@@ -7197,25 +7197,25 @@ public PShader loadShader(String fragFilename) {
71977197 shader .setType (type );
71987198 shader .setFragmentShader (fragFilename );
71997199 if (type == PShader .POINT ) {
7200- String [] vertSource = pgl .loadVertexShader (defPointShaderVertURL , 120 );
7200+ String [] vertSource = pgl .loadVertexShader (defPointShaderVertURL );
72017201 shader .setVertexShader (vertSource );
72027202 } else if (type == PShader .LINE ) {
7203- String [] vertSource = pgl .loadVertexShader (defLineShaderVertURL , 120 );
7203+ String [] vertSource = pgl .loadVertexShader (defLineShaderVertURL );
72047204 shader .setVertexShader (vertSource );
72057205 } else if (type == PShader .TEXLIGHT ) {
7206- String [] vertSource = pgl .loadVertexShader (defTexlightShaderVertURL , 120 );
7206+ String [] vertSource = pgl .loadVertexShader (defTexlightShaderVertURL );
72077207 shader .setVertexShader (vertSource );
72087208 } else if (type == PShader .LIGHT ) {
7209- String [] vertSource = pgl .loadVertexShader (defLightShaderVertURL , 120 );
7209+ String [] vertSource = pgl .loadVertexShader (defLightShaderVertURL );
72107210 shader .setVertexShader (vertSource );
72117211 } else if (type == PShader .TEXTURE ) {
7212- String [] vertSource = pgl .loadVertexShader (defTextureShaderVertURL , 120 );
7212+ String [] vertSource = pgl .loadVertexShader (defTextureShaderVertURL );
72137213 shader .setVertexShader (vertSource );
72147214 } else if (type == PShader .COLOR ) {
7215- String [] vertSource = pgl .loadVertexShader (defColorShaderVertURL , 120 );
7215+ String [] vertSource = pgl .loadVertexShader (defColorShaderVertURL );
72167216 shader .setVertexShader (vertSource );
72177217 } else {
7218- String [] vertSource = pgl .loadVertexShader (defTextureShaderVertURL , 120 );
7218+ String [] vertSource = pgl .loadVertexShader (defTextureShaderVertURL );
72197219 shader .setVertexShader (vertSource );
72207220 }
72217221 return shader ;
@@ -7309,8 +7309,8 @@ protected PShader getPolyShader(boolean lit, boolean tex) {
73097309 if (tex ) {
73107310 if (useDefault || !polyShader .checkPolyType (PShader .TEXLIGHT )) {
73117311 if (ppg .defTexlightShader == null ) {
7312- String [] vertSource = pgl .loadVertexShader (defTexlightShaderVertURL , 120 );
7313- String [] fragSource = pgl .loadFragmentShader (defTexlightShaderFragURL , 120 );
7312+ String [] vertSource = pgl .loadVertexShader (defTexlightShaderVertURL );
7313+ String [] fragSource = pgl .loadFragmentShader (defTexlightShaderFragURL );
73147314 ppg .defTexlightShader = new PShader (parent , vertSource , fragSource );
73157315 }
73167316 shader = ppg .defTexlightShader ;
@@ -7320,8 +7320,8 @@ protected PShader getPolyShader(boolean lit, boolean tex) {
73207320 } else {
73217321 if (useDefault || !polyShader .checkPolyType (PShader .LIGHT )) {
73227322 if (ppg .defLightShader == null ) {
7323- String [] vertSource = pgl .loadVertexShader (defLightShaderVertURL , 120 );
7324- String [] fragSource = pgl .loadFragmentShader (defLightShaderFragURL , 120 );
7323+ String [] vertSource = pgl .loadVertexShader (defLightShaderVertURL );
7324+ String [] fragSource = pgl .loadFragmentShader (defLightShaderFragURL );
73257325 ppg .defLightShader = new PShader (parent , vertSource , fragSource );
73267326 }
73277327 shader = ppg .defLightShader ;
@@ -7338,8 +7338,8 @@ protected PShader getPolyShader(boolean lit, boolean tex) {
73387338 if (tex ) {
73397339 if (useDefault || !polyShader .checkPolyType (PShader .TEXTURE )) {
73407340 if (ppg .defTextureShader == null ) {
7341- String [] vertSource = pgl .loadVertexShader (defTextureShaderVertURL , 120 );
7342- String [] fragSource = pgl .loadFragmentShader (defTextureShaderFragURL , 120 );
7341+ String [] vertSource = pgl .loadVertexShader (defTextureShaderVertURL );
7342+ String [] fragSource = pgl .loadFragmentShader (defTextureShaderFragURL );
73437343 ppg .defTextureShader = new PShader (parent , vertSource , fragSource );
73447344 }
73457345 shader = ppg .defTextureShader ;
@@ -7349,8 +7349,8 @@ protected PShader getPolyShader(boolean lit, boolean tex) {
73497349 } else {
73507350 if (useDefault || !polyShader .checkPolyType (PShader .COLOR )) {
73517351 if (ppg .defColorShader == null ) {
7352- String [] vertSource = pgl .loadVertexShader (defColorShaderVertURL , 120 );
7353- String [] fragSource = pgl .loadFragmentShader (defColorShaderFragURL , 120 );
7352+ String [] vertSource = pgl .loadVertexShader (defColorShaderVertURL );
7353+ String [] fragSource = pgl .loadFragmentShader (defColorShaderFragURL );
73547354 ppg .defColorShader = new PShader (parent , vertSource , fragSource );
73557355 }
73567356 shader = ppg .defColorShader ;
@@ -7373,8 +7373,8 @@ protected PShader getLineShader() {
73737373 PGraphicsOpenGL ppg = getPrimaryPG ();
73747374 if (lineShader == null ) {
73757375 if (ppg .defLineShader == null ) {
7376- String [] vertSource = pgl .loadVertexShader (defLineShaderVertURL , 120 );
7377- String [] fragSource = pgl .loadFragmentShader (defLineShaderFragURL , 120 );
7376+ String [] vertSource = pgl .loadVertexShader (defLineShaderVertURL );
7377+ String [] fragSource = pgl .loadFragmentShader (defLineShaderFragURL );
73787378 ppg .defLineShader = new PShader (parent , vertSource , fragSource );
73797379 }
73807380 shader = ppg .defLineShader ;
@@ -7393,8 +7393,8 @@ protected PShader getPointShader() {
73937393 PGraphicsOpenGL ppg = getPrimaryPG ();
73947394 if (pointShader == null ) {
73957395 if (ppg .defPointShader == null ) {
7396- String [] vertSource = pgl .loadVertexShader (defPointShaderVertURL , 120 );
7397- String [] fragSource = pgl .loadFragmentShader (defPointShaderFragURL , 120 );
7396+ String [] vertSource = pgl .loadVertexShader (defPointShaderVertURL );
7397+ String [] fragSource = pgl .loadFragmentShader (defPointShaderFragURL );
73987398 ppg .defPointShader = new PShader (parent , vertSource , fragSource );
73997399 }
74007400 shader = ppg .defPointShader ;
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