From db5ccec21ceb6b72655b8957275bd5907f83712a Mon Sep 17 00:00:00 2001 From: pythonbond <72248280+pythonbond@users.noreply.github.com> Date: Mon, 18 Oct 2021 20:16:43 +0530 Subject: [PATCH] Revert "Update main.py" --- main.py | 21 +-------------------- 1 file changed, 1 insertion(+), 20 deletions(-) diff --git a/main.py b/main.py index 9037633..7dbb5d8 100644 --- a/main.py +++ b/main.py @@ -65,26 +65,7 @@ def draw_window(red, yellow, red_bullets, yellow_bullets, red_health, yellow_hea pygame.display.update() -def yellow_handle_movement(keys_pressed, yellow): - if keys_pressed[pygame.K_a] and yellow.x - VEL > 0: # LEFT - yellow.x -= VEL - if keys_pressed[pygame.K_d] and yellow.x + VEL + yellow.width < BORDER.x: # RIGHT - yellow.x += VEL - if keys_pressed[pygame.K_w] and yellow.y - VEL > 0: # UP - yellow.y -= VEL - if keys_pressed[pygame.K_s] and yellow.y + VEL + yellow.height < HEIGHT - 15: # DOWN - yellow.y += VEL - - -def red_handle_movement(keys_pressed, red): - if keys_pressed[pygame.K_LEFT] and red.x - VEL > BORDER.x + BORDER.width: # LEFT - red.x -= VEL - if keys_pressed[pygame.K_RIGHT] and red.x + VEL + red.width < WIDTH: # RIGHT - red.x += VEL - if keys_pressed[pygame.K_UP] and red.y - VEL > 0: # UP - red.y -= VEL - if keys_pressed[pygame.K_DOWN] and red.y + VEL + red.height < HEIGHT - 15: # DOWN - red.y += VEL +