-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathcurses.html
More file actions
721 lines (689 loc) · 57.9 KB
/
curses.html
File metadata and controls
721 lines (689 loc) · 57.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="zh_TW">
<head>
<meta http-equiv="X-UA-Compatible" content="IE=Edge" />
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Curses Programming with Python — Python 3.7.0 說明文件</title>
<link rel="stylesheet" href="../_static/pydoctheme.css" type="text/css" />
<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
<script type="text/javascript" id="documentation_options" data-url_root="../" src="../_static/documentation_options.js"></script>
<script type="text/javascript" src="../_static/jquery.js"></script>
<script type="text/javascript" src="../_static/underscore.js"></script>
<script type="text/javascript" src="../_static/doctools.js"></script>
<script type="text/javascript" src="../_static/translations.js"></script>
<script type="text/javascript" src="../_static/sidebar.js"></script>
<link rel="search" type="application/opensearchdescription+xml"
title="在 Python 3.7.0 說明文件 中搜尋"
href="../_static/opensearch.xml"/>
<link rel="author" title="關於這些文件" href="../about.html" />
<link rel="index" title="索引" href="../genindex.html" />
<link rel="search" title="搜尋" href="../search.html" />
<link rel="copyright" title="Copyright" href="../copyright.html" />
<link rel="next" title="修飾器 HowTo 指南" href="descriptor.html" />
<link rel="prev" title="遷移延伸模組到 Python 3" href="cporting.html" />
<link rel="shortcut icon" type="image/png" href="../_static/py.png" />
<link rel="canonical" href="https://docs.python.org/3/howto/curses.html" />
<script type="text/javascript" src="../_static/copybutton.js"></script>
<script type="text/javascript" src="../_static/switchers.js"></script>
</head><body>
<div class="related" role="navigation" aria-label="related navigation">
<h3>瀏覽</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="../genindex.html" title="General Index"
accesskey="I">索引</a></li>
<li class="right" >
<a href="../py-modindex.html" title="Python 模組索引"
>模組</a> |</li>
<li class="right" >
<a href="descriptor.html" title="修飾器 HowTo 指南"
accesskey="N">下一頁</a> |</li>
<li class="right" >
<a href="cporting.html" title="遷移延伸模組到 Python 3"
accesskey="P">上一頁</a> |</li>
<li><img src="../_static/py.png" alt=""
style="vertical-align: middle; margin-top: -1px"/></li>
<li><a href="https://www.python.org/">Python</a> »</li>
<li>
<span class="language_switcher_placeholder">zh_TW</span>
<span class="version_switcher_placeholder">3.7.0</span>
<a href="../index.html">Documentation </a> »
</li>
<li class="nav-item nav-item-1"><a href="index.html" accesskey="U">Python HOWTOs</a> »</li>
<li class="right">
<div class="inline-search" style="display: none" role="search">
<form class="inline-search" action="../search.html" method="get">
<input placeholder="Quick search" type="text" name="q" />
<input type="submit" value="Go" />
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
</form>
</div>
<script type="text/javascript">$('.inline-search').show(0);</script>
|
</li>
</ul>
</div>
<div class="document">
<div class="documentwrapper">
<div class="bodywrapper">
<div class="body" role="main">
<div class="section" id="curses-programming-with-python">
<span id="curses-howto"></span><h1>Curses Programming with Python<a class="headerlink" href="#curses-programming-with-python" title="本標題的永久連結">¶</a></h1>
<table class="docutils field-list" frame="void" rules="none">
<col class="field-name" />
<col class="field-body" />
<tbody valign="top">
<tr class="field-odd field"><th class="field-name">Author:</th><td class="field-body">A.M. Kuchling, Eric S. Raymond</td>
</tr>
<tr class="field-even field"><th class="field-name">Release:</th><td class="field-body">2.04</td>
</tr>
</tbody>
</table>
<div class="topic">
<p class="topic-title first">Abstract</p>
<p>This document describes how to use the <a class="reference internal" href="../library/curses.html#module-curses" title="curses: An interface to the curses library, providing portable terminal handling. (Unix)"><code class="xref py py-mod docutils literal notranslate"><span class="pre">curses</span></code></a> extension
module to control text-mode displays.</p>
</div>
<div class="section" id="what-is-curses">
<h2>What is curses?<a class="headerlink" href="#what-is-curses" title="本標題的永久連結">¶</a></h2>
<p>The curses library supplies a terminal-independent screen-painting and
keyboard-handling facility for text-based terminals; such terminals
include VT100s, the Linux console, and the simulated terminal provided
by various programs. Display terminals support various control codes
to perform common operations such as moving the cursor, scrolling the
screen, and erasing areas. Different terminals use widely differing
codes, and often have their own minor quirks.</p>
<p>In a world of graphical displays, one might ask 「why bother」? It’s
true that character-cell display terminals are an obsolete technology,
but there are niches in which being able to do fancy things with them
are still valuable. One niche is on small-footprint or embedded
Unixes that don’t run an X server. Another is tools such as OS
installers and kernel configurators that may have to run before any
graphical support is available.</p>
<p>The curses library provides fairly basic functionality, providing the
programmer with an abstraction of a display containing multiple
non-overlapping windows of text. The contents of a window can be
changed in various ways—adding text, erasing it, changing its
appearance—and the curses library will figure out what control codes
need to be sent to the terminal to produce the right output. curses
doesn’t provide many user-interface concepts such as buttons, checkboxes,
or dialogs; if you need such features, consider a user interface library such as
<a class="reference external" href="https://pypi.org/project/urwid/">Urwid</a>.</p>
<p>The curses library was originally written for BSD Unix; the later System V
versions of Unix from AT&T added many enhancements and new functions. BSD curses
is no longer maintained, having been replaced by ncurses, which is an
open-source implementation of the AT&T interface. If you’re using an
open-source Unix such as Linux or FreeBSD, your system almost certainly uses
ncurses. Since most current commercial Unix versions are based on System V
code, all the functions described here will probably be available. The older
versions of curses carried by some proprietary Unixes may not support
everything, though.</p>
<p>The Windows version of Python doesn’t include the <a class="reference internal" href="../library/curses.html#module-curses" title="curses: An interface to the curses library, providing portable terminal handling. (Unix)"><code class="xref py py-mod docutils literal notranslate"><span class="pre">curses</span></code></a>
module. A ported version called <a class="reference external" href="https://pypi.org/project/UniCurses">UniCurses</a> is available. You could
also try <a class="reference external" href="http://effbot.org/zone/console-index.htm">the Console module</a>
written by Fredrik Lundh, which doesn’t
use the same API as curses but provides cursor-addressable text output
and full support for mouse and keyboard input.</p>
<div class="section" id="the-python-curses-module">
<h3>The Python curses module<a class="headerlink" href="#the-python-curses-module" title="本標題的永久連結">¶</a></h3>
<p>The Python module is a fairly simple wrapper over the C functions provided by
curses; if you’re already familiar with curses programming in C, it’s really
easy to transfer that knowledge to Python. The biggest difference is that the
Python interface makes things simpler by merging different C functions such as
<code class="xref c c-func docutils literal notranslate"><span class="pre">addstr()</span></code>, <code class="xref c c-func docutils literal notranslate"><span class="pre">mvaddstr()</span></code>, and <code class="xref c c-func docutils literal notranslate"><span class="pre">mvwaddstr()</span></code> into a single
<a class="reference internal" href="../library/curses.html#curses.window.addstr" title="curses.window.addstr"><code class="xref py py-meth docutils literal notranslate"><span class="pre">addstr()</span></code></a> method. You’ll see this covered in more
detail later.</p>
<p>This HOWTO is an introduction to writing text-mode programs with curses
and Python. It doesn’t attempt to be a complete guide to the curses API; for
that, see the Python library guide’s section on ncurses, and the C manual pages
for ncurses. It will, however, give you the basic ideas.</p>
</div>
</div>
<div class="section" id="starting-and-ending-a-curses-application">
<h2>Starting and ending a curses application<a class="headerlink" href="#starting-and-ending-a-curses-application" title="本標題的永久連結">¶</a></h2>
<p>Before doing anything, curses must be initialized. This is done by
calling the <a class="reference internal" href="../library/curses.html#curses.initscr" title="curses.initscr"><code class="xref py py-func docutils literal notranslate"><span class="pre">initscr()</span></code></a> function, which will determine the
terminal type, send any required setup codes to the terminal, and
create various internal data structures. If successful,
<code class="xref py py-func docutils literal notranslate"><span class="pre">initscr()</span></code> returns a window object representing the entire
screen; this is usually called <code class="docutils literal notranslate"><span class="pre">stdscr</span></code> after the name of the
corresponding C variable.</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="kn">import</span> <span class="nn">curses</span>
<span class="n">stdscr</span> <span class="o">=</span> <span class="n">curses</span><span class="o">.</span><span class="n">initscr</span><span class="p">()</span>
</pre></div>
</div>
<p>Usually curses applications turn off automatic echoing of keys to the
screen, in order to be able to read keys and only display them under
certain circumstances. This requires calling the
<a class="reference internal" href="../library/curses.html#curses.noecho" title="curses.noecho"><code class="xref py py-func docutils literal notranslate"><span class="pre">noecho()</span></code></a> function.</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">curses</span><span class="o">.</span><span class="n">noecho</span><span class="p">()</span>
</pre></div>
</div>
<p>Applications will also commonly need to react to keys instantly,
without requiring the Enter key to be pressed; this is called cbreak
mode, as opposed to the usual buffered input mode.</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">curses</span><span class="o">.</span><span class="n">cbreak</span><span class="p">()</span>
</pre></div>
</div>
<p>Terminals usually return special keys, such as the cursor keys or navigation
keys such as Page Up and Home, as a multibyte escape sequence. While you could
write your application to expect such sequences and process them accordingly,
curses can do it for you, returning a special value such as
<code class="xref py py-const docutils literal notranslate"><span class="pre">curses.KEY_LEFT</span></code>. To get curses to do the job, you’ll have to enable
keypad mode.</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">stdscr</span><span class="o">.</span><span class="n">keypad</span><span class="p">(</span><span class="kc">True</span><span class="p">)</span>
</pre></div>
</div>
<p>Terminating a curses application is much easier than starting one. You’ll need
to call:</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">curses</span><span class="o">.</span><span class="n">nocbreak</span><span class="p">()</span>
<span class="n">stdscr</span><span class="o">.</span><span class="n">keypad</span><span class="p">(</span><span class="kc">False</span><span class="p">)</span>
<span class="n">curses</span><span class="o">.</span><span class="n">echo</span><span class="p">()</span>
</pre></div>
</div>
<p>to reverse the curses-friendly terminal settings. Then call the
<a class="reference internal" href="../library/curses.html#curses.endwin" title="curses.endwin"><code class="xref py py-func docutils literal notranslate"><span class="pre">endwin()</span></code></a> function to restore the terminal to its original
operating mode.</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">curses</span><span class="o">.</span><span class="n">endwin</span><span class="p">()</span>
</pre></div>
</div>
<p>A common problem when debugging a curses application is to get your terminal
messed up when the application dies without restoring the terminal to its
previous state. In Python this commonly happens when your code is buggy and
raises an uncaught exception. Keys are no longer echoed to the screen when
you type them, for example, which makes using the shell difficult.</p>
<p>In Python you can avoid these complications and make debugging much easier by
importing the <a class="reference internal" href="../library/curses.html#curses.wrapper" title="curses.wrapper"><code class="xref py py-func docutils literal notranslate"><span class="pre">curses.wrapper()</span></code></a> function and using it like this:</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">curses</span> <span class="k">import</span> <span class="n">wrapper</span>
<span class="k">def</span> <span class="nf">main</span><span class="p">(</span><span class="n">stdscr</span><span class="p">):</span>
<span class="c1"># Clear screen</span>
<span class="n">stdscr</span><span class="o">.</span><span class="n">clear</span><span class="p">()</span>
<span class="c1"># This raises ZeroDivisionError when i == 10.</span>
<span class="k">for</span> <span class="n">i</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">11</span><span class="p">):</span>
<span class="n">v</span> <span class="o">=</span> <span class="n">i</span><span class="o">-</span><span class="mi">10</span>
<span class="n">stdscr</span><span class="o">.</span><span class="n">addstr</span><span class="p">(</span><span class="n">i</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="s1">'10 divided by </span><span class="si">{}</span><span class="s1"> is </span><span class="si">{}</span><span class="s1">'</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">v</span><span class="p">,</span> <span class="mi">10</span><span class="o">/</span><span class="n">v</span><span class="p">))</span>
<span class="n">stdscr</span><span class="o">.</span><span class="n">refresh</span><span class="p">()</span>
<span class="n">stdscr</span><span class="o">.</span><span class="n">getkey</span><span class="p">()</span>
<span class="n">wrapper</span><span class="p">(</span><span class="n">main</span><span class="p">)</span>
</pre></div>
</div>
<p>The <a class="reference internal" href="../library/curses.html#curses.wrapper" title="curses.wrapper"><code class="xref py py-func docutils literal notranslate"><span class="pre">wrapper()</span></code></a> function takes a callable object and does the
initializations described above, also initializing colors if color
support is present. <code class="xref py py-func docutils literal notranslate"><span class="pre">wrapper()</span></code> then runs your provided callable.
Once the callable returns, <code class="xref py py-func docutils literal notranslate"><span class="pre">wrapper()</span></code> will restore the original
state of the terminal. The callable is called inside a
<a class="reference internal" href="../reference/compound_stmts.html#try"><code class="xref std std-keyword docutils literal notranslate"><span class="pre">try</span></code></a>…<a class="reference internal" href="../reference/compound_stmts.html#except"><code class="xref std std-keyword docutils literal notranslate"><span class="pre">except</span></code></a> that catches exceptions, restores
the state of the terminal, and then re-raises the exception. Therefore
your terminal won’t be left in a funny state on exception and you’ll be
able to read the exception’s message and traceback.</p>
</div>
<div class="section" id="windows-and-pads">
<h2>Windows and Pads<a class="headerlink" href="#windows-and-pads" title="本標題的永久連結">¶</a></h2>
<p>Windows are the basic abstraction in curses. A window object represents a
rectangular area of the screen, and supports methods to display text,
erase it, allow the user to input strings, and so forth.</p>
<p>The <code class="docutils literal notranslate"><span class="pre">stdscr</span></code> object returned by the <a class="reference internal" href="../library/curses.html#curses.initscr" title="curses.initscr"><code class="xref py py-func docutils literal notranslate"><span class="pre">initscr()</span></code></a> function is a
window object that covers the entire screen. Many programs may need
only this single window, but you might wish to divide the screen into
smaller windows, in order to redraw or clear them separately. The
<a class="reference internal" href="../library/curses.html#curses.newwin" title="curses.newwin"><code class="xref py py-func docutils literal notranslate"><span class="pre">newwin()</span></code></a> function creates a new window of a given size,
returning the new window object.</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">begin_x</span> <span class="o">=</span> <span class="mi">20</span><span class="p">;</span> <span class="n">begin_y</span> <span class="o">=</span> <span class="mi">7</span>
<span class="n">height</span> <span class="o">=</span> <span class="mi">5</span><span class="p">;</span> <span class="n">width</span> <span class="o">=</span> <span class="mi">40</span>
<span class="n">win</span> <span class="o">=</span> <span class="n">curses</span><span class="o">.</span><span class="n">newwin</span><span class="p">(</span><span class="n">height</span><span class="p">,</span> <span class="n">width</span><span class="p">,</span> <span class="n">begin_y</span><span class="p">,</span> <span class="n">begin_x</span><span class="p">)</span>
</pre></div>
</div>
<p>Note that the coordinate system used in curses is unusual.
Coordinates are always passed in the order <em>y,x</em>, and the top-left
corner of a window is coordinate (0,0). This breaks the normal
convention for handling coordinates where the <em>x</em> coordinate comes
first. This is an unfortunate difference from most other computer
applications, but it’s been part of curses since it was first written,
and it’s too late to change things now.</p>
<p>Your application can determine the size of the screen by using the
<code class="xref py py-data docutils literal notranslate"><span class="pre">curses.LINES</span></code> and <code class="xref py py-data docutils literal notranslate"><span class="pre">curses.COLS</span></code> variables to obtain the <em>y</em> and
<em>x</em> sizes. Legal coordinates will then extend from <code class="docutils literal notranslate"><span class="pre">(0,0)</span></code> to
<code class="docutils literal notranslate"><span class="pre">(curses.LINES</span> <span class="pre">-</span> <span class="pre">1,</span> <span class="pre">curses.COLS</span> <span class="pre">-</span> <span class="pre">1)</span></code>.</p>
<p>When you call a method to display or erase text, the effect doesn’t
immediately show up on the display. Instead you must call the
<a class="reference internal" href="../library/curses.html#curses.window.refresh" title="curses.window.refresh"><code class="xref py py-meth docutils literal notranslate"><span class="pre">refresh()</span></code></a> method of window objects to update the
screen.</p>
<p>This is because curses was originally written with slow 300-baud
terminal connections in mind; with these terminals, minimizing the
time required to redraw the screen was very important. Instead curses
accumulates changes to the screen and displays them in the most
efficient manner when you call <code class="xref py py-meth docutils literal notranslate"><span class="pre">refresh()</span></code>. For example, if your
program displays some text in a window and then clears the window,
there’s no need to send the original text because they’re never
visible.</p>
<p>In practice, explicitly telling curses to redraw a window doesn’t
really complicate programming with curses much. Most programs go into a flurry
of activity, and then pause waiting for a keypress or some other action on the
part of the user. All you have to do is to be sure that the screen has been
redrawn before pausing to wait for user input, by first calling
<code class="docutils literal notranslate"><span class="pre">stdscr.refresh()</span></code> or the <code class="xref py py-meth docutils literal notranslate"><span class="pre">refresh()</span></code> method of some other relevant
window.</p>
<p>A pad is a special case of a window; it can be larger than the actual display
screen, and only a portion of the pad displayed at a time. Creating a pad
requires the pad’s height and width, while refreshing a pad requires giving the
coordinates of the on-screen area where a subsection of the pad will be
displayed.</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">pad</span> <span class="o">=</span> <span class="n">curses</span><span class="o">.</span><span class="n">newpad</span><span class="p">(</span><span class="mi">100</span><span class="p">,</span> <span class="mi">100</span><span class="p">)</span>
<span class="c1"># These loops fill the pad with letters; addch() is</span>
<span class="c1"># explained in the next section</span>
<span class="k">for</span> <span class="n">y</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">99</span><span class="p">):</span>
<span class="k">for</span> <span class="n">x</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">99</span><span class="p">):</span>
<span class="n">pad</span><span class="o">.</span><span class="n">addch</span><span class="p">(</span><span class="n">y</span><span class="p">,</span><span class="n">x</span><span class="p">,</span> <span class="nb">ord</span><span class="p">(</span><span class="s1">'a'</span><span class="p">)</span> <span class="o">+</span> <span class="p">(</span><span class="n">x</span><span class="o">*</span><span class="n">x</span><span class="o">+</span><span class="n">y</span><span class="o">*</span><span class="n">y</span><span class="p">)</span> <span class="o">%</span> <span class="mi">26</span><span class="p">)</span>
<span class="c1"># Displays a section of the pad in the middle of the screen.</span>
<span class="c1"># (0,0) : coordinate of upper-left corner of pad area to display.</span>
<span class="c1"># (5,5) : coordinate of upper-left corner of window area to be filled</span>
<span class="c1"># with pad content.</span>
<span class="c1"># (20, 75) : coordinate of lower-right corner of window area to be</span>
<span class="c1"># : filled with pad content.</span>
<span class="n">pad</span><span class="o">.</span><span class="n">refresh</span><span class="p">(</span> <span class="mi">0</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span> <span class="mi">5</span><span class="p">,</span><span class="mi">5</span><span class="p">,</span> <span class="mi">20</span><span class="p">,</span><span class="mi">75</span><span class="p">)</span>
</pre></div>
</div>
<p>The <code class="xref py py-meth docutils literal notranslate"><span class="pre">refresh()</span></code> call displays a section of the pad in the rectangle
extending from coordinate (5,5) to coordinate (20,75) on the screen; the upper
left corner of the displayed section is coordinate (0,0) on the pad. Beyond
that difference, pads are exactly like ordinary windows and support the same
methods.</p>
<p>If you have multiple windows and pads on screen there is a more
efficient way to update the screen and prevent annoying screen flicker
as each part of the screen gets updated. <code class="xref py py-meth docutils literal notranslate"><span class="pre">refresh()</span></code> actually
does two things:</p>
<ol class="arabic simple">
<li>Calls the <a class="reference internal" href="../library/curses.html#curses.window.noutrefresh" title="curses.window.noutrefresh"><code class="xref py py-meth docutils literal notranslate"><span class="pre">noutrefresh()</span></code></a> method of each window
to update an underlying data structure representing the desired
state of the screen.</li>
<li>Calls the function <a class="reference internal" href="../library/curses.html#curses.doupdate" title="curses.doupdate"><code class="xref py py-func docutils literal notranslate"><span class="pre">doupdate()</span></code></a> function to change the
physical screen to match the desired state recorded in the data structure.</li>
</ol>
<p>Instead you can call <code class="xref py py-meth docutils literal notranslate"><span class="pre">noutrefresh()</span></code> on a number of windows to
update the data structure, and then call <code class="xref py py-func docutils literal notranslate"><span class="pre">doupdate()</span></code> to update
the screen.</p>
</div>
<div class="section" id="displaying-text">
<h2>Displaying Text<a class="headerlink" href="#displaying-text" title="本標題的永久連結">¶</a></h2>
<p>From a C programmer’s point of view, curses may sometimes look like a
twisty maze of functions, all subtly different. For example,
<code class="xref c c-func docutils literal notranslate"><span class="pre">addstr()</span></code> displays a string at the current cursor location in
the <code class="docutils literal notranslate"><span class="pre">stdscr</span></code> window, while <code class="xref c c-func docutils literal notranslate"><span class="pre">mvaddstr()</span></code> moves to a given y,x
coordinate first before displaying the string. <code class="xref c c-func docutils literal notranslate"><span class="pre">waddstr()</span></code> is just
like <code class="xref c c-func docutils literal notranslate"><span class="pre">addstr()</span></code>, but allows specifying a window to use instead of
using <code class="docutils literal notranslate"><span class="pre">stdscr</span></code> by default. <code class="xref c c-func docutils literal notranslate"><span class="pre">mvwaddstr()</span></code> allows specifying both
a window and a coordinate.</p>
<p>Fortunately the Python interface hides all these details. <code class="docutils literal notranslate"><span class="pre">stdscr</span></code>
is a window object like any other, and methods such as
<a class="reference internal" href="../library/curses.html#curses.window.addstr" title="curses.window.addstr"><code class="xref py py-meth docutils literal notranslate"><span class="pre">addstr()</span></code></a> accept multiple argument forms. Usually there
are four different forms.</p>
<table border="1" class="docutils">
<colgroup>
<col width="41%" />
<col width="59%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd"><th class="head">Form</th>
<th class="head">描述</th>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even"><td><em>str</em> or <em>ch</em></td>
<td>Display the string <em>str</em> or character <em>ch</em> at
the current position</td>
</tr>
<tr class="row-odd"><td><em>str</em> or <em>ch</em>, <em>attr</em></td>
<td>Display the string <em>str</em> or character <em>ch</em>,
using attribute <em>attr</em> at the current
position</td>
</tr>
<tr class="row-even"><td><em>y</em>, <em>x</em>, <em>str</em> or <em>ch</em></td>
<td>Move to position <em>y,x</em> within the window, and
display <em>str</em> or <em>ch</em></td>
</tr>
<tr class="row-odd"><td><em>y</em>, <em>x</em>, <em>str</em> or <em>ch</em>, <em>attr</em></td>
<td>Move to position <em>y,x</em> within the window, and
display <em>str</em> or <em>ch</em>, using attribute <em>attr</em></td>
</tr>
</tbody>
</table>
<p>Attributes allow displaying text in highlighted forms such as boldface,
underline, reverse code, or in color. They’ll be explained in more detail in
the next subsection.</p>
<p>The <a class="reference internal" href="../library/curses.html#curses.window.addstr" title="curses.window.addstr"><code class="xref py py-meth docutils literal notranslate"><span class="pre">addstr()</span></code></a> method takes a Python string or
bytestring as the value to be displayed. The contents of bytestrings
are sent to the terminal as-is. Strings are encoded to bytes using
the value of the window’s <code class="xref py py-attr docutils literal notranslate"><span class="pre">encoding</span></code> attribute; this defaults to
the default system encoding as returned by
<a class="reference internal" href="../library/locale.html#locale.getpreferredencoding" title="locale.getpreferredencoding"><code class="xref py py-func docutils literal notranslate"><span class="pre">locale.getpreferredencoding()</span></code></a>.</p>
<p>The <a class="reference internal" href="../library/curses.html#curses.window.addch" title="curses.window.addch"><code class="xref py py-meth docutils literal notranslate"><span class="pre">addch()</span></code></a> methods take a character, which can be
either a string of length 1, a bytestring of length 1, or an integer.</p>
<p>Constants are provided for extension characters; these constants are
integers greater than 255. For example, <code class="xref py py-const docutils literal notranslate"><span class="pre">ACS_PLMINUS</span></code> is a +/-
symbol, and <code class="xref py py-const docutils literal notranslate"><span class="pre">ACS_ULCORNER</span></code> is the upper left corner of a box
(handy for drawing borders). You can also use the appropriate Unicode
character.</p>
<p>Windows remember where the cursor was left after the last operation, so if you
leave out the <em>y,x</em> coordinates, the string or character will be displayed
wherever the last operation left off. You can also move the cursor with the
<code class="docutils literal notranslate"><span class="pre">move(y,x)</span></code> method. Because some terminals always display a flashing cursor,
you may want to ensure that the cursor is positioned in some location where it
won’t be distracting; it can be confusing to have the cursor blinking at some
apparently random location.</p>
<p>If your application doesn’t need a blinking cursor at all, you can
call <code class="docutils literal notranslate"><span class="pre">curs_set(False)</span></code> to make it invisible. For compatibility
with older curses versions, there’s a <code class="docutils literal notranslate"><span class="pre">leaveok(bool)</span></code> function
that’s a synonym for <a class="reference internal" href="../library/curses.html#curses.curs_set" title="curses.curs_set"><code class="xref py py-func docutils literal notranslate"><span class="pre">curs_set()</span></code></a>. When <em>bool</em> is true, the
curses library will attempt to suppress the flashing cursor, and you
won’t need to worry about leaving it in odd locations.</p>
<div class="section" id="attributes-and-color">
<h3>Attributes and Color<a class="headerlink" href="#attributes-and-color" title="本標題的永久連結">¶</a></h3>
<p>Characters can be displayed in different ways. Status lines in a text-based
application are commonly shown in reverse video, or a text viewer may need to
highlight certain words. curses supports this by allowing you to specify an
attribute for each cell on the screen.</p>
<p>An attribute is an integer, each bit representing a different
attribute. You can try to display text with multiple attribute bits
set, but curses doesn’t guarantee that all the possible combinations
are available, or that they’re all visually distinct. That depends on
the ability of the terminal being used, so it’s safest to stick to the
most commonly available attributes, listed here.</p>
<table border="1" class="docutils">
<colgroup>
<col width="37%" />
<col width="63%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd"><th class="head">Attribute</th>
<th class="head">描述</th>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even"><td><code class="xref py py-const docutils literal notranslate"><span class="pre">A_BLINK</span></code></td>
<td>Blinking text</td>
</tr>
<tr class="row-odd"><td><code class="xref py py-const docutils literal notranslate"><span class="pre">A_BOLD</span></code></td>
<td>Extra bright or bold text</td>
</tr>
<tr class="row-even"><td><code class="xref py py-const docutils literal notranslate"><span class="pre">A_DIM</span></code></td>
<td>Half bright text</td>
</tr>
<tr class="row-odd"><td><code class="xref py py-const docutils literal notranslate"><span class="pre">A_REVERSE</span></code></td>
<td>Reverse-video text</td>
</tr>
<tr class="row-even"><td><code class="xref py py-const docutils literal notranslate"><span class="pre">A_STANDOUT</span></code></td>
<td>The best highlighting mode available</td>
</tr>
<tr class="row-odd"><td><code class="xref py py-const docutils literal notranslate"><span class="pre">A_UNDERLINE</span></code></td>
<td>Underlined text</td>
</tr>
</tbody>
</table>
<p>So, to display a reverse-video status line on the top line of the screen, you
could code:</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">stdscr</span><span class="o">.</span><span class="n">addstr</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="s2">"Current mode: Typing mode"</span><span class="p">,</span>
<span class="n">curses</span><span class="o">.</span><span class="n">A_REVERSE</span><span class="p">)</span>
<span class="n">stdscr</span><span class="o">.</span><span class="n">refresh</span><span class="p">()</span>
</pre></div>
</div>
<p>The curses library also supports color on those terminals that provide it. The
most common such terminal is probably the Linux console, followed by color
xterms.</p>
<p>To use color, you must call the <a class="reference internal" href="../library/curses.html#curses.start_color" title="curses.start_color"><code class="xref py py-func docutils literal notranslate"><span class="pre">start_color()</span></code></a> function soon
after calling <a class="reference internal" href="../library/curses.html#curses.initscr" title="curses.initscr"><code class="xref py py-func docutils literal notranslate"><span class="pre">initscr()</span></code></a>, to initialize the default color set
(the <a class="reference internal" href="../library/curses.html#curses.wrapper" title="curses.wrapper"><code class="xref py py-func docutils literal notranslate"><span class="pre">curses.wrapper()</span></code></a> function does this automatically). Once that’s
done, the <a class="reference internal" href="../library/curses.html#curses.has_colors" title="curses.has_colors"><code class="xref py py-func docutils literal notranslate"><span class="pre">has_colors()</span></code></a> function returns TRUE if the terminal
in use can
actually display color. (Note: curses uses the American spelling 『color』,
instead of the Canadian/British spelling 『colour』. If you’re used to the
British spelling, you’ll have to resign yourself to misspelling it for the sake
of these functions.)</p>
<p>The curses library maintains a finite number of color pairs, containing a
foreground (or text) color and a background color. You can get the attribute
value corresponding to a color pair with the <a class="reference internal" href="../library/curses.html#curses.color_pair" title="curses.color_pair"><code class="xref py py-func docutils literal notranslate"><span class="pre">color_pair()</span></code></a>
function; this can be bitwise-OR’ed with other attributes such as
<code class="xref py py-const docutils literal notranslate"><span class="pre">A_REVERSE</span></code>, but again, such combinations are not guaranteed to work
on all terminals.</p>
<p>An example, which displays a line of text using color pair 1:</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">stdscr</span><span class="o">.</span><span class="n">addstr</span><span class="p">(</span><span class="s2">"Pretty text"</span><span class="p">,</span> <span class="n">curses</span><span class="o">.</span><span class="n">color_pair</span><span class="p">(</span><span class="mi">1</span><span class="p">))</span>
<span class="n">stdscr</span><span class="o">.</span><span class="n">refresh</span><span class="p">()</span>
</pre></div>
</div>
<p>As I said before, a color pair consists of a foreground and background color.
The <code class="docutils literal notranslate"><span class="pre">init_pair(n,</span> <span class="pre">f,</span> <span class="pre">b)</span></code> function changes the definition of color pair <em>n</em>, to
foreground color f and background color b. Color pair 0 is hard-wired to white
on black, and cannot be changed.</p>
<p>Colors are numbered, and <code class="xref py py-func docutils literal notranslate"><span class="pre">start_color()</span></code> initializes 8 basic
colors when it activates color mode. They are: 0:black, 1:red,
2:green, 3:yellow, 4:blue, 5:magenta, 6:cyan, and 7:white. The <a class="reference internal" href="../library/curses.html#module-curses" title="curses: An interface to the curses library, providing portable terminal handling. (Unix)"><code class="xref py py-mod docutils literal notranslate"><span class="pre">curses</span></code></a>
module defines named constants for each of these colors:
<code class="xref py py-const docutils literal notranslate"><span class="pre">curses.COLOR_BLACK</span></code>, <code class="xref py py-const docutils literal notranslate"><span class="pre">curses.COLOR_RED</span></code>, and so forth.</p>
<p>Let’s put all this together. To change color 1 to red text on a white
background, you would call:</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">curses</span><span class="o">.</span><span class="n">init_pair</span><span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="n">curses</span><span class="o">.</span><span class="n">COLOR_RED</span><span class="p">,</span> <span class="n">curses</span><span class="o">.</span><span class="n">COLOR_WHITE</span><span class="p">)</span>
</pre></div>
</div>
<p>When you change a color pair, any text already displayed using that color pair
will change to the new colors. You can also display new text in this color
with:</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">stdscr</span><span class="o">.</span><span class="n">addstr</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span> <span class="s2">"RED ALERT!"</span><span class="p">,</span> <span class="n">curses</span><span class="o">.</span><span class="n">color_pair</span><span class="p">(</span><span class="mi">1</span><span class="p">))</span>
</pre></div>
</div>
<p>Very fancy terminals can change the definitions of the actual colors to a given
RGB value. This lets you change color 1, which is usually red, to purple or
blue or any other color you like. Unfortunately, the Linux console doesn’t
support this, so I’m unable to try it out, and can’t provide any examples. You
can check if your terminal can do this by calling
<a class="reference internal" href="../library/curses.html#curses.can_change_color" title="curses.can_change_color"><code class="xref py py-func docutils literal notranslate"><span class="pre">can_change_color()</span></code></a>, which returns <code class="docutils literal notranslate"><span class="pre">True</span></code> if the capability is
there. If you’re lucky enough to have such a talented terminal, consult your
system’s man pages for more information.</p>
</div>
</div>
<div class="section" id="user-input">
<h2>User Input<a class="headerlink" href="#user-input" title="本標題的永久連結">¶</a></h2>
<p>The C curses library offers only very simple input mechanisms. Python’s
<a class="reference internal" href="../library/curses.html#module-curses" title="curses: An interface to the curses library, providing portable terminal handling. (Unix)"><code class="xref py py-mod docutils literal notranslate"><span class="pre">curses</span></code></a> module adds a basic text-input widget. (Other libraries
such as <a class="reference external" href="https://pypi.org/project/urwid/">Urwid</a> have more extensive
collections of widgets.)</p>
<p>There are two methods for getting input from a window:</p>
<ul class="simple">
<li><a class="reference internal" href="../library/curses.html#curses.window.getch" title="curses.window.getch"><code class="xref py py-meth docutils literal notranslate"><span class="pre">getch()</span></code></a> refreshes the screen and then waits for
the user to hit a key, displaying the key if <a class="reference internal" href="../library/curses.html#curses.echo" title="curses.echo"><code class="xref py py-func docutils literal notranslate"><span class="pre">echo()</span></code></a> has been
called earlier. You can optionally specify a coordinate to which
the cursor should be moved before pausing.</li>
<li><a class="reference internal" href="../library/curses.html#curses.window.getkey" title="curses.window.getkey"><code class="xref py py-meth docutils literal notranslate"><span class="pre">getkey()</span></code></a> does the same thing but converts the
integer to a string. Individual characters are returned as
1-character strings, and special keys such as function keys return
longer strings containing a key name such as <code class="docutils literal notranslate"><span class="pre">KEY_UP</span></code> or <code class="docutils literal notranslate"><span class="pre">^G</span></code>.</li>
</ul>
<p>It’s possible to not wait for the user using the
<a class="reference internal" href="../library/curses.html#curses.window.nodelay" title="curses.window.nodelay"><code class="xref py py-meth docutils literal notranslate"><span class="pre">nodelay()</span></code></a> window method. After <code class="docutils literal notranslate"><span class="pre">nodelay(True)</span></code>,
<code class="xref py py-meth docutils literal notranslate"><span class="pre">getch()</span></code> and <code class="xref py py-meth docutils literal notranslate"><span class="pre">getkey()</span></code> for the window become
non-blocking. To signal that no input is ready, <code class="xref py py-meth docutils literal notranslate"><span class="pre">getch()</span></code> returns
<code class="docutils literal notranslate"><span class="pre">curses.ERR</span></code> (a value of -1) and <code class="xref py py-meth docutils literal notranslate"><span class="pre">getkey()</span></code> raises an exception.
There’s also a <a class="reference internal" href="../library/curses.html#curses.halfdelay" title="curses.halfdelay"><code class="xref py py-func docutils literal notranslate"><span class="pre">halfdelay()</span></code></a> function, which can be used to (in
effect) set a timer on each <code class="xref py py-meth docutils literal notranslate"><span class="pre">getch()</span></code>; if no input becomes
available within a specified delay (measured in tenths of a second),
curses raises an exception.</p>
<p>The <code class="xref py py-meth docutils literal notranslate"><span class="pre">getch()</span></code> method returns an integer; if it’s between 0 and 255, it
represents the ASCII code of the key pressed. Values greater than 255 are
special keys such as Page Up, Home, or the cursor keys. You can compare the
value returned to constants such as <code class="xref py py-const docutils literal notranslate"><span class="pre">curses.KEY_PPAGE</span></code>,
<code class="xref py py-const docutils literal notranslate"><span class="pre">curses.KEY_HOME</span></code>, or <code class="xref py py-const docutils literal notranslate"><span class="pre">curses.KEY_LEFT</span></code>. The main loop of
your program may look something like this:</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="k">while</span> <span class="kc">True</span><span class="p">:</span>
<span class="n">c</span> <span class="o">=</span> <span class="n">stdscr</span><span class="o">.</span><span class="n">getch</span><span class="p">()</span>
<span class="k">if</span> <span class="n">c</span> <span class="o">==</span> <span class="nb">ord</span><span class="p">(</span><span class="s1">'p'</span><span class="p">):</span>
<span class="n">PrintDocument</span><span class="p">()</span>
<span class="k">elif</span> <span class="n">c</span> <span class="o">==</span> <span class="nb">ord</span><span class="p">(</span><span class="s1">'q'</span><span class="p">):</span>
<span class="k">break</span> <span class="c1"># Exit the while loop</span>
<span class="k">elif</span> <span class="n">c</span> <span class="o">==</span> <span class="n">curses</span><span class="o">.</span><span class="n">KEY_HOME</span><span class="p">:</span>
<span class="n">x</span> <span class="o">=</span> <span class="n">y</span> <span class="o">=</span> <span class="mi">0</span>
</pre></div>
</div>
<p>The <a class="reference internal" href="../library/curses.ascii.html#module-curses.ascii" title="curses.ascii: Constants and set-membership functions for ASCII characters."><code class="xref py py-mod docutils literal notranslate"><span class="pre">curses.ascii</span></code></a> module supplies ASCII class membership functions that
take either integer or 1-character string arguments; these may be useful in
writing more readable tests for such loops. It also supplies
conversion functions that take either integer or 1-character-string arguments
and return the same type. For example, <a class="reference internal" href="../library/curses.ascii.html#curses.ascii.ctrl" title="curses.ascii.ctrl"><code class="xref py py-func docutils literal notranslate"><span class="pre">curses.ascii.ctrl()</span></code></a> returns the
control character corresponding to its argument.</p>
<p>There’s also a method to retrieve an entire string,
<a class="reference internal" href="../library/curses.html#curses.window.getstr" title="curses.window.getstr"><code class="xref py py-meth docutils literal notranslate"><span class="pre">getstr()</span></code></a>. It isn’t used very often, because its
functionality is quite limited; the only editing keys available are
the backspace key and the Enter key, which terminates the string. It
can optionally be limited to a fixed number of characters.</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="n">curses</span><span class="o">.</span><span class="n">echo</span><span class="p">()</span> <span class="c1"># Enable echoing of characters</span>
<span class="c1"># Get a 15-character string, with the cursor on the top line</span>
<span class="n">s</span> <span class="o">=</span> <span class="n">stdscr</span><span class="o">.</span><span class="n">getstr</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span> <span class="mi">15</span><span class="p">)</span>
</pre></div>
</div>
<p>The <a class="reference internal" href="../library/curses.html#module-curses.textpad" title="curses.textpad: Emacs-like input editing in a curses window."><code class="xref py py-mod docutils literal notranslate"><span class="pre">curses.textpad</span></code></a> module supplies a text box that supports an
Emacs-like set of keybindings. Various methods of the
<a class="reference internal" href="../library/curses.html#curses.textpad.Textbox" title="curses.textpad.Textbox"><code class="xref py py-class docutils literal notranslate"><span class="pre">Textbox</span></code></a> class support editing with input
validation and gathering the edit results either with or without
trailing spaces. Here’s an example:</p>
<div class="highlight-python3 notranslate"><div class="highlight"><pre><span></span><span class="kn">import</span> <span class="nn">curses</span>
<span class="kn">from</span> <span class="nn">curses.textpad</span> <span class="k">import</span> <span class="n">Textbox</span><span class="p">,</span> <span class="n">rectangle</span>
<span class="k">def</span> <span class="nf">main</span><span class="p">(</span><span class="n">stdscr</span><span class="p">):</span>
<span class="n">stdscr</span><span class="o">.</span><span class="n">addstr</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="s2">"Enter IM message: (hit Ctrl-G to send)"</span><span class="p">)</span>
<span class="n">editwin</span> <span class="o">=</span> <span class="n">curses</span><span class="o">.</span><span class="n">newwin</span><span class="p">(</span><span class="mi">5</span><span class="p">,</span><span class="mi">30</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span><span class="mi">1</span><span class="p">)</span>
<span class="n">rectangle</span><span class="p">(</span><span class="n">stdscr</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span> <span class="mi">1</span><span class="o">+</span><span class="mi">5</span><span class="o">+</span><span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="o">+</span><span class="mi">30</span><span class="o">+</span><span class="mi">1</span><span class="p">)</span>
<span class="n">stdscr</span><span class="o">.</span><span class="n">refresh</span><span class="p">()</span>
<span class="n">box</span> <span class="o">=</span> <span class="n">Textbox</span><span class="p">(</span><span class="n">editwin</span><span class="p">)</span>
<span class="c1"># Let the user edit until Ctrl-G is struck.</span>
<span class="n">box</span><span class="o">.</span><span class="n">edit</span><span class="p">()</span>
<span class="c1"># Get resulting contents</span>
<span class="n">message</span> <span class="o">=</span> <span class="n">box</span><span class="o">.</span><span class="n">gather</span><span class="p">()</span>
</pre></div>
</div>
<p>See the library documentation on <a class="reference internal" href="../library/curses.html#module-curses.textpad" title="curses.textpad: Emacs-like input editing in a curses window."><code class="xref py py-mod docutils literal notranslate"><span class="pre">curses.textpad</span></code></a> for more details.</p>
</div>
<div class="section" id="for-more-information">
<h2>For More Information<a class="headerlink" href="#for-more-information" title="本標題的永久連結">¶</a></h2>
<p>This HOWTO doesn’t cover some advanced topics, such as reading the
contents of the screen or capturing mouse events from an xterm
instance, but the Python library page for the <a class="reference internal" href="../library/curses.html#module-curses" title="curses: An interface to the curses library, providing portable terminal handling. (Unix)"><code class="xref py py-mod docutils literal notranslate"><span class="pre">curses</span></code></a> module is now
reasonably complete. You should browse it next.</p>
<p>If you’re in doubt about the detailed behavior of the curses
functions, consult the manual pages for your curses implementation,
whether it’s ncurses or a proprietary Unix vendor’s. The manual pages
will document any quirks, and provide complete lists of all the
functions, attributes, and <code class="xref py py-const docutils literal notranslate"><span class="pre">ACS_*</span></code> characters available to
you.</p>
<p>Because the curses API is so large, some functions aren’t supported in
the Python interface. Often this isn’t because they’re difficult to
implement, but because no one has needed them yet. Also, Python
doesn’t yet support the menu library associated with ncurses.
Patches adding support for these would be welcome; see
<a class="reference external" href="https://devguide.python.org/">the Python Developer’s Guide</a> to
learn more about submitting patches to Python.</p>
<ul class="simple">
<li><a class="reference external" href="http://invisible-island.net/ncurses/ncurses-intro.html">Writing Programs with NCURSES</a>:
a lengthy tutorial for C programmers.</li>
<li><a class="reference external" href="https://linux.die.net/man/3/ncurses">The ncurses man page</a></li>
<li><a class="reference external" href="http://invisible-island.net/ncurses/ncurses.faq.html">The ncurses FAQ</a></li>
<li><a class="reference external" href="https://www.youtube.com/watch?v=eN1eZtjLEnU">「Use curses… don’t swear」</a>:
video of a PyCon 2013 talk on controlling terminals using curses or Urwid.</li>
<li><a class="reference external" href="http://www.pyvideo.org/video/1568/console-applications-with-urwid">「Console Applications with Urwid」</a>:
video of a PyCon CA 2012 talk demonstrating some applications written using
Urwid.</li>
</ul>
</div>
</div>
</div>
</div>
</div>
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
<div class="sphinxsidebarwrapper">
<h3><a href="../contents.html">目錄</a></h3>
<ul>
<li><a class="reference internal" href="#">Curses Programming with Python</a><ul>
<li><a class="reference internal" href="#what-is-curses">What is curses?</a><ul>
<li><a class="reference internal" href="#the-python-curses-module">The Python curses module</a></li>
</ul>
</li>
<li><a class="reference internal" href="#starting-and-ending-a-curses-application">Starting and ending a curses application</a></li>
<li><a class="reference internal" href="#windows-and-pads">Windows and Pads</a></li>
<li><a class="reference internal" href="#displaying-text">Displaying Text</a><ul>
<li><a class="reference internal" href="#attributes-and-color">Attributes and Color</a></li>
</ul>
</li>
<li><a class="reference internal" href="#user-input">User Input</a></li>
<li><a class="reference internal" href="#for-more-information">For More Information</a></li>
</ul>
</li>
</ul>
<h4>上個主題</h4>
<p class="topless"><a href="cporting.html"
title="上一章">遷移延伸模組到 Python 3</a></p>
<h4>下個主題</h4>
<p class="topless"><a href="descriptor.html"
title="下一章">修飾器 HowTo 指南</a></p>
<div role="note" aria-label="source link">
<h3>This Page</h3>
<ul class="this-page-menu">
<li><a href="../bugs.html">Report a Bug</a></li>
<li>
<a href="https://github.com/python/cpython/blob/3.7/Doc/howto/curses.rst"
rel="nofollow">Show Source
</a>
</li>
</ul>
</div>
</div>
</div>
<div class="clearer"></div>
</div>
<div class="related" role="navigation" aria-label="related navigation">
<h3>瀏覽</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="../genindex.html" title="General Index"
>索引</a></li>
<li class="right" >
<a href="../py-modindex.html" title="Python 模組索引"
>模組</a> |</li>
<li class="right" >
<a href="descriptor.html" title="修飾器 HowTo 指南"
>下一頁</a> |</li>
<li class="right" >
<a href="cporting.html" title="遷移延伸模組到 Python 3"
>上一頁</a> |</li>
<li><img src="../_static/py.png" alt=""
style="vertical-align: middle; margin-top: -1px"/></li>
<li><a href="https://www.python.org/">Python</a> »</li>
<li>
<span class="language_switcher_placeholder">zh_TW</span>
<span class="version_switcher_placeholder">3.7.0</span>
<a href="../index.html">Documentation </a> »
</li>
<li class="nav-item nav-item-1"><a href="index.html" >Python HOWTOs</a> »</li>
<li class="right">
<div class="inline-search" style="display: none" role="search">
<form class="inline-search" action="../search.html" method="get">
<input placeholder="Quick search" type="text" name="q" />
<input type="submit" value="Go" />
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
</form>
</div>
<script type="text/javascript">$('.inline-search').show(0);</script>
|
</li>
</ul>
</div>
<div class="footer">
© <a href="../copyright.html">Copyright</a> 2001-2018, Python Software Foundation.
<br />
The Python Software Foundation is a non-profit corporation.
<a href="https://www.python.org/psf/donations/">Please donate.</a>
<br />
Last updated on 8月 22, 2018.
<a href="../bugs.html">Found a bug</a>?
<br />
Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.7.7.
</div>
</body>
</html>