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·1891 lines (1696 loc) · 98 KB
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<?xml version='1.0' encoding='UTF-8' ?>
<curated>
<software name="Pour Reception" by="Tore Knudsen, Simone Okholm Hansen and Victor Permild" scroll="yes" resize="yes" width="1024" height="700">
<image>images/pour.jpg</image>
<description>
‘Pour Reception’ is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for the user to explore and appropriate.</description>
<location>http://www.toreknudsen.dk/work/pour-reception/</location>
<link href="http://www.toreknudsen.dk/work/pour-reception/">Tore Knudsen</link>
</software>
<software name="O is not a letter, it’s a circle" by="Gysin&Vanetti" scroll="yes" resize="yes" width="1024" height="700">
<image>images/digits.jpg</image>
<description>
Gysin-Vanetti are an artist duo exploring images and patterns using the type geometries of multipurpose displays. Using only prevailing forms, Gysin-Vanetti build images, animations and generate patterns.</description>
<location>https://www.creativeapplications.net/processing/gysin-vanetti-o-is-not-a-letter-its-a-circle/</location>
<link href="http://www.gysin-vanetti.com/">Gysin&Vanetti</link>
<link href="https://www.creativeapplications.net/processing/gysin-vanetti-o-is-not-a-letter-its-a-circle/">CreativeApplications.Net</link>
</software>
<software name="Volume" by="Softlab" scroll="yes" resize="yes" width="1024" height="700">
<image>images/volume.jpg</image>
<description>
Created by NY based art and architecture collective Softlab, ‘Volume’ is an interactive cube of responsive mirrors that redirect light and sound to spatialize and reflect the excitement of surrounding festival goers.</description>
<location>http://softlabnyc.com/portfolio/volume/</location>
<link href="http://softlabnyc.com/">Softlab</link>
</software>
<software name="komorebi" by="Leslie Nooteboom" scroll="yes" resize="yes" width="1024" height="700">
<image>images/komorebi.jpg</image>
<description>
komorebi is a platform that uses a robotic projector and generative projections to replicate the natural reflections and shadows of sunlight. komorebi can create sunlight filtering through leaves or a dance of light and shadow.</description>
<location>http://komorebi.studio/</location>
<link href="http://komorebi.studio/">Leslie Nooteboom</link>
</software>
<software name="Particle Flow" by="NEOANALOG" scroll="yes" resize="yes" width="1024" height="700">
<image>images/particleflow.jpg</image>
<description>
Particle Flow is a physical installation comprised of granules driven by gravity and topography forming an analogue particle system. A moving slanted plane and a grid of motorized stamps control the elements to form infinite variations of behaviours and patterns.</description>
<location>http://neoanalog.io/particle-flow/</location>
<link href="http://neoanalog.io/particle-flow/">NEOANALOG</link>
<link href="http://www.creativeapplications.net/processing/particle-flow-kinetic-particle-study-by-neoanalog/">CreativeApplications.Net</link>
</software>
<software name="Objectifier" by="Bjørn Karmann" scroll="yes" resize="yes" width="1024" height="700">
<image>images/objectifier.jpg</image>
<description>
Objectifier empowers people to train objects in their daily environment to respond to their unique behaviours. Interacting with Objectifier is much like training a pet and it sees and understands its environment.</description>
<location>https://bjoernkarmann.dk/objectifier</location>
<link href="https://bjoernkarmann.dk/objectifier">Bjørn Karmann</link>
<link href="http://www.creativeapplications.net/processing/objectifier-device-to-train-domestic-objects/">CreativeApplications.Net</link>
</software>
<software name="Random Access Memory" by="Ralf Baecker" scroll="yes" resize="yes" width="1024" height="700">
<image>images/random.jpg</image>
<description>
Created by Berlin based Ralf Baecker, Random Access Memory is a fully functional digital memory. Instead of operating on semi-conducting components to represent either the binary states of 0 (zero) or 1 (one), the memory uses grains of sand as storage material.</description>
<location>http://www.rlfbckr.org/work/random-access-memory/</location>
<link href="http://www.rlfbckr.org/work/random-access-memory/">Ralf Baecker</link>
<link href="http://www.creativeapplications.net/processing/random-access-memory-materialising-mathematical-process-algorithm/">CreativeApplications.Net</link>
</software>
<software name="Behavioural Complexity" by="AADRL" scroll="yes" resize="yes" width="1024" height="700">
<image>images/aadrl.jpg</image>
<description>
The AADRL is a post-professional graduate design programme at the Architectural Association School of Architecture in London. Their research is focused on architectural design that is proto-typical, scenario driven and uses behaviour robotics as a design enquiry.</description>
<location>http://www.creativeapplications.net/processing/aadrl-behavioural-complexity/</location>
<link href="http://drl.aaschool.ac.uk">AADRL</link>
<link href="http://www.creativeapplications.net/processing/aadrl-behavioural-complexity/">CreativeApplications.Net</link>
</software>
<software name="Terrapattern" by="Golan Levin, David Newbury, Kyle McDonald, Irene Alvarado, Aman Tiwari, Manzil Zaheer and The Frank-Ratchye STUDIO for Creative Inquiry" scroll="yes" resize="yes" width="1024" height="700">
<image>images/terrapattern.jpg</image>
<description>
Terrapattern is a visual search tool for satellite imagery. The project provides journalists, citizen scientists, and other researchers with the ability to quickly scan large geographical regions for specific visual features.</description>
<location>http://www.terrapattern.com</location>
<link href="http://www.terrapattern.com">Terrapattern</link>
</software>
<software name="Fluid Leaves" by="Reinoud van Laar" scroll="yes" resize="yes" width="1024" height="700">
<image>images/FluidLeaves.jpg</image>
<description>
A generative approach to pattern design, which in combination with variable printing results in a unique design each time. The project grew out of an identity investigation for tea boutique, ‘Tee & Cupp’ in Xian.
</description>
<location>http://reinoudvanlaar.nl/project/leavespattern/</location>
<link href="http://reinoudvanlaar.nl/project/leavespattern/">Reinoud van Laar</link>
</software>
<software name="cf.city flows" by="Till Nagel and Christopher Pietsch" scroll="yes" resize="yes" width="1024" height="700">
<image>images/cfcityflows.jpg</image>
<description>
cf.city flows is a comparative visualization environment of urban bike mobility designed to help citizens casually analyze three bike-sharing systems in the context of a public exhibition space.
</description>
<location>https://uclab.fh-potsdam.de/cf/</location>
<link href="https://uclab.fh-potsdam.de/cf/">cf.city flows</link>
</software>
<software name="Automatic Orchestra" by="Students and Lecturers at Digital Media Bremen" scroll="yes" resize="yes" width="1024" height="700">
<image>images/autoorchestra.jpg</image>
<description>
The Automatic Orchestra is an audio installation exploring algorithmic composition and networked music. The perpetual interaction among the devices and the interpretation of encoded musical messages blurs the distinctiveness between structured composition and performative improvisation.
</description>
<location>http://digitalmedia-bremen.de/en/project/automatic-orchestra/</location>
<link href="http://digitalmedia-bremen.de/en/project/automatic-orchestra/">Digital Media Bremen</link>
</software>
<software name="Possible, Plausible, Potential" by="Miguel Nóbrega" scroll="yes" resize="yes" width="1024" height="700">
<image>images/possible.jpg</image>
<description>
Possible, Plausible, Potential is a set of three series of isometric drawings generated by code and printed with colored markers on a plotter machine. In these drawings, Miguel explores a bridge between the iterative aspect of algorithms and the utopian aspect of modern architecture. Each drawing is a unique variation of the same set of rules and carefully placed random decisions.
</description>
<location>http://superficie.ink/</location>
<link href="http://superficie.ink/">Miguel Nóbrega</link>
</software>
<software name="Stewart – A mutually trustful interface for a fully autonomous car" by="Felix Ros" scroll="yes" resize="yes" width="1024" height="700">
<image>images/stewart.jpg</image>
<description>
Created by Felix Ros, Stewart is a hypothetical tactile interface designed for a fully autonomous car. Working around the idea that even thought self-driving offer obvious benefits, they also eliminate a sense of freedom, expression, and control while driving. Stewart’s objective is to accommodate a healthy relation between man and machine.
</description>
<location>http://felixros.com</location>
<link href="http://felixros.com/stewart.html">Felix Ros</link>
</software>
<software name="Traces, Physical Programming of Freeform Folding in Soft Matter" by="Dana Zelig" scroll="yes" resize="yes" width="1024" height="700">
<image>images/traces.jpg</image>
<description>
Traces project explores the concept of programming everyday materials where objects are “made to act” by re-forming following a set of specific instructions. Dana developed 12 processed-folding objects series, using Processing and various physical techniques – printing, twisting, laser-cutting, knotting and framing.
</description>
<location>https://vimeo.com/133662815</location>
<link href="https://vimeo.com/133662815">Vimeo</link>
<link href="http://www.creativeapplications.net/processing/traces-physical-programming-of-freeform-folding-in-soft-matter/">More Info</link>
</software>
<software name="Large Napkin" by="Pixtil" scroll="yes" resize="yes" width="1024" height="700">
<image>images/pixtil.jpg</image>
<description>
Pixtil is a French design/product studio founded by Delphine Saltet and Olivier Paradeise that uses new digital drawing tools to create contemporary fabrics. Their latest release is a Large Napkin, made using Processing and double-cloth Jacquard weaving. Each piece is unique and numbered, combining long textile tradition and contemporary techniques of textile production.
</description>
<location>http://pixtil.fr/php/produits/accueil.php?page=2#debut</location>
<link href="http://pixtil.fr/php/produits/accueil.php?page=2#debut">Pixtil</link>
<link href="http://www.creativeapplications.net/processing/pixtil-weaving-generative-patterns-using-traditional-textile-techniques/">More Info</link>
</software>
<software name="Light Kinetics" by="Espadaysantacruz" scroll="yes" resize="yes" width="1024" height="700">
<image>images/lightkinetics.jpg</image>
<description>
Created by Madrid based creative studio Espadaysantacruz, Light Kinetics is an interactive light installation where the behaviour of light is controlled by a physics simulator.
</description>
<location>http://espadaysantacruz.com/Light-kinetics</location>
<link href="http://espadaysantacruz.com/Light-kinetics">Light Kinetics</link>
</software>
<software name="Pathfinder" by="Princemio" scroll="yes" resize="yes" width="1024" height="700">
<image>images/pathfinder.jpg</image>
<description>
Created by Princemio in collaboration with onformative and presented at Choreographic Coding laboratory in Frankfurt 2013, the Pathfinder project was created with aim to contribute to the creative processes of choreographic development.
</description>
<location>http://princemio.net/portfolio/pathfinder/</location>
<link href="http://princemio.net/portfolio/pathfinder/">Pathfinder</link>
<link href="http://motionbank.org/">Motionbank</link>
<link href="http://www.onformative.com/">Onformative</link>
</software>
<software name="Non-Linear Code" by="Dextro" scroll="yes" resize="yes" width="1024" height="700">
<image>images/dextro.jpg</image>
<description>
Dextro writes ‘non-linear code’ drawing inspiration from nature. The results are non-fractal or random programs that iterate without change, with equal rules for all objects. Most of the scripts rely on trigonometry and could be seen as sets of wave generators interacting with one another. Some of these pieces take years to develop but the code is usually short but complex.
</description>
<location>http://dextro.org/default_h.html</location>
<link href="http://dextro.org/default_h.html">Dextro</link>
<link href="https://vimeo.com/dextroorg">Vimeo</link>
</software>
<software name="Computational design methodologies for large-scale 3D printing" by="GAD – RC4" scroll="yes" resize="yes" width="1024" height="700">
<image>images/rc4.jpg</image>
<description>
With an exponential increase in the possibilities of computation and computer-controlled fabrication, architecture is now facing a novel challenge. Bartlett School of Architecture’s RC4 in London researches computational design methodologies for large-scale 3D printing with industrial robots, taking logistical, structural and material constraints as design opportunities.
</description>
<location>http://bartlett-rc4.com/</location>
<link href="http://bartlett-rc4.com/">GAD – RC4</link>
<link href="http://www.creativeapplications.net/environment/gad-rc4-computational-design-methodologies-for-large-scale-3d-printing/">CreativeApplications.Net</link>
</software>
<software name="Filament Sculptures" by="Lia" scroll="yes" resize="yes" width="1024" height="700">
<image>images/filament.jpg</image>
<description>
For about a year now generative artist Lia has been exploring 3d printing by analysing filament and the movements of the printhead. Rather than just having 3d models printed out, Lia has been interested in the possibilities of the process by defining the location of the printhead, the speed of the movement and the amount of filament that should be extruded.
</description>
<location>http://www.liaworks.com/theprojects/filament-sculptures/</location>
<link href="http://www.liaworks.com/theprojects/filament-sculptures/">Lia</link>
<link href="http://liasomething.tumblr.com/">liasomething.tumblr.com</link>
</software>
<software name="Fall in Love - Phantogram" by="Timothy Saccenti and Joshua Davis" scroll="yes" resize="yes" width="1024" height="700">
<image>images/Phantogram.jpg</image>
<description>
Music video for Phantogram's Voices album campaign including the "Fall In Love" music video directed by Timothy Saccenti and Joshua Davis with video elements created using the HYPE framework in Processing.
</description>
<location>https://www.behance.net/gallery/Phantogram/14442795</location>
<link href="http://timothysaccenti.com/category/work/motion/#/phantogram-fall-in-love-video">Timothy Saccenti</link>
<link href="http://www.joshuadavis.com">Joshua Davis</link>
<link href="http://www.vevo.com/watch/phantogram/fall-in-love/USUV71302973">Watch Video</link>
</software>
<software name="Keyflies" by="Miles Peyton" scroll="yes" resize="yes" width="1024" height="700">
<image>images/keyflies.jpg</image>
<description>
Created by Miles Peyton, first year student at the Carnegie Mellon University, Keyfleas is an experiment in interactive augmented projection. Miles used Processing and Box2D to create an augmented projection on the keyboard. As the user types, the “fleas” swarm around the pressed key, avoiding the letters.
</description>
<location>https://vimeo.com/151334392</location>
<link href="https://vimeo.com/151334392">CMU / Electronic Media Studio 2</link>
</software>
<software name="Petting Zoo" by="Minimaforms" scroll="yes" resize="yes" width="1024" height="700">
<image>images/petting.jpg</image>
<description>
Created by London based experimental architecture and design studio Minimaforms, this project is speculative life-like robotic environment that raises questions of how future environments could actively enable new forms of communication with the everyday.
</description>
<location>http://minimaforms.com/#item=petting-zoo-frac-2</location>
<link href="http://minimaforms.com/#item=petting-zoo-frac-2">Minimaforms</link>
</software>
<software name="Fragmented Memory" by="Phillip Stearns" scroll="yes" resize="yes" width="1024" height="700">
<image>images/fragmented.jpg</image>
<description>
Fragmented Memory are portraits of raw binary data extracted from computer memory and rendered as an image using Processing. These images are then imported into software used by textile designers and finally fed to computerised looms to weave the designs.
</description>
<location>http://phillipstearns.wordpress.com/fragmented-memory/</location>
<link href="http://phillipstearns.wordpress.com/fragmented-memory/">Phillip Stearns</link>
</software>
<software name="Avena+ Test Bed" by="Benedikt Groß" scroll="yes" resize="yes" width="1024" height="700">
<image>images/avena.jpg</image>
<description>
Avena+ Test Bed is a project that explores the relationship between landscape, agriculture and digital fabrication by intercepting the process of precision farming by generative design.
</description>
<location>http://benedikt-gross.de/log/2013/06/avena-test-bed_agricultural-printing-and-altered-landscapes/</location>
<link href="http://benedikt-gross.de/">Benedikt Groß</link>
</software>
<software name="Kinograph" by="Matthew Epler" scroll="yes" resize="yes" width="1024" height="700">
<image>images/kinograph.jpg</image>
<description>
Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.
</description>
<location>http://mepler.com/Kinograph</location>
<link href="http://kinograph.cc">Kinograph</link>
</software>
<software name=".fluid" by="Hannes Jung" scroll="yes" resize="yes" width="1024" height="700">
<image>images/fluid.jpg</image>
<description>
Created by Hannes Jung, .fluid is a concept study of an interacting, changing surface that uses non-newtonian fluid, an Arduino board, a speaker and Processing to allow surface to change from liquid to solid, from plain to three-dimensional symmetric patterns.
</description>
<location>http://cargocollective.com/hnx/fluid</location>
<link href="http://cargocollective.com/hnx/">Hannes Jung</link>
</software>
<software name="3D Printed Record" by="Amanda Ghassaei" scroll="yes" resize="yes" width="1024" height="700">
<image>images/3dprintedrecord.jpg</image>
<description>
Created using Processing, ModelBuilder Library by Marius Watz and a 3D printer, Amanda Ghassaei at instructables managed to print a 33rpm music record that actually doesn’t sound too bad considering the limitations of currently available 3d printing technologies.
</description>
<location>http://www.instructables.com/id/3D-Printed-Record/</location>
<link href="http://www.instructables.com/id/3D-Printed-Record/">Instructables</link>
</software>
<software name="Digital Natives and Glitched Realities" by="Matthew Plummer-Fernandez" scroll="yes" resize="yes" width="1024" height="700">
<image>images/digitalnatives.jpg</image>
<description>
Digital Natives are everyday items such as toys and detergent bottles that are 3D scanned using a digital camera, subjected to algorithms that distort and finally 3D printed in colour resin/sandstone.
</description>
<location>http://www.plummerfernandez.com/Digital-Natives</location>
<link href="http://www.plummerfernandez.com"> Matthew Plummer-Fernandez</link>
</software>
<software name="Stone Spray" by="Petr Novikov, Inder Shergill and Anna Kulik" scroll="yes" resize="yes" width="1024" height="700">
<image>images/stonespray.jpg</image>
<description>
Stone Spray is a construction method which uses soil as the base material and a liquid binder to solidify the soil granules. The device uses an Arduino UNO, Processing application and a custom built jet spray system to deposit the mix of soil and binder, for constructing architectural shapes.
</description>
<location>http://www.stonespray.com</location>
<link href="http://www.stonespray.com/"> Petr Novikov, Inder Shergill and Anna Kulik</link>
</software>
<software name="City Symphonies" by="Mark McKeague" scroll="yes" resize="yes" width="1024" height="700">
<image>images/citysymphonies.jpg</image>
<description>
Mark McKeague explores an alternative of the traffic in the city where the sound that cars generate changes according to their relationship to other road users and the environment. Using Processing in combination with MaxMSP, a traffic simulation is used to power the movement of vehicles through different sections of road networks in London.
</description>
<location>http://markmckeague.com/work/city-symphonies/</location>
<link href="http://markmckeague.com/work/city-symphonies/">Mark McKeague</link>
</software>
<software name="Silenc" by="Manas Karambelkar, Momo Miyazaki and Kenneth A. Robertsen" scroll="yes" resize="yes" width="1024" height="700">
<image>images/silenc2.png</image>
<description>
‘Silenc’ is a visualization of an interpretation of silent letters within Danish, English and French languages done by eliminating or highlighting the silent letters within a prescribed text. The project was created at CIID, Data Visualization course with Golan Levin and Marcin Ignac - 2012.
</description>
<location>http://www.flickr.com/photos/kennethaleksander/sets/72157629659743887</location>
<link href="http://www.flickr.com/photos/kennethaleksander/sets/72157629659743887">Flick Page</link>
</software>
<software name="unnamed soundsculpture" by="Daniel Franke & Cedric Kiefer" scroll="yes" resize="yes" width="1024" height="700">
<image>images/unnamed.jpg</image>
<description>
Produced by onformative and chopchop the “unnamed soundsculpture” is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person. Point cloud capture from Kinect was recorded in Processing then processed and rendered 3D Studio Max.
</description>
<location>http://wearechopchop.com/%E2%80%9Cunnamed-soundsculpture%E2%80%9D/</location>
<link href="http://www.the-product.org">We Are Chopchop</link>
</software>
<software name="Soundmachines" by="The Product" scroll="yes" resize="yes" width="1024" height="700">
<image>images/soundmachines.jpg</image>
<description>
The Product were commissioned by Volkswagen to develop a set of visuals for an interactive musical performance for the premiere of the New Beetle at the 2011 IAA motor show. What the client got instead was Soundmachines – a custom-built instrument for performing electronic music by DJing visual patterns on record-sized discs.
</description>
<location>http://www.the-product.org/soundmachines</location>
<link href="http://www.the-product.org">The Product</link>
</software>
<software name="Composition No. 1" by="Visual Editions" scroll="yes" resize="yes" width="1024" height="700">
<image>images/visualeditions.jpg</image>
<description>
First written in 1961 by Marc Saporta, the new edition of this book is published by Visual Editions and designed by Universal Everything. The “book in a box” includes a cover illustration created using Processing.
</description>
<location>http://www.visual-editions.com</location>
<link href="http://www.visual-editions.com/our-books/book/composition-no1">Visual Editions</link>
</software>
<software name="Max Planck Reasearch Networks" by="Moritz Stefaner and Christopher Warnow" scroll="yes" resize="yes" width="1024" height="700">
<image>images/maxplanck.jpg</image>
<description>
This multi-touch installation reveals how Max Planck Institutes collaborate with each other, and with their international partners. For this visualization, the team analysed data from SciVerse Scopus for over 94,000 publications over the last ten years. A dynamic network and touch interface provide a high-level map of the institutes and their connections.
</description>
<location>http://max-planck-research-networks.net/</location>
<link href="http://max-planck-research-networks.net">Max Planck Reasearch Networks</link>
</software>
<software name="The Creators" by="Constanza Casas, Mark C Mitchell and Pieter Steyaert" scroll="yes" resize="yes" width="1024" height="700">
<image>images/creators.jpg</image>
<description>
The Creators is a response by information visualisation students at the University of Sydney to a design brief that called for an interactive experience on a 42″ multitouch table that visualised data in a novel.The team chose realtime audio of the room as the dataset, as a meditation on cause and effect: the viewers become participators, creators, even if they are unaware of it.
</description>
<location>http://www.thecreators.tv</location>
<link href="http://www.thecreators.tv">The Creators</link>
</software>
<software name="The Digital Rube Goldberg Processor" by="The Product" scroll="yes" resize="yes" width="1024" height="700">
<image>images/golberg.jpg</image>
<description>
The Digital Rube Goldberg Processor is the outcome of a 4-day workshop The Product collective gave at the HfG Karlsruhe (Design School). Since they understand it is impossible to teach programming to beginners just within 4 days, they decided to focus more on the essential topics behind generative and computational design, to provide a grounded starting point for the students.
</description>
<location>http://www.the-product.org/rube-goldberg-processor</location>
<link href="http://www.the-product.org/">The Product</link>
</software>
<software name="Prototyp-0" by="Yannick Mathey" scroll="yes" resize="yes" width="1024" height="700">
<image>images/prototyp0.jpg</image>
<description>
prototyp-0 is an application designed for the drawing of typographical characters. Created using Processing, the application automates the process allowing you to manipulate a large number of glyph properties in realtime.
</description>
<location>http://www.yannickmathey.com/prototyp</location>
<link href="http://www.yannickmathey.com/">Yannick Mathey</link>
</software>
<software name="Cascade" by="NYTimes R&D Lab" scroll="yes" resize="yes" width="1024" height="700">
<image>images/nytcascade.jpg</image>
<description>
Cascade is the latest project by NYTimes R&D Lab that allows precise analysis of the structures that underly sharing activity on the web. This tool links browsing behavior on a site to sharing activity to construct a detailed picture of how information propagates through the social media space.
</description>
<location>http://nytlabs.com/projects/cascade.html</location>
<link href="http://nytlabs.com">NYTimes R&D Lab</link>
</software>
<software name="MIT Media Lab Identity" by="TheGreenEyl and E Roon Kang" scroll="yes" resize="yes" width="1024" height="700">
<image>images/mitidentity.jpg</image>
<description>
The new visual identity of the MIT Media Lab inspired by the community it comprises: Highly creative people from all kinds of backgrounds come together, inspire each other and collaboratively develop a vision of the future.
</description>
<location>http://www.thegreeneyl.com/mit-media-lab-identity-1</location>
<link href="http://www.thegreeneyl.com">TheGreenEyl</link>
</software>
<software name="Continuum" by="Mary Huang" scroll="yes" resize="yes" width="1024" height="700">
<image>images/continuum.jpg</image>
<description>
The project is an attempt to blend rapid fabrication, interactive software, and the accessibility of the web, to let individuals participate directly in the design and production process of consumer products.
</description>
<location>http://www.rhymeandreasoncreative.com/portfolio/index.php?project=continuum</location>
<link href="http://www.rhymeandreasoncreative.com">Mary Huang</link>
</software>
<!--
<software name="Moullinex – Catalina" by="Luis Clara Gomes, Luis Calçada" scroll="yes" resize="yes" width="1024" height="700">
<image>images/catalina.jpg</image>
<description>
Music video for Catalina, a track off the Chocolat EP by Moullinex, created using Processing, Microsoft Kinect, Cinema 4D and After Effects.
</description>
<location>http://moullinex.tumblr.com</location>
<link href="http://moullinex.tumblr.com/">Moullinex</link>
</software>
-->
<software name="Process Compendium 2004-2010" by="Casey Reas" scroll="yes" resize="yes" width="1024" height="700">
<image>images/casey_pc.jpg</image>
<description>
Process Compendium 2004-2010 is a collection of work and record of process by Casey Reas, co-founder of Processing, presented and created entirely in Processing.
</description>
<location>http://vimeo.com/22955812</location>
<link href="http://reas.com/category.php?section=process">Process Works</link>
<link href="http://ca-n.in/aUxWki">Download from CAN</link>
<link href="http://reas.com">Casey Reas</link>
</software>
<software name="One Hundred and Eight" by="Nils Völker" scroll="yes" resize="yes" width="1024" height="700">
<image>images/108.jpg</image>
<description>
One Hundred and Eight is an interactive wall-mounted Installation made out of ordinary garbage bags. Controlled by an Arduino and Processing, each of the bags is selectively inflated and deflated in turn by cooling fans.
</description>
<location>http://nilsvoelker.com/content/onehundredandeight/index.html</location>
<link href="http://nilsvoelker.com/">Nils Völker</link>
</software>
<software name="My Little Piece of Privacy" by="Niklas Roy" scroll="yes" resize="yes" width="1024" height="700">
<image>images/privacy.jpg</image>
<description>
Niklas' workshop is located in an old storefront with a big window facing towards the street. In an attempt to create more privacy inside, Niklas decided to install a small but smart curtain.
</description>
<location>http://www.niklasroy.com/project/88/my-little-piece-of-privacy/</location>
<link href="http://www.niklasroy.com">Niklas Roy</link>
</software>
<software name="Strata" by="Quayola" scroll="yes" resize="yes" width="1024" height="700">
<image>images/strata.jpg</image>
<description>
The Strata project by Quayola consist of a series of films, prints and installations investigating improbable relationships between contemporary digital aesthetics and icons of classical art and architecture.
</description>
<location>http://www.quayola.com/selectedartworks/strata3/</location>
<link href="http://www.quayola.com">Quayola</link>
</software>
<software name="Understanding Shakespeare" by="Stephan Thiel" scroll="yes" resize="yes" width="1024" height="700">
<image>images/shakespeare.jpg</image>
<description>
Introducing a new form of reading drama to help understand Shakespeare’s works in new and insightful way. Using Processing, a number of word visualizations are created to highlight relationships throughout the play.
</description>
<location>http://www.understanding-shakespeare.com</location>
<link href="http://www.stephanthiel.com/">Stephan Thiel</link>
</software>
<software name="One Perfect Cube" by="Florian Jenett" scroll="yes" resize="yes" width="1024" height="700">
<image>images/one-perfect-cube.jpg</image>
<description>
Three synchronized clocks that form a cube image every twelve hours for exactly one second.
</description>
<location>http://florianjenett.de/one-perfect-cube-making-of/</location>
<link href="http://florianjenett.de/">FlorianJenett.de</link>
</software>
<software name="Feltron 2009 Annual Report" by="Nicholas Felton" scroll="yes" resize="yes" width="1024" height="700">
<image>images/feltron.jpg</image>
<description>
Each day in 2009, Felton asked every person with whom he had a meaningful encounter to submit a record of this meeting through an online survey...
</description>
<location>http://feltron.com/ar09_01.html</location>
<link href="http://feltron.tumblr.com/post/384316419/processing-and-the-2009-annual-report">2009 Report and Processing</link>
<link href="http://feltron.com/">Feltron.com</link>
</software>
<software name="Computing Kaizen" by="GSAPP Hasegawa/Collins Studio" scroll="yes" resize="yes" width="1024" height="700">
<image>images/computing-kaizen.jpg</image>
<description>
Toy software produced by an advanced graduate studio at the Columbia University GSAPP. Centered around the design of a technology incubator in the Akihabara district of Tokyo, this studio explored evolutionary structures that anticipate change and internalize complex relationships.
</description>
<location>http://proxyarch.com/kaizen</location>
<link href="http://www.proxyarch.com">Proxy</link>
<link href="http://www.arch.columbia.edu/">GSAPP</link>
</software>
<software name="Fine Collection of Curious Sound Objects" by="Georg Reil, Kathy Scheuring" scroll="yes" resize="yes" width="1024" height="700">
<image>images/finecollection.jpg</image>
<description>
Storytelling combined with physical computing. Six mundane objects incorporate sensors that trigger feedback to the user as part of a fictional history of the objects.
</description>
<location>http://vimeo.com/10173262</location>
<link href="http://www.geschoir.de/">geschoir.de</link>
<link href="http://www.theplacetofindme.de/">theplacetofindme.de</link>
</software>
<software name="Just Landed" by="Jer Thorp" scroll="yes" resize="yes" width="1024" height="700">
<image>images/justlanded.jpg</image>
<description>
Combines Processing, Twitter, and MetaCarta to map the phrase "Just landed in..." onto the globe and renders as video.
</description>
<location>http://blog.blprnt.com/blog/blprnt/just-landed-processing-twitter-metacarta-hidden-data</location>
<link href="http://blog.blprnt.com/">blprnt.com</link>
</software>
<software name="John Henry von Neumann" by="Chandler B. McWilliams" scroll="yes" resize="yes" width="1024" height="700">
<image>images/johnhenry.jpg</image>
<description>
Performance that recasts the archetypal conflict between human and machine labor as a competition to complete an algorithmic drawing in an eight-hour workday.
</description>
<location>http://brysonian.com/john-henry-von-neumann</location>
<link href="http://brysonian.com/">brysonian.com</link>
</software>
<software name="In the Air" by="Victor Viña, Nerea Calvillo" scroll="yes" resize="yes" width="1024" height="700">
<image>images/intheair.jpg</image>
<description>
Visualization project to reavel the invisible agents of Madrid's air (gases, particles, pollen, etc.), to see how they relate to the city.
</description>
<location>http://www.intheair.es</location>
<link href="http://www.dosislas.org/">Victor Viña</link>
<link href="http://www.cmasarquitectos.net/">Nerea Calvillo</link>
</software>
<software name="Silica-Esc" by="Vladimir Todorovic" scroll="yes" resize="yes" width="1024" height="700">
<image>images/silica.jpg</image>
<description>
Generative movie that portrays a possible computing platform for the future. The story takes place in Singapore, where a decision about the new device is about to be made.
</description>
<location>http://vimeo.com/10154340</location>
<link href="http://tadar.net/">tadar.net</link>
<link href="http://www.flickr.com/photos/tadar/">tadar Flickr</link>
</software>
<software name="Mycelium" by="Ryan Alexander" scroll="yes" resize="yes" width="1024" height="700">
<image>images/mycelium.png</image>
<description>
A simulation of fungal hyphae growth using images as food.
</description>
<location>http://onecm.com/projects/mycelium/</location>
<link href="http://onecm.com/">onecm.com</link>
<link href="http://www.flickr.com/photos/onecm/">onecm Flickr</link>
</software>
<software name="The Jelly Face Experiments" by="NYX (Liina Nilsson)" scroll="yes" resize="yes" width="1024" height="700">
<image>images/nyx.jpg</image>
<description>
Experiments with pixel-by-pixel operations in real time exploring the possibilities of the Processing video libraries. Playing with techniques like slit scan, frame differencing, and datamoshing.
</description>
<location>http://vimeo.com/3872857</location>
<link href="http://nyxedition.wordpress.com/">NYX Blog</link>
</software>
<software name="New Year's Cards, 2001-2010" by="Golan Levin" scroll="yes" resize="yes" width="1024" height="700">
<image>images/golan_cards.jpg</image>
<description>
For nearly a decade, Golan Levin has used Processing to create his annual interactive holiday cards. Explore this set of modest projects which connect the dots through one artist's process -- and happy holidays!
</description>
<location>http://www.flong.com/projects/newyear/</location>
<link href="http://www.flong.com/">Flong</link>
</software>
<software name="COP15 Generative Identity" by="Mikkel Koser" scroll="yes" resize="yes" width="1024" height="700">
<image>images/cop15.jpg</image>
<description>
Software for generating the COP15 identity - the UN Climate Change Conference held in Copenhagen Dec 2009. It explores how turbulence and naturally evolving patterns can illustrate the complex decision making that goes on at the conference.
</description>
<location>http://www.okdeluxe.co.uk/cop15/</location>
<link href="http://www.okdeluxe.co.uk/">okdeluxe</link>
<link href="http://www.shiftcontrol.dk/">shiftcontrol</link>
<link href="http://www.nr2154.com/">NR2154</link>
</software>
<software name="Branching Morphogenesis" by="Sabin+Jones LabStudio" scroll="yes" resize="yes" width="1024" height="700">
<image>images/branching.jpg</image>
<description>
Explores fundamental processes in living systems and their potential application in architecture. The installation materializes five slices in time that capture the force network exerted by interacting vascular cells.
</description>
<location>http://www.sabin-jones.com/arselectronica.html</location>
<link href="http://www.sabin-jones.com/">Sabin+Jones LabStudio</link>
<link href="http://www.jennysabin.com/">Jenny Sabin</link>
<link href="http://www.andrewlucia.com/">Andrew Lucia</link>
<link href="http://www.uphs.upenn.edu/ime/PJones/">Jones Lab</link>
</software>
<software name="Telekom Realtime Information Graphics" by="Zum Kuckuck" scroll="yes" resize="yes" width="1024" height="700">
<image>images/realtime.jpg</image>
<description>
Realtime Information Graphics showing the international data interchange and the network traffic at the Product Experience Center of the Deutsche Telekom in Darmstadt, Germany.
</description>
<location>http://projects.zumkuckuck.com/realtime/</location>
<link href="http://www.zumkuckuck.com">Zum Kuckuck</link>
<link href="http://www.markgraph.de">Atelier Markgraph</link>
</software>
<software name="Wayfarer" by="Ben Hemmendinger" scroll="yes" resize="yes" width="1024" height="700">
<image>images/wf3.png</image>
<description>
Wayfarer is a developing roguelike game with retro, quasi-3D graphics. Explore randomly generated dungeons and battle peculiar foes! Perish horribly!
</description>
<location>http://benhem.com/games/wayfarer</location>
<link href="http://benhem.com/">benhem.com</link>
<link href="http://roguebasin.roguelikedevelopment.org/index.php?title=Wayfarer">RogueBasin</link>
</software>
<software name="Mud Tub" by="Tom Gerhardt" scroll="yes" resize="yes" width="1024" height="700">
<image>images/mud.jpg</image>
<description>
This experimental organic interface allows people to control a computer while playing in the mud. Through an API built with Processing, artists and designers develop mud-controlled games, physics simulations, and expressive tools.
</description>
<location>http://tomgerhardt.com/mudtub</location>
<link href="http://tomgerhardt.com/">tomgerhardt.com</link>
<link href="http://itp.nyu.edu/itp/">NYU ITP</link>
</software>
<software name="MOSstack" by="MOS (Michael Meredith, Hilary Sample, William Macfarlane)" scroll="yes" resize="yes" width="1024" height="700">
<image>images/mos.gif</image>
<description>
This software is for stacking blocks within an environment of forces. As each unit is stacked it simultaneously calculates its own weight and balance in real-time to produce strange structural forms.
</description>
<location>http://www.mos-office.net/project/2008_Onthevergeofcollapse</location>
<link href="http://www.mos-office.net/project/2008_MOScat">MOScat</link>
<link href="http://www.mos-office.net/project/2008_9_ComputationalPile">ComputationalPile</link>
<link href="http://www.mos-office.net/project/2008_Arcade">Arcade</link>
</software>
<software name="Terre Natale (Exits 2)" by="Stewart Smith, Robert Gerard Pietrusko, Aaron Meyers, Michael Doherty, and Hans-Christoph Steiner" scroll="yes" resize="yes" width="1024" height="700">
<image>images/terre.jpg</image>
<description>
A half-hour immersive visualization of human migration data; premiered at the Fondation Cartier in Paris, 2008. Produced under Diller Scofidio + Renfro, et al.
</description>
<location>http://stewdio.org/work/terrenatale/</location>
<link href="http://stewdio.org">Stewart Smith</link>
<link href="http://warning-office.org">Robert Gerard Pietrusko</link>
<link href="http://universaloscillation.com">Aaron Meyers</link>
<link href="http://neufuture.com">Michael Doherty</link>
<link href="http://at.or.at/hans">Hans-Christoph Steiner</link>
</software>
<software name="MTV Brazil ID 2009" by="Dimitre Lima" scroll="yes" resize="yes" width="1024" height="700">
<image>images/mtv.gif</image>
<description>
A software particle system creates variations of the MTV logotype.
</description>
<location>http://dmtr.org/mtv_rewind/</location>
<link href="http://dmtr.org/">Dmtr.org</link>
<link href="http://piloto.tv/refresh-mtv-2009/">Piloto</link>
</software>
<software name="Interim Camp" by="Marcus Wendt, Vera-Maria Glahn, Arran Poole" scroll="yes" resize="yes" width="1024" height="700">
<image>images/camp.jpg</image>
<description>
An experimental animation film based on drifting and morphing surface structures, created with a custom generative software tool. A meditation about the pursuit of an idea; about obstacles, struggle and failure along the way.
</description>
<location>http://www.field.io/project/interim-camp</location>
<link href="http://www.field.io/">field</link>
</software>
<software name="People Mover" by="Aeolab" scroll="yes" resize="yes" width="1024" height="700">
<image>images/aeolab.jpg</image>
<description>
A clockwork of colorful 'mobiles' assembles and unwinds according to data collected by three users of Nokia N95 smartphones over a period of several months.
</description>
<location>http://www.aeolab.com/projects/peoplemover/applet/</location>
<link href="http://www.aeolab.com/">Aeolab</link>
</software>
<software name="BallDroppings" by="Josh Nimoy" scroll="yes" resize="yes" width="1024" height="700">
<image>images/balldroppings.gif</image>
<description>
Turn your sound up. Draw lines on the black screen to bounce the balls. Enjoy the music.
</description>
<location>http://balldroppings.com/js/</location>
<link href="http://balldroppings.com/">BallDroppings</link>
<link href="http://www.jtnimoy.net/">JTNimoy.net</link>
</software>
<software name="Oasis" by="Yunsil Heo, Hyunwoo Bang" scroll="yes" resize="yes" width="1024" height="700">
<image>images/oasis.gif</image>
<description>
A playful space where people discover and explore virtual life.
</description>
<location>http://everyware.kr/portfolio/contents/09_oasis/</location>
<link href="http://everyware.kr">everyware</link>
</software>
<software name="Platonic Solids" by="Michael Hansmeyer" scroll="yes" resize="yes" width="1024" height="700">
<image>images/platonic.jpg</image>
<description>
Three-dimensional subdivision of platonic solids, inspired by Ernst Haeckel's 'Kunstformen der Natur.'
</description>
<location>http://www.michael-hansmeyer.com/projects/project4.html</location>
<link href="http://www.michael-hansmeyer.com">Michael Hansmeyer</link>
<link href="http://www.flickr.com/photos/junearch/sets/72157602857326020/">Subdivision Flickr Set</link>
</software>
<software name="Monsters" by="Lukas Vojir (Ed.)" scroll="yes" resize="yes" width="1024" height="700">
<image>images/monsters.gif</image>
<description>
Black and white, reactive monsters created by the Processing community.
</description>
<location>http://www.rmx.cz/monsters/</location>
<link href="http://www.rmx.cz/">Rmx</link>
</software>
<software name="Big Screens 2" by="NYU ITP" scroll="yes" resize="yes" width="1024" height="700">
<image>images/itp2.jpg</image>
<description>
For the second year, Dan Shiffman's NYU students write software for a 120 by 12
foot video wall at IAC's world headquarters in NYC.
</description>
<location>http://gizmodo.com/5110633/120-feet-of-video-art-final-exams-at-nyus-big-screens-class</location>
<link href="http://www.shiffman.net/">Shiffman.net</link>
</software>
<software name="The Emergence Project" by="Daniel Sauter, Mark Hereld" scroll="yes" resize="yes" width="1024" height="800">
<image>images/emergence.jpg</image>
<description>
Realtime art installation that explores how complex systems and patterns arise out of
a multiplicity of simple interactions.
</description>
<location>http://emergenceproject.org/blog/?page_id=180</location>
<link href="http://emergenceproject.org/blog/">The Emergence Project</link>
<link href="http://daniel-sauter.com/">Daniel Sauter</link>
</software>
<software name="Roots" by="Memo Akten, Owen Vallis, Jordan Hochenbaum" scroll="yes" resize="yes" width="1024" height="800">
<image>images/roots.jpg</image>
<description>
An interactive installation where participants engage in making generative / semi-generative / and or
composed music by moving their fingers and objects around the Brick multi-touch surface.
</description>
<location>http://flipmu.com/work/bricktable/what-is-roots/</location>
<link href="http://www.memo.tv/projects/roots_minitek_festival_2008">Memo.tv</link>
</software>
<software name="NPZvisualizer" by="Neil Banas" scroll="yes" resize="yes" width="1024" height="800">
<image>images/npz.gif</image>
<description>
Tool for exploring the dynamics of coastal marine ecosystems.
Exchanges between plankton populations push the system sometimes
toward equilibrium, sometimes into simple cycles, sometimes into
chaos.
</description>
<location>http://coast.ocean.washington.edu/~neil/NPZvisualizer/</location>
<link href="http://neilbanas.com">Banas' design</link>
<link href="http://coast.ocean.washington.edu/~neil/">Banas' oceanography</link>
</software>
<software name="Mæve" by="Interface Design Team of FH Potsdam" scroll="yes" resize="yes" width="1024" height="800">
<image>images/maeve.jpg</image>
<description>
Provides visual and tangible access to the conceptual networks behind architectural projects.
The installation is part of the 11th International Architecture Exhibition of the Venice Biennale.
</description>
<location>http://portal.mace-project.eu/maeve/</location>
<link href="http://interface.fh-potsdam.de">FH Potsdam</link>
<link href="http://www.mace-project.eu">MACE</link>
</software>
<software name="YMYI" by="Joao Martinho Moura and Jorge Sousa" scroll="yes" resize="yes" width="1024" height="800">
<image>images/ymyi.jpg</image>
<description>
Space where the user interacts with a living image through his body movements.
</description>
<location>http://ymyi.jmartinho.net/</location>
<link href="http://www.jmartinho.net">Joao Martinho Moura</link>
<link href="http://mtad.dsi.uminho.pt/en/">Master in Technology and Digital Art</link>
</software>
<software name="Body Navigation" by="Jonas Jongejan and Ole Kristensen for Recoil Performance Group" scroll="yes" resize="yes" width="1024" height="800">
<image>images/bodynavigation.jpg</image>
<description>
Infrared motion tracking and floor projection installation for a Danish Dance Theatre production with choreographer Tina Tarpgaard.
</description>
<location>http://3xw.ole.kristensen.name/works/body-navigation/</location>
<link href="http://ole.kristensen.name/">Ole Kristensen</link>
<link href="http://halfdanj.dk/">HalfdanJ</link>
<link href="http://recoil-performance.org/">Recoil Performance Group</link>
</software>
<software name="News Knitter" by="Ebru Kurbak & Mahir M. Yavuz" scroll="yes" resize="yes" width="1024" height="800">
<image>images/newsknitter.jpg</image>
<description>
Visualization of news feeds as knitted garments.
</description>
<location>http://casualdata.com/newsknitter</location>
<link href="http://mahirmyavuz.com/">Mahir M. Yavuz</link>
</software>
<software name="Wordscapes" by="Peter Cho" scroll="yes" resize="yes" width="1024" height="800">
<image>images/cho.jpg</image>
<description>
A collection of reactive one-word poem landscapes.
</description>
<location>http://www.typotopo.com/wordscapes/</location>
<link href="http://www.typotopo.com/">Typotopo.com</link>
<link href="http://www.pcho.net/">Pcho.net</link>
</software>
<software name="Counterclockwise" by="David Muth" scroll="yes" resize="yes" width="1024" height="800">
<image>images/muth.jpg</image>
<description>
A generative video piece with music by Hiaz.
</description>
<location>http://www.davidmuth.net/videos/counterclockwise/</location>
<link href="http://www.davidmuth.net/">DavidMuth.net</link>
</software>
<software name="proximityOfNeeds" by="Lia" scroll="yes" resize="yes" width="1024" height="800">
<image>images/proximity.gif</image>
<description>
Generative, parameterized images and sound.
</description>
<location>http://www.proximityofneeds.org/</location>
<link href="http://www.strangethingshappen.org/">strangethingshappen.org</link>
</software>
<software name="Volume of Emptiness" by="John Houck" scroll="yes" resize="yes" width="1024" height="700">
<image>images/houck.jpg</image>
<description>
Volume of Emptiness is an installation that continually unfolds architectural spaces. Virtual volumes are created by a field of motors in the ceiling that each have a number of threads attached to them.
</description>
<location>http://www.johnhouck.com/p/</location>
<link href="http://www.johnhouck.com">JohnHouck.com</link>
</software>
<software name="Big Screens" by="NYU ITP" scroll="yes" resize="yes" width="1024" height="700">
<image>images/itp.jpg</image>
<description>
Dan Shiffman's NYU students write software for a 120 by 12 foot video wall
at IAC's world headquarters designed by Frank Gehry.
</description>
<location>http://www.flickr.com/photos/shiffman/sets/72157601572932676/</location>
<!--<location>http://itp.nyu.edu/bigscreens/</location>-->
<!--<link href="http://www.flickr.com/photos/shiffman/sets/72157601572932676/">Flickr Gallery</link>-->
<link href="http://www.shiffman.net/">Shiffman.net</link>
</software>
<software name="Nervous System, Play + Learn" by="Jessica Rosenkrantz and Jesse Louis-Rosenberg" scroll="yes" resize="yes" width="1024" height="700">
<image>images/nervous.jpg</image>
<description>
Shows the global exchange of information by visualizing volumes of data flowing
in and out of New York City.
</description>
<location>http://www.n-e-r-v-o-u-s.com/play_and_learn.php</location>
<link href="http://www.n-e-r-v-o-u-s.com/">Nervous System</link>
</software>
<software name="NYTE" by="SENSEable City Lab" scroll="yes" resize="yes" width="1024" height="700">
<image>images/mit.jpg</image>
<description>
Shows the global exchange of information by visualizing volumes of data flowing
in and out of New York City.
</description>
<location>http://senseable.mit.edu/nyte/</location>
<link href="http://senseable.mit.edu/">SENSEable City Lab</link>
<link href="http://www.aaronkoblin.com/">AaronKoblin.com</link>
</software>
<software name="Cascade on Wheels" by="Steph Thirion et al." scroll="yes" resize="yes" width="1024" height="700">
<image>images/cascade.jpg</image>
<description>
Two visualizations of traffic patterns in Madrid.
</description>
<location>http://www.trsp.net/cow/</location>
<link href="http://www.trsp.net/">Transparent</link>
</software>
<software name="MYPOCKET" by="Burak Arikan" scroll="yes" resize="yes" width="1024" height="700">
<image>images/mypocket.jpg</image>
<description>
Discloses the artist's personal financial records by exploring and revealing essential
patterns in daily transactions.
</description>
<location>http://transition.turbulence.org/Works/mypocket/</location>
<link href="http://burak-arikan.com/">Burak-Arikan.com</link>
</software>
<software name="Michael Fakesch Vidos" by="Danny Franzreb (Taobot)" scroll="yes" resize="yes" width="1024" height="900">
<image>images/taobot.jpg</image>
<description>
Music video for Michael Fakesch's upcoming DVD release Vidos that accompanies his album Dos.
</description>
<location>http://www.taobot.com/projects/various/michael-fakesch-vidos</location>
<link href="http://www.taobot.com/">Taobot</link>
<link href="http://www.michaelfakesch.com/">Michael Fakesch</link>
</software>
<software name="White Glove Tracking" by="Evan Roth & Ben Engebreth" scroll="yes" resize="yes" width="1024" height="900">
<image>images/whiteglove.jpg</image>
<description>
Internet users isolated and then visualized Michael Jackson's white glove in all 10,060 frames of his nationally televised landmark performance of Billy Jean.
</description>
<location>http://whiteglovetracking.com/</location>
<link href="http://ni9e.com">Evan Roth</link>
<link href="http://www.benengebreth.org/">Ben Engebreth</link>
</software>
<software name="Birds!" by="Robert Hodgin" scroll="yes" resize="yes" width="1024" height="900">
<image>images/foxmovies.jpg</image>
<description>
Exploration of flocking behavior used to collaborate with Nando Costa in producing telvision spots for FOX Japan.
</description>
<location>http://www.flight404.com/blog/?p=99</location>
<link href="http://www.flight404.com/">Flight404</link>
<link href="http://nervo.tv/index.html?sect=5&proj=foxmovies">Nervo</link>
</software>
<software name="Microsoft Live / Operation Smile" by="Firstborn" scroll="yes" resize="yes" width="1024" height="900">
<image>images/firstborn.jpg</image>
<description>
A generative art exhibition projected onto a seven-story sphere located at New York's South Street Seaport.
</description>
<location>http://www.firstborn.com/#/our-portfolio/1007/</location>
<link href="http://www.firstbornmultimedia.com/">Firstborn</link>
</software>
<software name="Similar Diversity" by="Philipp Steinweber & Andreas Koller" scroll="yes" resize="yes" width="900" height="900">
<image>images/simdiv.jpg</image>
<description>
A data visualization based on the Holy Books of five world religions.
</description>
<location>http://similardiversity.net</location>
<link href="http://phl.kontxt.net">Philipp Steinweber</link>
<link href="http://andreaskoller.com">Andreas Koller</link>
</software>
<!--
<software name="Query Burst Visualizer" by="Yahoo! Design Innovation Team" scroll="yes" resize="yes"\
width="1024" height="900">
<image>images/yahoo.jpg</image>
<description>
Shows global locations of popular Yahoo! search queries related to current events.
</description>
<location>http://design.yahoo.com/project.php?pid=9</location>
<link href="http://design.yahoo.com/">Yahoo! Design Innovation Team</link>
</software>
-->
<software name="The Sheep Market" by="Aaron Koblin" scroll="yes" resize="yes"\
width="1024" height="900">
<image>images/sheep.gif</image>
<description>
The Sheep Market is a collection of 10,000 sheep made by workers on Amazon's Mechanical Turk. Workers were paid $0.02 (USD) to "draw a sheep facing to the left."
</description>
<location>http://www.aaronkoblin.com/work/thesheepmarket/</location>
<link href="http://www.thesheepmarket.com">TheSheepMarket.com</link>
<link href="http://www.aaronkoblin.com">Aaron Koblin</link>
</software>
<software name="Celestial Workshops" by="Paul Catanese" scroll="yes" resize="yes" width="800" height="900">
<image>images/catanese.jpg</image>
<description>
Celestial Workshops is a suite of drawing tools created in Processing that
control CNC milling machinery as a method of carving relief blocks for
printmaking.
</description>
<location>http://www.paulcatanese.com/artwork/celestial/process.html</location>
<link href="http://www.paulcatanese.com">PaulCatanese.com</link>
</software>
<software name="Anymails" by="Carolin Horn" scroll="yes" resize="yes" width="1024" height="900">
<image>images/any.gif</image>
<description>
Email visualization that uses the visual language of microbes to show mail structure and attributes.
</description>
<location>http://carohorn.de/anymails/</location>
<link href="http://carohorn.de/">CaroHorn.de</link>
</software>
<software name="Champs d'Ozone" by="HeHe" scroll="yes" resize="yes" width="1024" height="900">
<image>images/hehe.jpg</image>
<description>
A moving cloud that hangs above the skyline of Paris and changes color with the
actual air quality.
</description>
<location>http://hehe.org.free.fr/hehe/champsdozone/</location>
<link href="http://www.hehe.org">HeHe</link>
</software>
<software name="Time Travel Tube Map" by="Tom Carden" scroll="yes" resize="yes" width="1024" height="900">
<image>images/carden.jpg</image>
<description>
Reorganizes the London Underground map to visualize travel times from station to station.
</description>
<location>http://www.tom-carden.co.uk/p5/tube_map_travel_times/applet/</location>
<link href="http://www.tom-carden.co.uk/">Tom Carden</link>
</software>
<software name="Fidg't Visualizer" by="Protohaus" scroll="yes" resize="yes" width="1024" height="700">
<image>images/proto.jpg</image>
<description>
Visualize social networks through Flickr and LastFM tags.
</description>
<location>http://www.fidgt.com/visualize/</location>
<link href="http://protohaus.com">Protohaus</link>
</software>
<software name="Lovebytes 2007" by="Universal Everything / Toxi" scroll="yes" resize="yes" width="900" height="700">
<image>images/lovebytes.png</image>