<Protocol1, Executor1> && other)
{
basic_socket tmp(std::move(other));
impl_ = std::move(tmp.impl_);
return *this;
}
#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
/// Get the executor associated with the object.
executor_type get_executor() ASIO_NOEXCEPT
{
return impl_.get_executor();
}
#if !defined(ASIO_NO_EXTENSIONS)
/// Get a reference to the lowest layer.
/**
* This function returns a reference to the lowest layer in a stack of
* layers. Since a basic_socket cannot contain any further layers, it simply
* returns a reference to itself.
*
* @return A reference to the lowest layer in the stack of layers. Ownership
* is not transferred to the caller.
*/
lowest_layer_type& lowest_layer()
{
return *this;
}
/// Get a const reference to the lowest layer.
/**
* This function returns a const reference to the lowest layer in a stack of
* layers. Since a basic_socket cannot contain any further layers, it simply
* returns a reference to itself.
*
* @return A const reference to the lowest layer in the stack of layers.
* Ownership is not transferred to the caller.
*/
const lowest_layer_type& lowest_layer() const
{
return *this;
}
#endif // !defined(ASIO_NO_EXTENSIONS)
/// Open the socket using the specified protocol.
/**
* This function opens the socket so that it will use the specified protocol.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(my_context);
* socket.open(asio::ip::tcp::v4());
* @endcode
*/
void open(const protocol_type& protocol = protocol_type())
{
asio::error_code ec;
impl_.get_service().open(impl_.get_implementation(), protocol, ec);
asio::detail::throw_error(ec, "open");
}
/// Open the socket using the specified protocol.
/**
* This function opens the socket so that it will use the specified protocol.
*
* @param protocol An object specifying which protocol is to be used.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(my_context);
* asio::error_code ec;
* socket.open(asio::ip::tcp::v4(), ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
ASIO_SYNC_OP_VOID open(const protocol_type& protocol,
asio::error_code& ec)
{
impl_.get_service().open(impl_.get_implementation(), protocol, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Assign an existing native socket to the socket.
/*
* This function opens the socket to hold an existing native socket.
*
* @param protocol An object specifying which protocol is to be used.
*
* @param native_socket A native socket.
*
* @throws asio::system_error Thrown on failure.
*/
void assign(const protocol_type& protocol,
const native_handle_type& native_socket)
{
asio::error_code ec;
impl_.get_service().assign(impl_.get_implementation(),
protocol, native_socket, ec);
asio::detail::throw_error(ec, "assign");
}
/// Assign an existing native socket to the socket.
/*
* This function opens the socket to hold an existing native socket.
*
* @param protocol An object specifying which protocol is to be used.
*
* @param native_socket A native socket.
*
* @param ec Set to indicate what error occurred, if any.
*/
ASIO_SYNC_OP_VOID assign(const protocol_type& protocol,
const native_handle_type& native_socket, asio::error_code& ec)
{
impl_.get_service().assign(impl_.get_implementation(),
protocol, native_socket, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Determine whether the socket is open.
bool is_open() const
{
return impl_.get_service().is_open(impl_.get_implementation());
}
/// Close the socket.
/**
* This function is used to close the socket. Any asynchronous send, receive
* or connect operations will be cancelled immediately, and will complete
* with the asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure. Note that, even if
* the function indicates an error, the underlying descriptor is closed.
*
* @note For portable behaviour with respect to graceful closure of a
* connected socket, call shutdown() before closing the socket.
*/
void close()
{
asio::error_code ec;
impl_.get_service().close(impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "close");
}
/// Close the socket.
/**
* This function is used to close the socket. Any asynchronous send, receive
* or connect operations will be cancelled immediately, and will complete
* with the asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any. Note that, even if
* the function indicates an error, the underlying descriptor is closed.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(my_context);
* ...
* asio::error_code ec;
* socket.close(ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*
* @note For portable behaviour with respect to graceful closure of a
* connected socket, call shutdown() before closing the socket.
*/
ASIO_SYNC_OP_VOID close(asio::error_code& ec)
{
impl_.get_service().close(impl_.get_implementation(), ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Release ownership of the underlying native socket.
/**
* This function causes all outstanding asynchronous connect, send and receive
* operations to finish immediately, and the handlers for cancelled operations
* will be passed the asio::error::operation_aborted error. Ownership
* of the native socket is then transferred to the caller.
*
* @throws asio::system_error Thrown on failure.
*
* @note This function is unsupported on Windows versions prior to Windows
* 8.1, and will fail with asio::error::operation_not_supported on
* these platforms.
*/
#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0603)
__declspec(deprecated("This function always fails with "
"operation_not_supported when used on Windows versions "
"prior to Windows 8.1."))
#endif
native_handle_type release()
{
asio::error_code ec;
native_handle_type s = impl_.get_service().release(
impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "release");
return s;
}
/// Release ownership of the underlying native socket.
/**
* This function causes all outstanding asynchronous connect, send and receive
* operations to finish immediately, and the handlers for cancelled operations
* will be passed the asio::error::operation_aborted error. Ownership
* of the native socket is then transferred to the caller.
*
* @param ec Set to indicate what error occurred, if any.
*
* @note This function is unsupported on Windows versions prior to Windows
* 8.1, and will fail with asio::error::operation_not_supported on
* these platforms.
*/
#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0603)
__declspec(deprecated("This function always fails with "
"operation_not_supported when used on Windows versions "
"prior to Windows 8.1."))
#endif
native_handle_type release(asio::error_code& ec)
{
return impl_.get_service().release(impl_.get_implementation(), ec);
}
/// Get the native socket representation.
/**
* This function may be used to obtain the underlying representation of the
* socket. This is intended to allow access to native socket functionality
* that is not otherwise provided.
*/
native_handle_type native_handle()
{
return impl_.get_service().native_handle(impl_.get_implementation());
}
/// Cancel all asynchronous operations associated with the socket.
/**
* This function causes all outstanding asynchronous connect, send and receive
* operations to finish immediately, and the handlers for cancelled operations
* will be passed the asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure.
*
* @note Calls to cancel() will always fail with
* asio::error::operation_not_supported when run on Windows XP, Windows
* Server 2003, and earlier versions of Windows, unless
* ASIO_ENABLE_CANCELIO is defined. However, the CancelIo function has
* two issues that should be considered before enabling its use:
*
* @li It will only cancel asynchronous operations that were initiated in the
* current thread.
*
* @li It can appear to complete without error, but the request to cancel the
* unfinished operations may be silently ignored by the operating system.
* Whether it works or not seems to depend on the drivers that are installed.
*
* For portable cancellation, consider using one of the following
* alternatives:
*
* @li Disable asio's I/O completion port backend by defining
* ASIO_DISABLE_IOCP.
*
* @li Use the close() function to simultaneously cancel the outstanding
* operations and close the socket.
*
* When running on Windows Vista, Windows Server 2008, and later, the
* CancelIoEx function is always used. This function does not have the
* problems described above.
*/
#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600) \
&& !defined(ASIO_ENABLE_CANCELIO)
__declspec(deprecated("By default, this function always fails with "
"operation_not_supported when used on Windows XP, Windows Server 2003, "
"or earlier. Consult documentation for details."))
#endif
void cancel()
{
asio::error_code ec;
impl_.get_service().cancel(impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "cancel");
}
/// Cancel all asynchronous operations associated with the socket.
/**
* This function causes all outstanding asynchronous connect, send and receive
* operations to finish immediately, and the handlers for cancelled operations
* will be passed the asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any.
*
* @note Calls to cancel() will always fail with
* asio::error::operation_not_supported when run on Windows XP, Windows
* Server 2003, and earlier versions of Windows, unless
* ASIO_ENABLE_CANCELIO is defined. However, the CancelIo function has
* two issues that should be considered before enabling its use:
*
* @li It will only cancel asynchronous operations that were initiated in the
* current thread.
*
* @li It can appear to complete without error, but the request to cancel the
* unfinished operations may be silently ignored by the operating system.
* Whether it works or not seems to depend on the drivers that are installed.
*
* For portable cancellation, consider using one of the following
* alternatives:
*
* @li Disable asio's I/O completion port backend by defining
* ASIO_DISABLE_IOCP.
*
* @li Use the close() function to simultaneously cancel the outstanding
* operations and close the socket.
*
* When running on Windows Vista, Windows Server 2008, and later, the
* CancelIoEx function is always used. This function does not have the
* problems described above.
*/
#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600) \
&& !defined(ASIO_ENABLE_CANCELIO)
__declspec(deprecated("By default, this function always fails with "
"operation_not_supported when used on Windows XP, Windows Server 2003, "
"or earlier. Consult documentation for details."))
#endif
ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
{
impl_.get_service().cancel(impl_.get_implementation(), ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Determine whether the socket is at the out-of-band data mark.
/**
* This function is used to check whether the socket input is currently
* positioned at the out-of-band data mark.
*
* @return A bool indicating whether the socket is at the out-of-band data
* mark.
*
* @throws asio::system_error Thrown on failure.
*/
bool at_mark() const
{
asio::error_code ec;
bool b = impl_.get_service().at_mark(impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "at_mark");
return b;
}
/// Determine whether the socket is at the out-of-band data mark.
/**
* This function is used to check whether the socket input is currently
* positioned at the out-of-band data mark.
*
* @param ec Set to indicate what error occurred, if any.
*
* @return A bool indicating whether the socket is at the out-of-band data
* mark.
*/
bool at_mark(asio::error_code& ec) const
{
return impl_.get_service().at_mark(impl_.get_implementation(), ec);
}
/// Determine the number of bytes available for reading.
/**
* This function is used to determine the number of bytes that may be read
* without blocking.
*
* @return The number of bytes that may be read without blocking, or 0 if an
* error occurs.
*
* @throws asio::system_error Thrown on failure.
*/
std::size_t available() const
{
asio::error_code ec;
std::size_t s = impl_.get_service().available(
impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "available");
return s;
}
/// Determine the number of bytes available for reading.
/**
* This function is used to determine the number of bytes that may be read
* without blocking.
*
* @param ec Set to indicate what error occurred, if any.
*
* @return The number of bytes that may be read without blocking, or 0 if an
* error occurs.
*/
std::size_t available(asio::error_code& ec) const
{
return impl_.get_service().available(impl_.get_implementation(), ec);
}
/// Bind the socket to the given local endpoint.
/**
* This function binds the socket to the specified endpoint on the local
* machine.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(my_context);
* socket.open(asio::ip::tcp::v4());
* socket.bind(asio::ip::tcp::endpoint(
* asio::ip::tcp::v4(), 12345));
* @endcode
*/
void bind(const endpoint_type& endpoint)
{
asio::error_code ec;
impl_.get_service().bind(impl_.get_implementation(), endpoint, ec);
asio::detail::throw_error(ec, "bind");
}
/// Bind the socket to the given local endpoint.
/**
* This function binds the socket to the specified endpoint on the local
* machine.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(my_context);
* socket.open(asio::ip::tcp::v4());
* asio::error_code ec;
* socket.bind(asio::ip::tcp::endpoint(
* asio::ip::tcp::v4(), 12345), ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
ASIO_SYNC_OP_VOID bind(const endpoint_type& endpoint,
asio::error_code& ec)
{
impl_.get_service().bind(impl_.get_implementation(), endpoint, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Connect the socket to the specified endpoint.
/**
* This function is used to connect a socket to the specified remote endpoint.
* The function call will block until the connection is successfully made or
* an error occurs.
*
* The socket is automatically opened if it is not already open. If the
* connect fails, and the socket was automatically opened, the socket is
* not returned to the closed state.
*
* @param peer_endpoint The remote endpoint to which the socket will be
* connected.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(my_context);
* asio::ip::tcp::endpoint endpoint(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* socket.connect(endpoint);
* @endcode
*/
void connect(const endpoint_type& peer_endpoint)
{
asio::error_code ec;
if (!is_open())
{
impl_.get_service().open(impl_.get_implementation(),
peer_endpoint.protocol(), ec);
asio::detail::throw_error(ec, "connect");
}
impl_.get_service().connect(impl_.get_implementation(), peer_endpoint, ec);
asio::detail::throw_error(ec, "connect");
}
/// Connect the socket to the specified endpoint.
/**
* This function is used to connect a socket to the specified remote endpoint.
* The function call will block until the connection is successfully made or
* an error occurs.
*
* The socket is automatically opened if it is not already open. If the
* connect fails, and the socket was automatically opened, the socket is
* not returned to the closed state.
*
* @param peer_endpoint The remote endpoint to which the socket will be
* connected.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(my_context);
* asio::ip::tcp::endpoint endpoint(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* asio::error_code ec;
* socket.connect(endpoint, ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
ASIO_SYNC_OP_VOID connect(const endpoint_type& peer_endpoint,
asio::error_code& ec)
{
if (!is_open())
{
impl_.get_service().open(impl_.get_implementation(),
peer_endpoint.protocol(), ec);
if (ec)
{
ASIO_SYNC_OP_VOID_RETURN(ec);
}
}
impl_.get_service().connect(impl_.get_implementation(), peer_endpoint, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Start an asynchronous connect.
/**
* This function is used to asynchronously connect a socket to the specified
* remote endpoint. The function call always returns immediately.
*
* The socket is automatically opened if it is not already open. If the
* connect fails, and the socket was automatically opened, the socket is
* not returned to the closed state.
*
* @param peer_endpoint The remote endpoint to which the socket will be
* connected. Copies will be made of the endpoint object as required.
*
* @param handler The handler to be called when the connection operation
* completes. Copies will be made of the handler as required. The function
* signature of the handler must be:
* @code void handler(
* const asio::error_code& error // Result of operation
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. On
* immediate completion, invocation of the handler will be performed in a
* manner equivalent to using asio::post().
*
* @par Example
* @code
* void connect_handler(const asio::error_code& error)
* {
* if (!error)
* {
* // Connect succeeded.
* }
* }
*
* ...
*
* asio::ip::tcp::socket socket(my_context);
* asio::ip::tcp::endpoint endpoint(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* socket.async_connect(endpoint, connect_handler);
* @endcode
*/
template <
ASIO_COMPLETION_TOKEN_FOR(void (asio::error_code))
ConnectHandler ASIO_DEFAULT_COMPLETION_TOKEN_TYPE(executor_type)>
ASIO_INITFN_AUTO_RESULT_TYPE(ConnectHandler,
void (asio::error_code))
async_connect(const endpoint_type& peer_endpoint,
ASIO_MOVE_ARG(ConnectHandler) handler
ASIO_DEFAULT_COMPLETION_TOKEN(executor_type))
{
asio::error_code open_ec;
if (!is_open())
{
const protocol_type protocol = peer_endpoint.protocol();
impl_.get_service().open(impl_.get_implementation(), protocol, open_ec);
}
return async_initiate<ConnectHandler, void (asio::error_code)>(
initiate_async_connect(this), handler, peer_endpoint, open_ec);
}
/// Set an option on the socket.
/**
* This function is used to set an option on the socket.
*
* @param option The new option value to be set on the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @sa SettableSocketOption @n
* asio::socket_base::broadcast @n
* asio::socket_base::do_not_route @n
* asio::socket_base::keep_alive @n
* asio::socket_base::linger @n
* asio::socket_base::receive_buffer_size @n
* asio::socket_base::receive_low_watermark @n
* asio::socket_base::reuse_address @n
* asio::socket_base::send_buffer_size @n
* asio::socket_base::send_low_watermark @n
* asio::ip::multicast::join_group @n
* asio::ip::multicast::leave_group @n
* asio::ip::multicast::enable_loopback @n
* asio::ip::multicast::outbound_interface @n
* asio::ip::multicast::hops @n
* asio::ip::tcp::no_delay
*
* @par Example
* Setting the IPPROTO_TCP/TCP_NODELAY option:
* @code
* asio::ip::tcp::socket socket(my_context);
* ...
* asio::ip::tcp::no_delay option(true);
* socket.set_option(option);
* @endcode
*/
template <typename SettableSocketOption>
void set_option(const SettableSocketOption& option)
{
asio::error_code ec;