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Socket.cpp
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62 lines (56 loc) · 1.55 KB
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/*
* OpenKore C++ Standard Library
* Copyright (C) 2006 VCL
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#include <stdio.h>
#include <assert.h>
#include "../IO/IOException.h"
#include "Socket.h"
#ifdef WIN32
#include "Win32/Socket.cpp"
#else
#include "Unix/Socket.h"
#include "Unix/Socket.cpp"
#endif
namespace OSL {
using namespace _Intern;
SocketException::SocketException(const char *message, int code)
: Exception(message, code)
{
}
HostNotFoundException::HostNotFoundException(const char *message, int code)
: Exception(message, code)
{
}
void
Socket::init() {
#ifdef WIN32
initWinSock();
#endif
}
Socket *
Socket::create(const char *address, unsigned short port) {
assert(address != NULL);
assert(port > 0);
#ifdef WIN32
return new WinSocket(address, port);
#else
return new UnixSocket(address, port);
#endif
}
}