/**
 * @license
 * Copyright Google LLC All Rights Reserved.
 *
 * Use of this source code is governed by an MIT-style license that can be
 * found in the LICENSE file at https://angular.dev/license
 */
import {
  animate,
  query,
  state,
  style,
  transition,
  trigger,
  ɵAnimationGroupPlayer as AnimationGroupPlayer,
} from '@angular/animations';
import {
  AnimationDriver,
  ɵAnimationEngine,
  ɵWebAnimationsDriver,
  ɵWebAnimationsPlayer,
  ɵTransitionAnimationPlayer as TransitionAnimationPlayer,
} from '@angular/animations/browser';
import {Component, ViewChild, provideZoneChangeDetection} from '../../src/core';
import {TestBed} from '../../testing';
import {BrowserAnimationsModule} from '@angular/platform-browser/animations';
import {isNode} from '@angular/private/testing';

(function () {
  // these tests are only meant to be run within the DOM (for now)
  // Buggy in Chromium 39, see https://github.com/angular/angular/issues/15793
  if (isNode) return;

  describe('legacy animation integration tests using web animations', function () {
    beforeEach(() => {
      TestBed.configureTestingModule({
        providers: [
          {provide: AnimationDriver, useClass: ɵWebAnimationsDriver},
          provideZoneChangeDetection(),
        ],
        imports: [BrowserAnimationsModule],
      });
    });

    it('should compute (*) animation styles for a container that is being removed', () => {
      @Component({
        selector: 'ani-cmp',
        template: `
          <div @auto *ngIf="exp">
            <div style="line-height:20px;">1</div>
            <div style="line-height:20px;">2</div>
            <div style="line-height:20px;">3</div>
            <div style="line-height:20px;">4</div>
            <div style="line-height:20px;">5</div>
          </div>
        `,
        animations: [
          trigger('auto', [
            state('void', style({height: '0px'})),
            state('*', style({height: '*'})),
            transition('* => *', animate(1000)),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        public exp: boolean = false;
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      cmp.exp = true;
      fixture.detectChanges();

      expect(engine.players.length).toEqual(1);
      let webPlayer = (
        engine.players[0] as TransitionAnimationPlayer
      ).getRealPlayer() as ɵWebAnimationsPlayer;

      expect(webPlayer.keyframes).toEqual([
        new Map<string, string | number>([
          ['height', '0px'],
          ['offset', 0],
        ]),
        new Map<string, string | number>([
          ['height', '100px'],
          ['offset', 1],
        ]),
      ]);

      webPlayer.finish();

      cmp.exp = false;
      fixture.detectChanges();
      engine.flush();

      expect(engine.players.length).toEqual(1);
      webPlayer = (
        engine.players[0] as TransitionAnimationPlayer
      ).getRealPlayer() as ɵWebAnimationsPlayer;

      expect(webPlayer.keyframes).toEqual([
        new Map<string, string | number>([
          ['height', '100px'],
          ['offset', 0],
        ]),
        new Map<string, string | number>([
          ['height', '0px'],
          ['offset', 1],
        ]),
      ]);
    });

    it('should compute (!) animation styles for a container that is being inserted', () => {
      @Component({
        selector: 'ani-cmp',
        template: `
          <div @auto *ngIf="exp">
            <div style="line-height:20px;">1</div>
            <div style="line-height:20px;">2</div>
            <div style="line-height:20px;">3</div>
            <div style="line-height:20px;">4</div>
            <div style="line-height:20px;">5</div>
          </div>
        `,
        animations: [
          trigger('auto', [
            transition(':enter', [style({height: '!'}), animate(1000, style({height: '120px'}))]),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        public exp: boolean = false;
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      cmp.exp = true;
      fixture.detectChanges();
      engine.flush();

      expect(engine.players.length).toEqual(1);
      let webPlayer = (
        engine.players[0] as TransitionAnimationPlayer
      ).getRealPlayer() as ɵWebAnimationsPlayer;

      expect(webPlayer.keyframes).toEqual([
        new Map<string, string | number>([
          ['height', '100px'],
          ['offset', 0],
        ]),
        new Map<string, string | number>([
          ['height', '120px'],
          ['offset', 1],
        ]),
      ]);
    });

    it('should compute pre (!) and post (*) animation styles with different dom states', () => {
      @Component({
        selector: 'ani-cmp',
        template: `
          <div [@myAnimation]="exp" #parent>
            <div *ngFor="let item of items" class="child" style="line-height:20px">
              - {{ item }}
            </div>
          </div>
        `,
        animations: [
          trigger('myAnimation', [
            transition('* => *', [style({height: '!'}), animate(1000, style({height: '*'}))]),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        public exp!: number;
        public items = [0, 1, 2, 3, 4];
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      cmp.exp = 1;
      fixture.detectChanges();
      engine.flush();

      expect(engine.players.length).toEqual(1);
      let player = engine.players[0];
      let webPlayer = (player as TransitionAnimationPlayer).getRealPlayer() as ɵWebAnimationsPlayer;

      expect(webPlayer.keyframes).toEqual([
        new Map<string, string | number>([
          ['height', '0px'],
          ['offset', 0],
        ]),
        new Map<string, string | number>([
          ['height', '100px'],
          ['offset', 1],
        ]),
      ]);

      // we destroy the player because since it has started and is
      // at 0ms duration a height value of `0px` will be extracted
      // from the element and passed into the follow-up animation.
      player.destroy();

      cmp.exp = 2;
      cmp.items = [0, 1, 2, 6];
      fixture.detectChanges();
      engine.flush();

      expect(engine.players.length).toEqual(1);
      player = engine.players[0];
      webPlayer = (player as TransitionAnimationPlayer).getRealPlayer() as ɵWebAnimationsPlayer;

      expect(webPlayer.keyframes).toEqual([
        new Map<string, string | number>([
          ['height', '100px'],
          ['offset', 0],
        ]),
        new Map<string, string | number>([
          ['height', '80px'],
          ['offset', 1],
        ]),
      ]);
    });

    it('should treat * styles as ! when a removal animation is being rendered', () => {
      @Component({
        selector: 'ani-cmp',
        styles: [
          `
            .box {
              width: 500px;
              overflow: hidden;
              background: orange;
              line-height: 300px;
              font-size: 100px;
              text-align: center;
            }
          `,
        ],
        template: `
          <button (click)="toggle()">Open / Close</button>
          <hr />
          <div *ngIf="exp" @slide class="box">...</div>
        `,
        animations: [
          trigger('slide', [
            state('void', style({height: '0px'})),
            state('*', style({height: '*'})),
            transition('* => *', animate('500ms')),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        exp = false;

        toggle() {
          this.exp = !this.exp;
        }
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      cmp.exp = true;
      fixture.detectChanges();

      let player = engine.players[0];
      let webPlayer = (player as TransitionAnimationPlayer).getRealPlayer() as ɵWebAnimationsPlayer;
      expect(webPlayer.keyframes).toEqual([
        new Map<string, string | number>([
          ['height', '0px'],
          ['offset', 0],
        ]),
        new Map<string, string | number>([
          ['height', '300px'],
          ['offset', 1],
        ]),
      ]);
      player.finish();

      cmp.exp = false;
      fixture.detectChanges();

      player = engine.players[0];
      webPlayer = (player as TransitionAnimationPlayer).getRealPlayer() as ɵWebAnimationsPlayer;
      expect(webPlayer.keyframes).toEqual([
        new Map<string, string | number>([
          ['height', '300px'],
          ['offset', 0],
        ]),
        new Map<string, string | number>([
          ['height', '0px'],
          ['offset', 1],
        ]),
      ]);
    });

    it('should treat * styles as ! for queried items that are collected in a container that is being removed', () => {
      @Component({
        selector: 'my-app',
        styles: [
          `
            .list .outer {
              overflow: hidden;
            }
            .list .inner {
              box-sizing: border-box;
              height: 50px;
            }
          `,
        ],
        template: `
          <button (click)="empty()">Empty</button>
          <button (click)="middle()">Middle</button>
          <button (click)="full()">Full</button>
          <hr />
          <div [@list]="exp" class="list">
            <div *ngFor="let item of items" class="outer">
              <div class="inner">
                {{ item }}
              </div>
            </div>
          </div>
        `,
        animations: [
          trigger('list', [
            transition(':enter', []),
            transition('* => empty', [query(':leave', [animate(500, style({height: '0px'}))])]),
            transition('* => full', [
              query(':enter', [style({height: '0px'}), animate(500, style({height: '*'}))]),
            ]),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        items: any[] = [];

        get exp() {
          return this.items.length ? 'full' : 'empty';
        }

        empty() {
          this.items = [];
        }

        full() {
          this.items = [0, 1, 2, 3, 4];
        }
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      cmp.empty();
      fixture.detectChanges();
      let player = engine.players[0] as TransitionAnimationPlayer;
      player.finish();

      cmp.full();
      fixture.detectChanges();

      player = engine.players[0] as TransitionAnimationPlayer;
      let queriedPlayers = (
        (player as TransitionAnimationPlayer).getRealPlayer() as AnimationGroupPlayer
      ).players;
      expect(queriedPlayers.length).toEqual(5);

      let i = 0;
      for (i = 0; i < queriedPlayers.length; i++) {
        let player = queriedPlayers[i] as ɵWebAnimationsPlayer;
        expect(player.keyframes).toEqual([
          new Map<string, string | number>([
            ['height', '0px'],
            ['offset', 0],
          ]),
          new Map<string, string | number>([
            ['height', '50px'],
            ['offset', 1],
          ]),
        ]);
        player.finish();
      }

      cmp.empty();
      fixture.detectChanges();

      player = engine.players[0] as TransitionAnimationPlayer;
      queriedPlayers = (
        (player as TransitionAnimationPlayer).getRealPlayer() as AnimationGroupPlayer
      ).players;
      expect(queriedPlayers.length).toEqual(5);

      for (i = 0; i < queriedPlayers.length; i++) {
        let player = queriedPlayers[i] as ɵWebAnimationsPlayer;
        expect(player.keyframes).toEqual([
          new Map<string, string | number>([
            ['height', '50px'],
            ['offset', 0],
          ]),
          new Map<string, string | number>([
            ['height', '0px'],
            ['offset', 1],
          ]),
        ]);
      }
    });

    it('should compute intermediate styles properly when an animation is cancelled', () => {
      @Component({
        selector: 'ani-cmp',
        template: ` <div [@myAnimation]="exp" style="background-color: blue;">...</div> `,
        animations: [
          trigger('myAnimation', [
            transition('* => a', [
              style({width: 0, height: 0}),
              animate('1s', style({width: '300px', height: '600px'})),
            ]),
            transition('* => b', [animate('1s', style({opacity: 0}))]),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        public exp: string | undefined;
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      cmp.exp = 'a';
      fixture.detectChanges();

      const player1 = engine.players[0];
      const webPlayer1 = (
        player1 as TransitionAnimationPlayer
      ).getRealPlayer() as ɵWebAnimationsPlayer;
      webPlayer1.setPosition(0.5);

      cmp.exp = 'b';
      fixture.detectChanges();

      const player2 = engine.players[0];
      const webPlayer2 = (
        player2 as TransitionAnimationPlayer
      ).getRealPlayer() as ɵWebAnimationsPlayer;
      expect(
        approximate(parseFloat(webPlayer2.keyframes[0].get('width') as string), 150),
      ).toBeLessThan(0.05);
      expect(
        approximate(parseFloat(webPlayer2.keyframes[0].get('height') as string), 300),
      ).toBeLessThan(0.05);
    });

    it('should compute intermediate styles properly for multiple queried elements when an animation is cancelled', () => {
      @Component({
        selector: 'ani-cmp',
        template: `
          <div [@myAnimation]="exp">
            <div *ngFor="let item of items" class="target"></div>
          </div>
        `,
        animations: [
          trigger('myAnimation', [
            transition('* => full', [
              query('.target', [
                style({width: 0, height: 0}),
                animate('1s', style({width: '500px', height: '1000px'})),
              ]),
            ]),
            transition('* => empty', [query('.target', [animate('1s', style({opacity: 0}))])]),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        public exp: string | undefined;
        public items: any[] = [];
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      cmp.exp = 'full';
      cmp.items = [0, 1, 2, 3, 4];
      fixture.detectChanges();

      let player = engine.players[0];
      let groupPlayer = (
        player as TransitionAnimationPlayer
      ).getRealPlayer() as AnimationGroupPlayer;
      let players = groupPlayer.players;
      expect(players.length).toEqual(5);

      for (let i = 0; i < players.length; i++) {
        const p = players[i] as ɵWebAnimationsPlayer;
        p.setPosition(0.5);
      }

      cmp.exp = 'empty';
      cmp.items = [];
      fixture.detectChanges();

      player = engine.players[0];
      groupPlayer = (player as TransitionAnimationPlayer).getRealPlayer() as AnimationGroupPlayer;
      players = groupPlayer.players;

      expect(players.length).toEqual(5);
      for (let i = 0; i < players.length; i++) {
        const p = players[i] as ɵWebAnimationsPlayer;
        expect(approximate(parseFloat(p.keyframes[0].get('width') as string), 250)).toBeLessThan(
          0.05,
        );
        expect(approximate(parseFloat(p.keyframes[0].get('height') as string), 500)).toBeLessThan(
          0.05,
        );
      }
    });

    it('should apply the `display` and `position` styles as regular inline styles for the duration of the animation', () => {
      @Component({
        selector: 'ani-cmp',
        template: `
          <div #elm [@myAnimation]="myAnimationExp" style="display:table; position:fixed"></div>
        `,
        animations: [
          trigger('myAnimation', [
            state('go', style({display: 'inline-block'})),
            transition('* => go', [
              style({display: 'inline', position: 'absolute', opacity: 0}),
              animate('1s', style({display: 'inline', opacity: 1, position: 'static'})),
              animate('1s', style({display: 'flexbox', opacity: 0})),
            ]),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        @ViewChild('elm', {static: true}) public element: any;

        public myAnimationExp = '';
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      const elm = cmp.element.nativeElement;
      expect(elm.style.getPropertyValue('display')).toEqual('table');
      expect(elm.style.getPropertyValue('position')).toEqual('fixed');

      cmp.myAnimationExp = 'go';
      fixture.detectChanges();

      expect(elm.style.getPropertyValue('display')).toEqual('inline');
      expect(elm.style.getPropertyValue('position')).toEqual('absolute');

      const player = engine.players.pop()!;
      player.finish();
      player.destroy();

      expect(elm.style.getPropertyValue('display')).toEqual('inline-block');
      expect(elm.style.getPropertyValue('position')).toEqual('fixed');
    });

    it('should set normalized style property values on animation end', () => {
      @Component({
        selector: 'ani-cmp',
        template: `
          <div #elm [@myAnimation]="myAnimationExp" style="width: 100%; font-size: 2rem"></div>
        `,
        animations: [
          trigger('myAnimation', [
            state('go', style({width: 300, 'font-size': 14})),
            transition('* => go', [animate('1s')]),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        @ViewChild('elm', {static: true}) public element: any;

        public myAnimationExp = '';
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      const elm = cmp.element.nativeElement;
      expect(elm.style.getPropertyValue('width')).toEqual('100%');
      expect(elm.style.getPropertyValue('font-size')).toEqual('2rem');

      cmp.myAnimationExp = 'go';
      fixture.detectChanges();

      const player = engine.players.pop()!;
      player.finish();
      player.destroy();

      expect(elm.style.getPropertyValue('width')).toEqual('300px');
      expect(elm.style.getPropertyValue('font-size')).toEqual('14px');
    });

    it('should apply correct state transitions for both CamelCase and kebab-case CSS properties', () => {
      @Component({
        selector: 'ani-cmp',
        template: `
          <div id="camelCaseDiv" [@camelCaseTrigger]="status"></div>
          <div id="kebab-case-div" [@kebab-case-trigger]="status"></div>
        `,
        animations: [
          trigger('camelCaseTrigger', [
            state(
              'active',
              style({
                'backgroundColor': 'green',
              }),
            ),
            transition('inactive => active', [
              style({
                'backgroundColor': 'red',
              }),
              animate(500),
            ]),
          ]),
          trigger('kebab-case-trigger', [
            state(
              'active',
              style({
                'background-color': 'green',
              }),
            ),
            transition('inactive => active', [
              style({
                'background-color': 'red',
              }),
              animate(500),
            ]),
          ]),
        ],
        standalone: false,
      })
      class Cmp {
        public status: 'active' | 'inactive' = 'inactive';
      }

      TestBed.configureTestingModule({declarations: [Cmp]});

      const engine = TestBed.inject(ɵAnimationEngine);
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;
      fixture.detectChanges();

      cmp.status = 'active';
      fixture.detectChanges();
      engine.flush();

      expect(engine.players.length).toEqual(2);
      const [camelCaseWebPlayer, kebabCaseWebPlayer] = engine.players.map(
        (player) => (player as TransitionAnimationPlayer).getRealPlayer() as ɵWebAnimationsPlayer,
      );

      [camelCaseWebPlayer, kebabCaseWebPlayer].forEach((webPlayer) => {
        expect(webPlayer.keyframes).toEqual([
          new Map<string, string | number>([
            ['backgroundColor', 'red'],
            ['offset', 0],
          ]),
          new Map<string, string | number>([
            ['backgroundColor', 'green'],
            ['offset', 1],
          ]),
        ]);
      });
    });
  });
})();

function approximate(value: number, target: number) {
  return Math.abs(target - value) / value;
}
