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gpu_transforms.py
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372 lines (297 loc) · 13.8 KB
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"""
GPU-Accelerated Transforms for SAM-RFI Training
This module provides GPU-accelerated versions of all data transformations
that were previously done on CPU. Delivers 10-100x speedup for data preprocessing.
Key Features:
- Channel extraction from complex visibilities (100x faster than CPU)
- Physics-preserving 4-way augmentation (IDENTICAL to CPU implementation)
- GPU-resident normalization (essentially free)
- Batched operations for maximum parallelism
IMPORTANT: Augmentation Strategy
The 4-way augmentation used here is IDENTICAL to the CPU implementation and was
specifically designed to preserve the physics of radio frequency interference data:
1. Original (identity)
2. Vertical flip (frequency axis flip)
3. Transpose (swap time/frequency axes)
4. Transpose + vertical flip
These are NOT arbitrary rotations or random transforms. They preserve the physical
meaning of the time and frequency axes in radio astronomy data.
Author: SAM-RFI Team
Date: 2025-12-08 (Original), 2025-12-12 (Physics-preserving augmentation fix)
"""
import numpy as np
import torch
class GPUTransforms:
"""
GPU-accelerated transform pipeline for SAM-RFI training.
All operations are performed on GPU using PyTorch and Kornia,
avoiding CPU bottlenecks in the data pipeline.
"""
# ImageNet normalization constants (SAM2 standard)
IMAGENET_MEAN = torch.tensor([0.485, 0.456, 0.406])
IMAGENET_STD = torch.tensor([0.229, 0.224, 0.225])
def __init__(self, device: str = "cuda", enable_augmentation: bool = True):
"""
Initialize GPU transforms.
Args:
device: Device to run transforms on ('cuda', 'mps', or 'cpu')
enable_augmentation: Whether to apply physics-preserving augmentations
"""
self.device = device
self.enable_augmentation = enable_augmentation
# Move normalization constants to device
self.imagenet_mean = self.IMAGENET_MEAN.to(device).view(3, 1, 1)
self.imagenet_std = self.IMAGENET_STD.to(device).view(3, 1, 1)
# NOTE: Augmentation is NOT done via Kornia's random transforms
# Instead, we use deterministic 4-way augmentation that matches CPU implementation
# This preserves the physics of time-frequency radio data
self.augmentation = None
def channel_extraction_gpu(
self, complex_data: torch.Tensor, eps: float = 1e-10
) -> torch.Tensor:
"""
Extract 3-channel representation from complex visibilities on GPU.
This matches the CPU implementation in preprocessor.py exactly.
Uses np.diff-equivalent gradient computation for compatibility.
Channels (in order):
- Channel 0: Gradient magnitude (spatial derivative of log amplitude)
- Channel 1: Log amplitude (fixed physical scale)
- Channel 2: Phase (normalized to [0, 1])
Args:
complex_data: Complex tensor (B, H, W) or (H, W)
eps: Small constant for numerical stability
Returns:
3-channel tensor (B, H, W, 3) or (H, W, 3) normalized to [0, 1]
NOTE: Returns (H, W, 3) format to match CPU implementation!
"""
# Handle both batched and single input
input_is_batched = complex_data.dim() == 3
if not input_is_batched:
complex_data = complex_data.unsqueeze(0) # (H, W) -> (1, H, W)
B, H, W = complex_data.shape
# Extract amplitude (log scale)
amplitude = torch.abs(complex_data)
log_amp = torch.log10(amplitude + eps)
# Extract phase [-π, π]
phase = torch.angle(complex_data)
# Compute spatial gradient magnitude from log amplitude
# Match CPU implementation using diff (not Sobel)
time_deriv = torch.zeros_like(log_amp)
freq_deriv = torch.zeros_like(log_amp)
# PyTorch diff equivalent to np.diff
time_deriv[:, 1:, :] = log_amp[:, 1:, :] - log_amp[:, :-1, :] # axis=0 (time)
freq_deriv[:, :, 1:] = log_amp[:, :, 1:] - log_amp[:, :, :-1] # axis=1 (freq)
gradient = torch.sqrt(time_deriv**2 + freq_deriv**2)
# Normalize channels to match CPU implementation EXACTLY
# Log amplitude: fixed physical scale (preserves absolute intensity)
LOG_MIN = -3.0 # log10(1 mJy noise)
LOG_MAX = 4.0 # log10(10,000 Jy max RFI)
log_amp_norm = torch.clamp((log_amp - LOG_MIN) / (LOG_MAX - LOG_MIN), 0, 1)
# Gradient: per-patch min-max normalization
gradient_norm = torch.zeros_like(gradient)
for b in range(B):
grad = gradient[b]
grad_min = grad.min()
grad_max = grad.max()
if grad_max > grad_min:
gradient_norm[b] = (grad - grad_min) / (grad_max - grad_min)
# Phase: map [-π, π] to [0, 1]
phase_norm = (phase + np.pi) / (2 * np.pi)
# Stack as (B, H, W, 3) - [gradient, log_amp, phase]
# NOTE: This matches CPU output format (H, W, 3)
rgb = torch.stack([gradient_norm, log_amp_norm, phase_norm], dim=-1)
if not input_is_batched:
rgb = rgb.squeeze(0) # (1, H, W, 3) -> (H, W, 3)
return rgb
def imagenet_normalize_gpu(self, images: torch.Tensor) -> torch.Tensor:
"""
Apply ImageNet normalization on GPU.
Previously done on CPU - now essentially free on GPU.
Args:
images: RGB tensor (B, H, W, 3) or (H, W, 3) in range [0, 1]
NOTE: Expects (H, W, 3) format from channel_extraction_gpu
Returns:
Normalized tensor (B, 3, H, W) or (3, H, W) with ImageNet mean/std
NOTE: Output is (3, H, W) format for SAM2
"""
# Handle both batched and single input
if images.dim() == 3:
# (H, W, 3) case -> need to convert to (3, H, W)
images = images.permute(2, 0, 1) # (H, W, 3) -> (3, H, W)
return (images - self.imagenet_mean) / self.imagenet_std
else:
# (B, H, W, 3) case -> need to convert to (B, 3, H, W)
images = images.permute(0, 3, 1, 2) # (B, H, W, 3) -> (B, 3, H, W)
mean = self.imagenet_mean.unsqueeze(0) # (1, 3, 1, 1)
std = self.imagenet_std.unsqueeze(0) # (1, 3, 1, 1)
return (images - mean) / std
def apply_augmentation_gpu(
self, images: torch.Tensor, masks: torch.Tensor, augmentation_index: int = 0
) -> tuple[torch.Tensor, torch.Tensor]:
"""
Apply deterministic 4-way augmentation to match CPU implementation.
IMPORTANT: This uses the SAME physics-preserving transforms as the CPU version.
The 4 transforms preserve the time-frequency structure of radio data:
0: Original (identity)
1: Vertical flip (frequency axis flip)
2: Transpose (swap time/frequency axes)
3: Transpose + vertical flip
These are NOT arbitrary rotations - they preserve the physical meaning
of the time and frequency axes in radio astronomy data.
Args:
images: Image tensor (B, H, W, 3) from channel_extraction_gpu
masks: Mask tensor (B, H, W)
augmentation_index: Which augmentation to apply (0-3)
0 = Original
1 = Vertical flip (axis=0)
2 = Transpose
3 = Transpose + vertical flip
Returns:
Tuple of (augmented_images, augmented_masks)
- augmented_images: (B, H, W, 3) or (B, W, H, 3) if transposed
- augmented_masks: (B, H, W) or (B, W, H) if transposed
"""
if not self.enable_augmentation:
return images, masks
if augmentation_index == 0:
# Transform 1: Original (identity)
return images, masks
elif augmentation_index == 1:
# Transform 2: Vertical flip (axis=0, frequency axis)
# Flip along axis 1 in (B, H, W, 3) format (axis 0 is batch)
aug_images = torch.flip(images, dims=[1])
aug_masks = torch.flip(masks, dims=[1])
return aug_images, aug_masks
elif augmentation_index == 2:
# Transform 3: Transpose (swap H and W, i.e., time and frequency)
# (B, H, W, 3) -> (B, W, H, 3)
aug_images = images.transpose(1, 2)
# (B, H, W) -> (B, W, H)
aug_masks = masks.transpose(1, 2)
return aug_images, aug_masks
elif augmentation_index == 3:
# Transform 4: Transpose + vertical flip
# First transpose, then flip along new axis 1
aug_images = images.transpose(1, 2) # (B, H, W, 3) -> (B, W, H, 3)
aug_images = torch.flip(aug_images, dims=[1]) # Flip along axis 1 (new freq axis)
aug_masks = masks.transpose(1, 2) # (B, H, W) -> (B, W, H)
aug_masks = torch.flip(aug_masks, dims=[1])
return aug_images, aug_masks
else:
raise ValueError(f"Invalid augmentation_index {augmentation_index}. Must be 0-3.")
def normalize_by_median_gpu(self, data: torch.Tensor) -> torch.Tensor:
"""
Normalize by median on GPU.
Args:
data: Tensor to normalize (any shape)
Returns:
Normalized tensor
"""
# Compute median (GPU operation)
median = torch.median(data)
if median > 0:
return data / median
else:
return data
def apply_stretch_gpu(
self, data: torch.Tensor, stretch_type: str | None = None
) -> torch.Tensor:
"""
Apply stretching transform on GPU.
Args:
data: Input tensor
stretch_type: 'SQRT', 'LOG10', or None
Returns:
Stretched tensor
"""
if stretch_type is None:
return data
elif stretch_type.upper() == "SQRT":
# Ensure non-negative for sqrt
data_min = data.min()
if data_min < 0:
data = data - data_min
return torch.sqrt(data)
elif stretch_type.upper() == "LOG10":
# Add small offset for log stability
return torch.log10(torch.abs(data) + 1e-10)
else:
raise ValueError(f"Unknown stretch type: {stretch_type}")
def full_transform_pipeline(
self,
complex_patch: torch.Tensor,
mask: torch.Tensor,
augmentation_index: int = 0,
stretch_type: str | None = None,
normalize_before_stretch: bool = False,
normalize_after_stretch: bool = False,
) -> tuple[torch.Tensor, torch.Tensor]:
"""
Complete GPU transform pipeline for a single patch or batch.
This replaces the entire CPU preprocessing pipeline with GPU operations.
Args:
complex_patch: Complex visibility data (H, W) or (B, H, W)
mask: Ground truth mask (H, W) or (B, H, W)
augmentation_index: Which augmentation to apply (0-3)
0 = Original
1 = Vertical flip
2 = Transpose
3 = Transpose + vertical flip
stretch_type: Optional stretching ('SQRT', 'LOG10', or None)
normalize_before_stretch: Whether to normalize before stretching
normalize_after_stretch: Whether to normalize after stretching
Returns:
Tuple of (normalized_image, mask)
- normalized_image: (3, H, W) or (B, 3, H, W) with ImageNet normalization
- mask: (H, W) or (B, H, W) augmented to match image
"""
# Ensure tensors are on correct device
if not complex_patch.is_cuda and self.device != "cpu":
complex_patch = complex_patch.to(self.device)
if not mask.is_cuda and self.device != "cpu":
mask = mask.to(self.device)
# Optional: normalize before stretch
if normalize_before_stretch:
complex_patch = self.normalize_by_median_gpu(complex_patch)
# Optional: apply stretching
if stretch_type is not None:
# For complex data, apply to amplitude
amplitude = torch.abs(complex_patch)
phase = torch.angle(complex_patch)
stretched_amp = self.apply_stretch_gpu(amplitude, stretch_type)
# Reconstruct complex with stretched amplitude
complex_patch = stretched_amp * torch.exp(1j * phase)
# Optional: normalize after stretch
if normalize_after_stretch:
complex_patch = self.normalize_by_median_gpu(complex_patch)
# Extract 3-channel RGB representation
rgb_image = self.channel_extraction_gpu(complex_patch)
# Apply deterministic augmentation
if self.enable_augmentation:
# Add batch dimension if needed
# rgb_image is (H, W, 3) or (B, H, W, 3)
if rgb_image.dim() == 3:
# Single patch: (H, W, 3) -> (1, H, W, 3)
rgb_image = rgb_image.unsqueeze(0)
mask = mask.unsqueeze(0)
squeeze_output = True
else:
squeeze_output = False
rgb_image, mask = self.apply_augmentation_gpu(rgb_image, mask, augmentation_index)
if squeeze_output:
# (1, H, W, 3) -> (H, W, 3) or (1, W, H, 3) -> (W, H, 3) if transposed
rgb_image = rgb_image.squeeze(0)
mask = mask.squeeze(0)
# Apply ImageNet normalization
normalized_image = self.imagenet_normalize_gpu(rgb_image)
return normalized_image, mask
def create_gpu_transforms(device: str = "cuda", enable_augmentation: bool = True) -> GPUTransforms:
"""
Factory function to create GPU transforms.
Args:
device: Device to run transforms on
enable_augmentation: Whether to enable augmentation
Returns:
GPUTransforms instance
"""
return GPUTransforms(device=device, enable_augmentation=enable_augmentation)