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RSocketStats.h
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71 lines (60 loc) · 2.26 KB
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// Copyright (c) Facebook, Inc. and its affiliates.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <folly/Optional.h>
#include <cstdint>
#include <memory>
#include <string>
#include "rsocket/framing/FrameType.h"
#include "rsocket/internal/Common.h"
namespace rsocket {
class DuplexConnection;
class RSocketStats {
public:
enum class ResumeOutcome { SUCCESS, FAILURE };
virtual ~RSocketStats() = default;
static std::shared_ptr<RSocketStats> noop();
virtual void socketCreated() {}
virtual void socketConnected() {}
virtual void socketDisconnected() {}
virtual void socketClosed(StreamCompletionSignal /* signal */) {}
virtual void serverConnectionAccepted() {}
virtual void duplexConnectionCreated(
const std::string& /* type */,
DuplexConnection* /* connection */) {}
virtual void duplexConnectionClosed(
const std::string& /* type */,
DuplexConnection* /* connection */) {}
virtual void serverResume(
folly::Optional<int64_t> /* clientAvailable */,
int64_t /* serverAvailable */,
int64_t /* serverDelta */,
ResumeOutcome /* outcome */) {}
virtual void bytesWritten(size_t /* bytes */) {}
virtual void bytesRead(size_t /* bytes */) {}
virtual void frameWritten(FrameType /* frameType */) {}
virtual void frameRead(FrameType /* frameType */) {}
virtual void resumeBufferChanged(
int /* framesCountDelta */,
int /* dataSizeDelta */) {}
virtual void streamBufferChanged(
int64_t /* framesCountDelta */,
int64_t /* dataSizeDelta */) {}
virtual void resumeFailedNoState() {}
virtual void keepaliveSent() {}
virtual void keepaliveReceived() {}
virtual void unknownFrameReceived() {
} // TODO(lehecka): add to all implementations
};
} // namespace rsocket