forked from Shell4026/ShellEngine
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathSContainer.hpp
More file actions
638 lines (579 loc) · 19.9 KB
/
Copy pathSContainer.hpp
File metadata and controls
638 lines (579 loc) · 19.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
#pragma once
#include "Memory/SAllocator.hpp"
#include <vector>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <optional>
#include <queue>
#include <assert.h>
#include <stdexcept>
namespace sh::core
{
template<typename T>
using SVector = std::vector<T>;
template<typename T, std::size_t defaultSize = 8, typename _Pr = std::less<T>>
using SSet = std::set<T, _Pr, memory::SAllocator<T, defaultSize>>;
template<typename T, std::size_t defaultSize = 8, typename _hasher = std::hash<T>, typename _Keyeq = std::equal_to<T>>
using SHashSet = std::unordered_set<T, _hasher, _Keyeq, memory::SAllocator<T, defaultSize>>;
template<typename KeyT, typename T, std::size_t defaultSize = 8, typename _Pr = std::less<KeyT>>
using SMap = std::map<KeyT, T, _Pr, memory::SAllocator<std::pair<const KeyT, T>, defaultSize>>;
template<typename KeyT, typename T, std::size_t defaultSize = 8, typename _hasher = std::hash<KeyT>, typename _Keyeq = std::equal_to<KeyT>>
using SHashMap = std::unordered_map<KeyT, T, _hasher, _Keyeq, memory::SAllocator<std::pair<const KeyT, T>, defaultSize>>;
/// @brief 잠금을 쓰지 않는 원자적 큐
/// @tparam T 타입
template <typename T>
class LockFreeQueue
{
private:
struct Node
{
T data;
std::atomic<Node*> next;
Node(const T& data) : data(data), next(nullptr) {}
};
std::atomic<Node*> head;
std::atomic<Node*> tail;
public:
LockFreeQueue()
{
Node* dummy = new Node(T{});
//처음엔 헤드와 테일이 같다.
head.store(dummy, std::memory_order::memory_order_relaxed);
tail.store(dummy, std::memory_order::memory_order_relaxed);
}
~LockFreeQueue()
{
while (Node* node = head.load())
{
head.store(node->next);
delete node;
}
}
/// @brief 큐에 데이터를 삽입한다.
/// @param value 삽입 할 값
/// @return 성공하면 true, 그 외 false(정의 안 됨)
bool Enqueue(const T& value)
{
Node* newNode = new Node(value);
Node* oldTail;
while (true)
{
//이 시점에서 tail을 읽어오지만, 이 값은 정확히 최신 상태일 필요는 없다. (memory_order_relaxed)
//나중에 compare_exchange_weak를 사용해 제대로 동작할지 확인.
oldTail = tail.load(std::memory_order_relaxed);
Node* next = oldTail->next.load(std::memory_order_acquire);
//old_tail이 현재 큐의 마지막 노드다.
if (next == nullptr)
{
//여전히 oldTail의 다음 값이 next와 같다면 new node를 삽입 후 break으로 탈출한다.
if (oldTail->next.compare_exchange_weak(next, newNode, std::memory_order_release))
{
break;
}
}
//다른 스레드가 이미 새로운 노드를 old_tail 뒤에 추가한 상태
else
{
//tail == oldTail이라면 next로
tail.compare_exchange_weak(oldTail, next, std::memory_order_release);
}
}
tail.compare_exchange_weak(oldTail, newNode, std::memory_order_release);
return true;
}
/// @brief 큐에서 데이터를 뺀다.
/// @param result 뺀 데이터를 받을 참조
/// @return 성공하면 true, 큐가 비었으면 false
bool Dequeue(T& result)
{
Node* oldHead;
while (true)
{
oldHead = head.load(std::memory_order_relaxed);
Node* oldTail = tail.load(std::memory_order_relaxed);
Node* next = oldHead->next.load(std::memory_order_acquire);
if (oldHead == oldTail)
{
if (next == nullptr)
{
//큐가 빔
return false;
}
tail.compare_exchange_weak(oldTail, next, std::memory_order_release);
}
else
{
if (next != nullptr)
{
result = std::move(next->data);
if (head.compare_exchange_weak(oldHead, next, std::memory_order_release))
{
break;
}
}
}
}
delete oldHead; // 기존의 head 노드는 삭제
return true;
}
};
/// @brief 연속된 메모리를 가지는 해쉬맵 + 벡터 컨테이너.
/// @brief 검색: O(log N) 삽입: O(log N) 삭제: O(log N).
/// @brief 삭제 시에는 벡터의 메모리를 해제 하지 않고 {}값으로 남으며 삽입시 그 메모리를 재활용한다.
/// @tparam KeyT 키 타입
/// @tparam ValueT 값 타입
/// @tparam Hasher 해쉬 구조체
/// @tparam KeyEQ 동등 비교 구조체
/// @tparam CleanSize 삭제시 이 만큼의 빈 공간이 있으면 메모리 재배치
template<typename KeyT, typename ValueT, typename Hasher = std::hash<KeyT>, typename KeyEq = std::equal_to<KeyT>, std::size_t CleanSize = 32>
class SHashMapVector
{
private:
using VectorElementType = std::optional<std::pair<const KeyT*, ValueT>>;
using VectorType = core::SVector<VectorElementType>;
using MapType = core::SHashMap<KeyT, std::size_t, CleanSize, Hasher>;
using VecIterator = typename VectorType::iterator;
using ConstVecIterator = typename VectorType::const_iterator;
MapType hashMap;
VectorType vec;
std::stack<std::size_t> emptyIdx;
public:
class Iterator
{
private:
VecIterator itVec;
VecIterator itVecEnd;
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = std::pair<const KeyT*, ValueT>;
using difference_type = std::ptrdiff_t;
using pointer = value_type*;
using reference = value_type&;
Iterator(VecIterator it, VecIterator endIt) :
itVec(it), itVecEnd(endIt)
{
while (itVec != itVecEnd && !itVec->has_value())
++itVec;
}
auto operator*() const -> reference
{
return itVec->value();
}
auto operator->() const -> pointer
{
return &(itVec->value());
}
auto operator++() -> Iterator&
{
++itVec;
while (itVec != itVecEnd && !itVec->has_value())
++itVec;
return *this;
}
auto operator++(int) -> Iterator
{
Iterator tmp = *this;
++(*this);
return tmp;
}
auto operator--() -> Iterator&
{
do
{
if (itVec == vec.begin())
break;
--itVec;
} while (!itVec->has_value());
return *this;
}
auto operator--(int) -> Iterator
{
Iterator tmp = *this;
--(*this);
return tmp;
}
bool operator==(const Iterator& other) const { return itVec == other.itVec; }
bool operator!=(const Iterator& other) const { return itVec != other.itVec; }
};
class ConstIterator
{
private:
ConstVecIterator itVec;
ConstVecIterator itVecEnd;
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = const std::pair<const KeyT*, ValueT>;
using difference_type = std::ptrdiff_t;
using pointer = const value_type*;
using reference = const value_type&;
ConstIterator(ConstVecIterator it, ConstVecIterator endIt) :
itVec(it), itVecEnd(endIt)
{
while (itVec != itVecEnd && !itVec->has_value())
++itVec;
}
auto operator*() const -> reference
{
return itVec->value();
}
auto operator->() const -> pointer
{
return &(itVec->value());
}
auto operator++() -> Iterator&
{
++itVec;
while (itVec != itVecEnd && !itVec->has_value())
++itVec;
return *this;
}
auto operator++(int) -> Iterator
{
Iterator tmp = *this;
++(*this);
return tmp;
}
auto operator--() -> Iterator&
{
do
{
if (itVec == vec.begin())
break;
--itVec;
} while (!itVec->has_value());
return *this;
}
auto operator--(int) -> Iterator
{
Iterator tmp = *this;
--(*this);
return tmp;
}
bool operator==(const Iterator& other) const { return itVec == other.itVec; }
bool operator!=(const Iterator& other) const { return itVec != other.itVec; }
};
private:
void CleanMemory()
{
auto it = std::remove(vec.begin(), vec.end(), std::nullopt);
vec.erase(it, vec.end());
for (std::size_t i = 0; i < vec.size(); ++i)
hashMap[*vec[i]->first] = i;
while (!emptyIdx.empty())
emptyIdx.pop();
}
public:
bool Insert(const KeyT& key, const ValueT& value)
{
if (hashMap.find(key) != hashMap.end())
return false;
std::size_t idx;
if (emptyIdx.empty())
{
idx = vec.size();
auto result = hashMap.insert({ key, idx });
vec.push_back(std::make_pair(&result.first->first, value));
}
else
{
idx = emptyIdx.top();
auto result = hashMap.insert({ key, idx });
vec[idx] = { &result.first->first, value };
emptyIdx.pop();
}
return true;
}
bool Erase(const KeyT& key)
{
if (hashMap.empty())
return false;
auto it = hashMap.find(key);
if (it == hashMap.end())
return false;
vec[it->second].reset();
emptyIdx.push(it->second);
hashMap.erase(it);
if (emptyIdx.size() >= CleanSize)
CleanMemory();
return true;
}
bool Erase(const Iterator& it)
{
return Erase(*it->first);
}
auto Find(const KeyT& key) -> Iterator
{
auto it = hashMap.find(key);
if (it == hashMap.end())
return end();
return Iterator{ vec.begin() + it->second, vec.end() };
}
void Clear()
{
hashMap.clear();
vec.clear();
while (!emptyIdx.empty())
emptyIdx.pop();
}
auto begin() -> Iterator
{
return Iterator{ vec.begin(), vec.end() };
}
auto begin() const -> ConstIterator
{
return ConstIterator{ vec.begin(), vec.end() };
}
auto end() -> Iterator
{
return Iterator{ vec.end(), vec.end() };
}
auto end() const -> ConstIterator
{
return ConstIterator{ vec.end(), vec.end() };
}
auto operator[](std::size_t idx) -> std::optional<std::pair<KeyT*, ValueT>>&
{
if (idx >= vec.size())
throw std::out_of_range{};
assert(idx < vec.size());
return vec[idx];
}
auto Size() const -> std::size_t
{
return hashMap.size();
}
auto AllocatedSize() const -> std::size_t
{
return vec.size();
}
};
/// @brief 연속된 메모리를 가지는 해쉬셋 + 벡터 컨테이너.
/// @brief 검색: O(log N) 삽입: O(log N) 삭제: O(log N).
/// @brief 삭제 시에는 벡터의 메모리를 해제 하지 않고 {}값으로 남으며 삽입시 그 메모리를 재활용한다.
/// @tparam T 타입
/// @tparam Hasher 해쉬 구조체
/// @tparam KeyEQ 동등 비교 구조체
/// @tparam CleanSize 삭제시 이 만큼의 빈 공간이 있으면 메모리 재배치
template<typename T, typename Hasher = std::hash<T>, typename KeyEq = std::equal_to<T>, std::size_t CleanSize = 32>
class SHashSetVector
{
private:
using VecIterator = typename core::SVector<std::optional<T>>::iterator;
using ConstVecIterator = typename core::SVector<std::optional<T>>::const_iterator;
using VectorType = core::SVector<std::optional<T>>;
using MapType = core::SHashMap<T, std::size_t, CleanSize, Hasher>;
MapType hashMapC;
VectorType vec;
std::stack<std::size_t> emptyIdx;
public:
class Iterator
{
private:
VecIterator itVec;
VecIterator itVecEnd;
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = T;
using difference_type = std::ptrdiff_t;
using pointer = T*;
using reference = T&;
Iterator(const VecIterator& it, const VecIterator& endIt) :
itVec(it), itVecEnd(endIt)
{
while (itVec != itVecEnd && !itVec->has_value())
++itVec;
}
auto operator*() const -> reference
{
return itVec->value();
}
auto operator->() const -> pointer
{
return &(itVec->value());
}
auto operator++() -> Iterator&
{
++itVec;
while (itVec != itVecEnd && !itVec->has_value())
++itVec;
return *this;
}
auto operator++(int) -> Iterator
{
Iterator tmp = *this;
++(*this);
return tmp;
}
auto operator--() -> Iterator&
{
do
{
if (itVec == vec.begin())
break;
--itVec;
} while (!itVec->has_value());
return *this;
}
auto operator--(int) -> Iterator
{
Iterator tmp = *this;
--(*this);
return tmp;
}
bool operator==(const Iterator& other) const { return itVec == other.itVec; }
bool operator!=(const Iterator& other) const { return itVec != other.itVec; }
};
class ConstIterator
{
private:
ConstVecIterator itVec;
ConstVecIterator itVecEnd;
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = const T;
using difference_type = std::ptrdiff_t;
using pointer = const T*;
using reference = const T&;
ConstIterator(ConstVecIterator it, ConstVecIterator endIt) :
itVec(it), itVecEnd(endIt)
{
while (itVec != itVecEnd && !itVec->has_value())
++itVec;
}
auto operator*() const -> reference
{
return itVec->value();
}
auto operator->() const -> pointer
{
return &(itVec->value());
}
auto operator++() -> Iterator&
{
++itVec;
while (itVec != itVecEnd && !itVec->has_value())
++itVec;
return *this;
}
auto operator++(int) -> Iterator
{
Iterator tmp = *this;
++(*this);
return tmp;
}
auto operator--() -> Iterator&
{
do
{
if (itVec == vec.begin())
break;
--itVec;
} while (!itVec->has_value());
return *this;
}
auto operator--(int) -> Iterator
{
Iterator tmp = *this;
--(*this);
return tmp;
}
bool operator==(const Iterator& other) const { return itVec == other.itVec; }
bool operator!=(const Iterator& other) const { return itVec != other.itVec; }
};
private:
void CleanMemory()
{
auto it = std::remove(vec.begin(), vec.end(), std::nullopt);
vec.erase(it, vec.end());
for (std::size_t i = 0; i < vec.size(); ++i)
hashMapC[vec[i].value()] = i;
while (!emptyIdx.empty())
emptyIdx.pop();
}
public:
bool Insert(const T& value)
{
if (hashMapC.find(value) != hashMapC.end())
return false;
std::size_t idx;
if (emptyIdx.empty())
{
idx = vec.size();
vec.push_back(value);
}
else
{
idx = emptyIdx.top();
vec[idx] = value;
emptyIdx.pop();
}
auto result = hashMapC.insert({ value, idx });
return result.second;
}
bool Erase(const T& value)
{
if (hashMapC.empty())
return false;
auto it = hashMapC.find(value);
if (it == hashMapC.end())
return false;
vec[it->second].reset();
emptyIdx.push(it->second);
hashMapC.erase(it);
if (emptyIdx.size() >= CleanSize)
CleanMemory();
return true;
}
bool Erase(const Iterator& it)
{
return Erase(*it);
}
auto Find(const T& value) -> Iterator
{
auto it = hashMapC.find(value);
if (it == hashMapC.end())
return end();
return Iterator{ vec.begin() + it->second, vec.end() };
}
void Clear()
{
hashMapC.clear();
vec.clear();
while (!emptyIdx.empty())
emptyIdx.pop();
}
auto begin() -> Iterator
{
return Iterator(vec.begin(), vec.end());
}
auto begin() const -> ConstIterator
{
return ConstIterator(vec.begin(), vec.end());
}
auto end() -> Iterator
{
return Iterator{ vec.end(), vec.end() };
}
auto end() const -> ConstIterator
{
return ConstIterator{ vec.end(), vec.end() };
}
auto operator[](std::size_t idx) -> std::optional<T>&
{
if (idx >= vec.size())
throw std::out_of_range{};
assert(idx < vec.size());
return vec[idx];
}
auto Size() const -> std::size_t
{
return hashMapC.size();
}
auto AllocatedSize() const -> std::size_t
{
return vec.size();
}
};
}//namespace