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| 1 | +--- |
| 2 | +layout: post |
| 3 | +title: Statics |
| 4 | +--- |
| 5 | + |
| 6 | +Static is one of the [non-access modifier](/2015/05/22/access-control.html) which has a huge role in Java. It can be used |
| 7 | +with both variables and methods. It is used when we want some variable or method not to be a part of any specific object |
| 8 | +of a class rather common for all objects of the class. |
| 9 | + |
| 10 | +For example, keeping count of all the instances created for a particular class we can make the count variable `static` or |
| 11 | +when we have a method which returns the same result irrespective of the instance invoking it like `getRandom()` returning |
| 12 | +any random number or `getMax(int x, int y)` returning the larger number between `x` and `y` we can make the methods `static`. |
| 13 | + |
| 14 | +### Ways to access static variables/methods |
| 15 | + |
| 16 | +As static variable/methods doesn't belong to any particular object of a class, you need not create any object to access |
| 17 | +static variable/method. You can access directly with the help of classname and dot `'.'` operator but you can also access |
| 18 | +normally like any other instance variable/method i.e, via object reference and dot `'.'` operator. See below: |
| 19 | + |
| 20 | +{% highlight java linenos %} |
| 21 | +class Frog { |
| 22 | + |
| 23 | + static int frogCount = 0; // Declare and initialize |
| 24 | + // static variable |
| 25 | + int frogSize = 0; |
| 26 | + |
| 27 | + public Frog() { |
| 28 | + frogCount += 1; // Modify the value in the constructor |
| 29 | + } |
| 30 | + |
| 31 | + public static int getFrogCount() { |
| 32 | + return frogCount; |
| 33 | + } |
| 34 | + |
| 35 | + public int getFrogSize() { |
| 36 | + return frogSize; |
| 37 | + } |
| 38 | + |
| 39 | + public static void main(String[] args) { |
| 40 | + Frog f = new Frog(); |
| 41 | + System.out.println(f.getFrogSize()); // Access instance |
| 42 | + // method via object reference f |
| 43 | + |
| 44 | + System.out.println(Frog.frogCount); // Access static |
| 45 | + // variable via class |
| 46 | + |
| 47 | + System.out.println(f.frogCount); // Access static |
| 48 | + // variable via object reference f |
| 49 | + |
| 50 | + System.out.println(Frog.getFrogCount()); // Access static |
| 51 | + // method via class |
| 52 | + |
| 53 | + System.out.println(f.getFrogCount()); // Access static |
| 54 | + // method via object reference f |
| 55 | + } |
| 56 | +} |
| 57 | +{% endhighlight %} |
| 58 | + |
| 59 | +### Some points to remember here |
| 60 | + |
| 61 | +1. Static method __cannot access__ a instance(non-static) variable. |
| 62 | +{% highlight java linenos %} |
| 63 | + |
| 64 | +{% endhighlight %} |
| 65 | + |
| 66 | +2. Static method __cannot access__ a instance method. |
| 67 | +{% highlight java linenos %} |
| 68 | + |
| 69 | +{% endhighlight %} |
| 70 | + |
| 71 | +3. Static method __can access__ a static variable or static method. |
| 72 | + |
| 73 | +4. Static methods __cannot be overridden__. This is an important point. Consider the below program to understand: |
| 74 | +{% highlight java linenos %} |
| 75 | +class Animal { |
| 76 | + static void doStuff() { |
| 77 | + System.out.print("a "); |
| 78 | + } |
| 79 | +} |
| 80 | + |
| 81 | +class Dog extends Animal { |
| 82 | + |
| 83 | + // it's a redefinition, |
| 84 | + // not an override |
| 85 | + static void doStuff() { |
| 86 | + System.out.print("d "); |
| 87 | + } |
| 88 | + |
| 89 | + public static void main(String[] args) { |
| 90 | + Animal[] a = {new Animal(), new Dog(), new Animal()}; |
| 91 | + for (int x = 0; x < a.length; x++) |
| 92 | + a[x].doStuff(); |
| 93 | + } |
| 94 | +} |
| 95 | +{% endhighlight %} |
| 96 | + |
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