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PlayerData.h
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55 lines (40 loc) · 1.4 KB
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/*
* Copyright 2010-2015 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma once
#include <OptionalDbValue.h>
#include <DynamoDbDataRow.h>
#include <ctime>
namespace Aws
{
namespace Example1
{
class PlayerData : public DynamoDBDataRow<PlayerData>
{
public:
typedef DynamoDBDataRow<PlayerData> Base;
PlayerData(const Aws::String& playerName, const Aws::String& identityKey);
private:
friend class DynamoDBDataRow<PlayerData>;
friend std::ostream& operator<<(std::ostream& os, const PlayerData& playerData);
Aws::String m_playerName;
OptionalDbString m_displayName;
uint32_t m_tokens;
uint32_t m_highScore;
uint32_t m_secondsPlayed;
OptionalDbValue<std::time_t> m_lastTimePlayed;
};
std::ostream& operator<<(std::ostream& os, const PlayerData& playerData);
} // namespace Example1
} // namespace Aws