In this module, you will build Family Shopping List, a simple skill that keeps track of a shopping list for a family. Different members of a family may add items to the shopping list using Alexa. remembers it, tells them how many days until their next birthday, and wishes them Happy Birthday on their birthday.
- asks the user for an item to add to the shopping list
- determine the category of the item
- adds the item to the shopping list
- tells them how many items are in the shopping list.
In “Why develop skills with Alexa?” You saw what happens when a user interacts with a simple skill called “Hello World”. In the video below, let’s take a look at how users will interact with Family Shopping List once you’ve built it:
As you can see the skill is simple to use yet a bit complex to build. The burden is on us, the skill builder, to make the interaction simple and natural. One way to make it as natural as possible is to mimic human conversational patterns. Humans have memory so your skill should too. It would be frustrating if your best friend always had to ask your name (which may be a sign that they really aren’t your best friend at all). While you could build Family Shopping List in a day, because of its complexity you’ll build Family Shopping List over four modules in this tutorial.
Let’s get started!
- Utterances
- Intents
- Slots
- Dialog management
- Memory and persistence
- User profile settings
To get started, log into the Alexa developer console with your Amazon Developer account. If you do not have an account, click here to create one.
a. Click Create Skill on the right-hand side of the console. A new page displays.
b. In the Skill name field, enter Family Shopping List.
c. Leave the Default language set to English (US).
d. You are building a custom skill. Under Choose a model to add to your skill, select Custom.
Skills have a front end and backend. The front end is where you map utterances (what the user says) into an intent (the desired action). You must decide how to handle the user’s intent in the backend. Host the skill yourself using an function or HTTPS endpoint, or choose Alexa to host the skill for you. There are limits to the AWS Free Tier, so if your skill goes viral, you may want to move to the self-hosted option. For this course, choose Alexa-Hosted (Python).
e. Under Choose a method to host your skill’s backend resources, select Alexa-Hosted (Python).
f. At the top of the page, click Create skill.
g. Next you will be asked to choose a template to add to your skill. Select Start from Scratch and then press Continue with template.
It takes a few moments for AWS to provision resources for your skill. When this process completes, move to the next section.
Note: When you exit and return to the Alexa developer console, find your skill on the Skills tab, in the Alexa Skills list. Click Edit to continue working on your skill.
The first thing a user will want to do with the skill is open it. The intent of opening the skill is built into the experience, so you don’t need to define this intent in your front end.
However, you need to respond to the intent in your backend. In this step, you will update your backend code to greet the user when they open the skill.
a. Open the Cake Time skill in the Alexa developer console. Click the Code tab. The code editor opens the lambda_function.py file.
To define how your skill responds to a JSON request, you will define a handler for each intent.
There are two pieces to a handler:
- can_handle() function
- handle() function
The can_handle() function is where you define what requests the handler responds to. The handle() function returns a response to the user. If your skill receives a request, the can_handle() function within each handler determines whether or not that handler can service the request. In this case, the user wants to launch the skill, which is a LaunchRequest. Therefore, the can_handle() function within the LaunchRequestHandler will let the SDK know it can fulfill the request. In computer terms, the can_handle returns true to confirm it can do the work.
Tip: In the code editor, search for text by pressing CTRL+F (Command+F on a Mac). A search window opens. This is helpful for searching for pieces of code within the editor.
What should happen when a user launches the Cake Time skill? In this case, you want the skill to simply confirm that the user opened it by saying, "Hello! Welcome to Cake Time. That was a piece of cake! Bye!" Within the LaunchRequestHandler object, find the handle() function. This function uses the responseBuilder function to compose and return the response to the user.
Within the handle() function, find the line that begins speak_output =. This variable contains the string of words the skill should say back to the user when they launch the skill. Let’s change what it says to make sense for this skill.
b. Within the LaunchRequestHandler object, find the handle() function, and the line that begins speak_output =. Replace that line with the following:
speak_output = "Hello! Welcome to Cake Time. That was a piece of cake! Bye!"If you are not familiar with programming, a string is encapsulated in single or double quotation marks. To change a string’s text, replace the text within the quotation marks.
When you replace existing text or add new text to the code, blank lines may be introduced just before or after the text. Blank lines will not impact the code, but you may remove them.
You may also notice your lines of code are not indented the same as code snippets in this course. This will also not impact the code, but you can use the TAB key to indent code if you would like.
Within the LaunchRequestHandler, on the line under the speech text you just replaced, look for handlerInput.responseBuilder. This piece of the SDK will help build the response to the user.
On the next line, look for .speak(speak_output). Note the speak_output variable, which you defined earlier. Calling the .speak() function tells responseBuilder to speak the value of speak_output to the user.
Next, look for the .ask() function within responseBuilder. (Be sure you are looking in the LaunchRequestHandler, within the handle() function.) If the skill was supposed to listen for the user’s response, you would use this. In this case, you want the skill to speak and then exit. Therefore, let’s omit this line of code for now.
c. Within the LaunchRequestHandler, in the handle() function, find the line that begins .ask(). Add a # at the beginning of the line. This turns the line into a comment, meaning the line is ignored when the code runs.
d. Next, look for .response just below the line you commented out in the LaunchRequestHandler. This converts the responseBuilder’s work into the response that the skill will return. Remember the line that started with return? Think of it like hitting the Send button—it sends the response.
Your LaunchRequestHandler should now look like:
class LaunchRequestHandler(AbstractRequestHandler):
"""Handler for Skill Launch."""
def can_handle(self, handler_input):
# type: (HandlerInput) -> bool
return ask_utils.is_request_type("LaunchRequest")(handler_input)
def handle(self, handler_input):
# type: (HandlerInput) -> Response
speak_output = "Hello! Welcome to Cake Time. That was a piece of cake! Bye!"
return (
handler_input.response_builder
.speak(speak_output)
#.ask(speak_output)
.response
)You have built the code that will handle a LaunchRequest for this skill. Before doing anything else, save your changes and deploy the code.
e. Click Save.
f. Click Deploy.
Now it is time to test the skill. Start by activating the test simulator.
a. Click the Test tab. The test simulator opens.
An alert may appear requesting to use your computer’s microphone. Click Allow to enable testing the skill with your voice, just like if you were talking to an Alexa-enabled device.
b. From the drop-down menu at the top left of the page, select Development.
There are two ways to test your skill in the console. With the first method, type what the user would say into the box at the top left. Be precise—spelling matters! Alternately, speak to the skill by clicking and holding the microphone icon and speaking.
So far, the skill has one intent: LaunchRequest. This function responds to the user when they ask Alexa to open or launch the skill. The user will say, “Alexa, open Cake Time.” Cake Time is the name of your skill and was automatically set as the invocation name for the skill. You can change the invocation name, but let’s leave it as is for this exercise.
c. Test the skill. Type open Cake Time (not case sensitive) into the box at the top left and press ENTER, or click and hold the microphone icon and say, “Open Cake Time.”
When testing your skill in the Alexa developer console, you don’t need to provide the wake word (usually “Alexa”). Typing or saying, “Open Cake Time” is fine. When testing on an Alexa-enabled device, you need the wake word: “Alexa, open Cake Time.”
When you open the skill, does it say, "Hello! Welcome to Cake Time. That was a piece of cake! Bye!"? If so, congratulations! You have laid the groundwork for the skill. You will be building new skills with compelling conversational voice experiences in no time.
There is still a lot to learn! In the next section, you will expand the skill to make it more useful.
If your skill isn’t working or you’re getting some kind of syntax error, download the code sample in Python from the link below. Then, go to the Code tab in the Alexa developer console and copy and paste the code into the lambda_function.py file. Be sure to save and deploy the code before testing it.
Python Github Code Sample, Module 1: Build a Skill in 5 Minutes







