-
Notifications
You must be signed in to change notification settings - Fork 1.8k
Expand file tree
/
Copy pathindex.js
More file actions
422 lines (389 loc) · 23.4 KB
/
index.js
File metadata and controls
422 lines (389 loc) · 23.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
/**
* Welcome to the PlayCanvas Engine API Reference. The PlayCanvas Engine is an open source framework
* for building interactive 3D applications. It is written in JavaScript and is built on top of
* standard browser APIs including WebGL, WebGPU, Web Audio and WebXR.
*
* ### 🧑 Who Should Use This Manual?
*
* This API reference is intended for developers who are building applications using:
*
* - The [PlayCanvas Engine](https://github.com/playcanvas/engine) directly.
* - [PlayCanvas Web Components](https://github.com/playcanvas/web-components) or
* [PlayCanvas React](https://github.com/playcanvas/react) which wrap the PlayCanvas Engine
* with a declarative interface.
* - The [PlayCanvas Editor](https://playcanvas.com/products/editor) which supports the writing of
* custom scripts based on the Engine API.
*
* ### 🔍 Searching the API Reference
*
* You can search the API Reference by clicking the 🔍 icon in the header. The `/` key is a shortcut
* for opening the search dialog. Press `Escape` to close the search dialog.
*
* ### 🗺️ Navigating the API Reference
*
* This top level page groups the API into a number of categories: Animation, Asset, Debug, Exporter,
* Gizmo, Graphics, Input, Math, Other, Physics, Script, Sound, User Interface and XR.
*
* There is also a full alphabetical index available on the left hand side of the page. However,
* this list is extensive so here is a list of key classes that you can use as jumping on points
* for exploring the API:
*
* - {@link AppBase} - Represents your PlayCanvas application.
* - {@link Scene} - Represents the graphical scene managed by the application.
* - {@link Entity} - Represents objects in your app. The scene manages a hierarchy
* of entities. Add capabilities to entities with {@link Component}s.
* - {@link ScriptComponent} - A powerful component that allows you to write {@link Script}s
* that implement custom behavior for your entities.
* - {@link AssetRegistry} - Manages all the {@link Asset}s (3D models, sounds, etc) in your app.
*
* ### 🙌 Contributing to the API Reference
*
* We want the API Reference to be as high quality as possible. If you spot any errors or omissions,
* please raise an issue or open a pull request on the [PlayCanvas Engine GitHub repository](https://github.com/playcanvas/engine).
*
* @module Engine
*/
// CORE
export * from './core/constants.js';
export { extend, revision, version } from './core/core.js';
export { guid } from './core/guid.js';
export { path } from './core/path.js';
export { platform } from './core/platform.js';
export { string } from './core/string.js';
export { EventHandler } from './core/event-handler.js';
export { EventHandle } from './core/event-handle.js';
export { IndexedList } from './core/indexed-list.js';
export { WasmModule } from './core/wasm-module.js';
export { ReadStream } from './core/read-stream.js';
export { SortedLoopArray } from './core/sorted-loop-array.js';
export { Tags } from './core/tags.js';
export { now } from './core/time.js';
export { URI, createURI } from './core/uri.js';
export { Tracing } from './core/tracing.js';
// CORE / MATH
export * from './core/math/constants.js';
export { math } from './core/math/math.js';
export { Color } from './core/math/color.js';
export { Curve } from './core/math/curve.js';
export { CurveSet } from './core/math/curve-set.js';
export { FloatPacking } from './core/math/float-packing.js';
export { Kernel } from './core/math/kernel.js';
export { Mat3 } from './core/math/mat3.js';
export { Mat4 } from './core/math/mat4.js';
export { Quat } from './core/math/quat.js';
export { Vec2 } from './core/math/vec2.js';
export { Vec3 } from './core/math/vec3.js';
export { Vec4 } from './core/math/vec4.js';
// CORE / SHAPE
export { BoundingBox } from './core/shape/bounding-box.js';
export { BoundingSphere } from './core/shape/bounding-sphere.js';
export { Frustum } from './core/shape/frustum.js';
export { OrientedBox } from './core/shape/oriented-box.js';
export { Plane } from './core/shape/plane.js';
export { Tri } from './core/shape/tri.js';
export { Ray } from './core/shape/ray.js';
// PLATFORM / GRAPHICS
export * from './platform/graphics/constants.js';
export { createGraphicsDevice } from './platform/graphics/graphics-device-create.js';
export { BindGroupFormat, BindUniformBufferFormat, BindTextureFormat, BindStorageTextureFormat, BindStorageBufferFormat } from './platform/graphics/bind-group-format.js';
export { BlendState } from './platform/graphics/blend-state.js';
export { Compute } from './platform/graphics/compute.js';
export { DepthState } from './platform/graphics/depth-state.js';
export { DrawCommands } from './platform/graphics/draw-commands.js';
export { GraphicsDevice } from './platform/graphics/graphics-device.js';
export { IndexBuffer } from './platform/graphics/index-buffer.js';
export { RenderTarget } from './platform/graphics/render-target.js';
export { RenderPass } from './platform/graphics/render-pass.js';
export { ScopeId } from './platform/graphics/scope-id.js';
export { ScopeSpace } from './platform/graphics/scope-space.js';
export { Shader } from './platform/graphics/shader.js';
export { StorageBuffer } from './platform/graphics/storage-buffer.js';
export { Texture } from './platform/graphics/texture.js';
export { TextureUtils } from './platform/graphics/texture-utils.js';
export { TextureView } from './platform/graphics/texture-view.js';
export { TransformFeedback } from './platform/graphics/transform-feedback.js';
export { UniformBufferFormat, UniformFormat } from './platform/graphics/uniform-buffer-format.js';
export { VertexBuffer } from './platform/graphics/vertex-buffer.js';
export { VertexFormat } from './platform/graphics/vertex-format.js';
export { VertexIterator } from './platform/graphics/vertex-iterator.js';
// PLATFORM / GRAPHICS / webgl
export { WebglGraphicsDevice } from './platform/graphics/webgl/webgl-graphics-device.js';
// PLATFORM / GRAPHICS / webgpu
export { WebgpuGraphicsDevice } from './platform/graphics/webgpu/webgpu-graphics-device.js';
// PLATFORM / GRAPHICS / null
export { NullGraphicsDevice } from './platform/graphics/null/null-graphics-device.js';
// PLATFORM / INPUT
export * from './platform/input/constants.js';
export { Controller } from './platform/input/controller.js';
export { GamePads } from './platform/input/game-pads.js';
export { Keyboard } from './platform/input/keyboard.js';
export { KeyboardEvent } from './platform/input/keyboard-event.js';
export { Mouse } from './platform/input/mouse.js';
export { MouseEvent } from './platform/input/mouse-event.js';
export { TouchDevice } from './platform/input/touch-device.js';
export { getTouchTargetCoords, Touch, TouchEvent } from './platform/input/touch-event.js';
// PLATFORM / NET
export { http, Http } from './platform/net/http.js';
// PLATFORM / SOUND
export * from './platform/sound/constants.js';
export { SoundManager } from './platform/sound/manager.js';
export { Sound } from './platform/sound/sound.js';
export { SoundInstance } from './platform/sound/instance.js';
export { SoundInstance3d } from './platform/sound/instance3d.js';
// SCENE
export * from './scene/constants.js';
export { drawQuadWithShader } from './scene/graphics/quad-render-utils.js';
export { Batch } from './scene/batching/batch.js';
export { BatchGroup } from './scene/batching/batch-group.js';
export { SkinBatchInstance } from './scene/batching/skin-batch-instance.js';
export { BatchManager } from './scene/batching/batch-manager.js';
export { Camera } from './scene/camera.js';
export { WorldClusters } from './scene/lighting/world-clusters.js';
export { ForwardRenderer } from './scene/renderer/forward-renderer.js';
export { GraphNode } from './scene/graph-node.js';
export { Layer } from './scene/layer.js';
export { LayerComposition } from './scene/composition/layer-composition.js';
export { Light } from './scene/light.js';
export { LightingParams } from './scene/lighting/lighting-params.js';
export { Mesh } from './scene/mesh.js';
export { MeshInstance } from './scene/mesh-instance.js';
export { Model } from './scene/model.js';
export { Morph } from './scene/morph.js';
export { MorphInstance } from './scene/morph-instance.js';
export { MorphTarget } from './scene/morph-target.js';
export { ParticleEmitter } from './scene/particle-system/particle-emitter.js';
export { QuadRender } from './scene/graphics/quad-render.js';
export { Scene } from './scene/scene.js';
export { ShaderPass } from './scene/shader-pass.js';
export { Skin } from './scene/skin.js';
export { SkinInstance } from './scene/skin-instance.js';
export { Sprite } from './scene/sprite.js';
export { StencilParameters } from './platform/graphics/stencil-parameters.js';
export { TextureAtlas } from './scene/texture-atlas.js';
// SCENE / ANIMATION
export { Animation, AnimationKey, AnimationNode } from './scene/animation/animation.js';
export { Skeleton } from './scene/animation/skeleton.js';
// SCENE / GRAPHICS
export { ComputeRadixSort } from './scene/graphics/radix-sort/compute-radix-sort.js';
export { EnvLighting } from './scene/graphics/env-lighting.js';
export { PostEffect } from './scene/graphics/post-effect.js';
export { FramePass } from './platform/graphics/frame-pass.js';
export { FramePassColorGrab } from './scene/graphics/frame-pass-color-grab.js';
export { FramePassRadixSort } from './scene/graphics/frame-pass-radix-sort.js';
export { RenderPassShaderQuad } from './scene/graphics/render-pass-shader-quad.js';
export { reprojectTexture } from './scene/graphics/reproject-texture.js';
// SCENE / MATERIALS
export { LitMaterial } from './scene/materials/lit-material.js';
export { Material } from './scene/materials/material.js';
export { ShaderMaterial } from './scene/materials/shader-material.js';
export { StandardMaterial } from './scene/materials/standard-material.js';
export { StandardMaterialOptions } from './scene/materials/standard-material-options.js';
// SCENE / PROCEDURAL
export { calculateNormals, calculateTangents } from './scene/geometry/geometry-utils.js';
export { CapsuleGeometry } from './scene/geometry/capsule-geometry.js';
export { ConeGeometry } from './scene/geometry/cone-geometry.js';
export { CylinderGeometry } from './scene/geometry/cylinder-geometry.js';
export { DomeGeometry } from './scene/geometry/dome-geometry.js';
export { Geometry } from './scene/geometry/geometry.js';
export { BoxGeometry } from './scene/geometry/box-geometry.js';
export { PlaneGeometry } from './scene/geometry/plane-geometry.js';
export { SphereGeometry } from './scene/geometry/sphere-geometry.js';
export { TorusGeometry } from './scene/geometry/torus-geometry.js';
// SCENE / RENDERER
export { FogParams } from './scene/fog-params.js';
export { RenderPassForward } from './scene/renderer/render-pass-forward.js';
// SCENE / SHADER-LIB
export { ShaderUtils, createShader, createShaderFromCode } from './scene/shader-lib/shader-utils.js';
export { LitShaderOptions } from './scene/shader-lib/programs/lit-shader-options.js';
export { ProgramLibrary } from './scene/shader-lib/program-library.js';
export { ChunkUtils } from './scene/shader-lib/chunk-utils.js';
export { ShaderChunks } from './scene/shader-lib/shader-chunks.js';
// SCENE / SKY
export { Sky } from './scene/skybox/sky.js';
// SCENE / SPLAT
export { GSplatContainer } from './scene/gsplat/gsplat-container.js';
export { GSplatData } from './scene/gsplat/gsplat-data.js';
export { GSplatFormat } from './scene/gsplat/gsplat-format.js';
export { GSplatInstance } from './scene/gsplat/gsplat-instance.js';
export { GSplatProcessor } from './framework/gsplat/gsplat-processor.js';
export { GSplatResource } from './scene/gsplat/gsplat-resource.js';
export { GSplatResourceBase } from './scene/gsplat/gsplat-resource-base.js';
export { GSplatSogData } from './scene/gsplat/gsplat-sog-data.js';
export { GSplatSogResource } from './scene/gsplat/gsplat-sog-resource.js';
// FRAMEWORK
export * from './framework/constants.js';
export { script } from './framework/script.js';
export { AppBase, app } from './framework/app-base.js';
export { AppOptions } from './framework/app-options.js';
export { Application } from './framework/application.js';
export { AnimationComponent } from './framework/components/animation/component.js';
export { AnimationComponentSystem } from './framework/components/animation/system.js';
export { AnimComponent } from './framework/components/anim/component.js';
export { AnimComponentLayer } from './framework/components/anim/component-layer.js';
export { AnimComponentSystem } from './framework/components/anim/system.js';
export { AudioListenerComponent } from './framework/components/audio-listener/component.js';
export { AudioListenerComponentSystem } from './framework/components/audio-listener/system.js';
export * from './framework/components/button/constants.js';
export { ButtonComponent } from './framework/components/button/component.js';
export { ButtonComponentSystem } from './framework/components/button/system.js';
export { CameraComponent } from './framework/components/camera/component.js';
export { CameraComponentSystem } from './framework/components/camera/system.js';
export { CollisionComponent } from './framework/components/collision/component.js';
export { CollisionComponentSystem } from './framework/components/collision/system.js';
export { Component } from './framework/components/component.js';
export { ComponentSystem } from './framework/components/system.js';
export { ComponentSystemRegistry } from './framework/components/registry.js';
export * from './framework/components/element/constants.js';
export { ElementComponent } from './framework/components/element/component.js';
export { ElementComponentSystem } from './framework/components/element/system.js';
export { ElementDragHelper } from './framework/components/element/element-drag-helper.js';
export { Entity } from './framework/entity.js';
export { GSplatComponent } from './framework/components/gsplat/component.js';
export { GSplatComponentSystem } from './framework/components/gsplat/system.js';
export { ImageElement } from './framework/components/element/image-element.js';
export * from './framework/components/joint/constants.js';
export { JointComponent } from './framework/components/joint/component.js';
export { JointComponentSystem } from './framework/components/joint/system.js';
export { LayoutCalculator } from './framework/components/layout-group/layout-calculator.js';
export { LayoutChildComponent } from './framework/components/layout-child/component.js';
export { LayoutChildComponentSystem } from './framework/components/layout-child/system.js';
export * from './framework/components/layout-group/constants.js';
export { LayoutGroupComponent } from './framework/components/layout-group/component.js';
export { LayoutGroupComponentSystem } from './framework/components/layout-group/system.js';
export { LightComponent } from './framework/components/light/component.js';
export { LightComponentSystem } from './framework/components/light/system.js';
export { Lightmapper } from './framework/lightmapper/lightmapper.js';
export { ModelComponent } from './framework/components/model/component.js';
export { ModelComponentSystem } from './framework/components/model/system.js';
export { ParticleSystemComponent } from './framework/components/particle-system/component.js';
export { ParticleSystemComponentSystem } from './framework/components/particle-system/system.js';
export { PostEffectQueue } from './framework/components/camera/post-effect-queue.js';
export { RenderComponent } from './framework/components/render/component.js';
export { RenderComponentSystem } from './framework/components/render/system.js';
export * from './framework/components/rigid-body/constants.js';
export { RigidBodyComponent } from './framework/components/rigid-body/component.js';
export { RigidBodyComponentSystem, ContactPoint, ContactResult, RaycastResult, SingleContactResult } from './framework/components/rigid-body/system.js';
export { SceneRegistry } from './framework/scene-registry.js';
export { SceneRegistryItem } from './framework/scene-registry-item.js';
export * from './framework/components/screen/constants.js';
export { ScreenComponent } from './framework/components/screen/component.js';
export { ScreenComponentSystem } from './framework/components/screen/system.js';
export { ScriptComponent } from './framework/components/script/component.js';
export { ScriptComponentSystem } from './framework/components/script/system.js';
export { ScrollbarComponent } from './framework/components/scrollbar/component.js';
export { ScrollbarComponentSystem } from './framework/components/scrollbar/system.js';
export * from './framework/components/scroll-view/constants.js';
export { ScrollViewComponent } from './framework/components/scroll-view/component.js';
export { ScrollViewComponentSystem } from './framework/components/scroll-view/system.js';
export { SoundSlot } from './framework/components/sound/slot.js';
export { SoundComponent } from './framework/components/sound/component.js';
export { SoundComponentSystem } from './framework/components/sound/system.js';
export * from './framework/components/sprite/constants.js';
export { SpriteAnimationClip } from './framework/components/sprite/sprite-animation-clip.js';
export { SpriteComponent } from './framework/components/sprite/component.js';
export { SpriteComponentSystem } from './framework/components/sprite/system.js';
export { Template } from './framework/template.js';
export { TextElement } from './framework/components/element/text-element.js';
export { ZoneComponent } from './framework/components/zone/component.js';
export { ZoneComponentSystem } from './framework/components/zone/system.js';
// FRAMEWORK / ANIM
export * from './framework/anim/constants.js';
export { AnimBinder } from './framework/anim/binder/anim-binder.js';
export { AnimClip } from './framework/anim/evaluator/anim-clip.js';
export { AnimCurve } from './framework/anim/evaluator/anim-curve.js';
export { AnimData } from './framework/anim/evaluator/anim-data.js';
export { AnimEvaluator } from './framework/anim/evaluator/anim-evaluator.js';
export { AnimSnapshot } from './framework/anim/evaluator/anim-snapshot.js';
export { AnimTarget } from './framework/anim/evaluator/anim-target.js';
export { AnimEvents } from './framework/anim/evaluator/anim-events.js';
export { AnimTrack } from './framework/anim/evaluator/anim-track.js';
export { DefaultAnimBinder } from './framework/anim/binder/default-anim-binder.js';
export * from './framework/anim/controller/constants.js';
export { AnimController } from './framework/anim/controller/anim-controller.js';
export { AnimStateGraph } from './framework/anim/state-graph/anim-state-graph.js';
// FRAMEWORK / ASSETS
export * from './framework/asset/constants.js';
export { Asset } from './framework/asset/asset.js';
export { AssetListLoader } from './framework/asset/asset-list-loader.js';
export { AssetReference } from './framework/asset/asset-reference.js';
export { AssetRegistry } from './framework/asset/asset-registry.js';
export { LocalizedAsset } from './framework/asset/asset-localized.js';
// FRAMEWORK / FONT
export * from './framework/font/constants.js';
export { Font } from './framework/font/font.js';
export { CanvasFont } from './framework/font/canvas-font.js';
// FRAMEWORK / BUNDLE
export { Bundle } from './framework/bundle/bundle.js';
export { BundleRegistry } from './framework/bundle/bundle-registry.js';
// FRAMEWORK / GRAPHICS
export { Picker } from './framework/graphics/picker.js';
export { RenderPassPicker } from './framework/graphics/render-pass-picker.js';
// FRAMEWORK / HANDLERS
export { basisInitialize } from './framework/handlers/basis.js';
export { dracoInitialize, dracoDecode } from './framework/parsers/draco-decoder.js';
export { AnimClipHandler } from './framework/handlers/anim-clip.js';
export { AnimStateGraphHandler } from './framework/handlers/anim-state-graph.js';
export { AnimationHandler } from './framework/handlers/animation.js';
export { AudioHandler } from './framework/handlers/audio.js';
export { BinaryHandler } from './framework/handlers/binary.js';
export { BundleHandler } from './framework/handlers/bundle.js';
export { ContainerHandler, ContainerResource } from './framework/handlers/container.js';
export { CssHandler } from './framework/handlers/css.js';
export { CubemapHandler } from './framework/handlers/cubemap.js';
export { FolderHandler } from './framework/handlers/folder.js';
export { FontHandler } from './framework/handlers/font.js';
export { HierarchyHandler } from './framework/handlers/hierarchy.js';
export { HtmlHandler } from './framework/handlers/html.js';
export { JsonHandler } from './framework/handlers/json.js';
export { MaterialHandler } from './framework/handlers/material.js';
export { ModelHandler } from './framework/handlers/model.js';
export { GSplatHandler } from './framework/handlers/gsplat.js';
export { RenderHandler } from './framework/handlers/render.js';
export { ResourceHandler } from './framework/handlers/handler.js';
export { ResourceLoader } from './framework/handlers/loader.js';
export { ScriptHandler } from './framework/handlers/script.js';
export { SceneHandler } from './framework/handlers/scene.js';
export { SceneSettingsHandler } from './framework/handlers/scene-settings.js';
export { ShaderHandler } from './framework/handlers/shader.js';
export { SpriteHandler } from './framework/handlers/sprite.js';
export { TemplateHandler } from './framework/handlers/template.js';
export { TextHandler } from './framework/handlers/text.js';
export { TextureHandler } from './framework/handlers/texture.js';
export { TextureAtlasHandler } from './framework/handlers/texture-atlas.js';
// FRAMEWORK / INPUT
export { ElementInput, ElementInputEvent, ElementMouseEvent, ElementSelectEvent, ElementTouchEvent } from './framework/input/element-input.js';
// FRAMEWORK / PARSERS
export { JsonStandardMaterialParser } from './framework/parsers/material/json-standard-material.js';
// FRAMEWORK /SCRIPTS
export { createScript, registerScript, getReservedScriptNames } from './framework/script/script-create.js';
export { ScriptAttributes } from './framework/script/script-attributes.js';
export { ScriptRegistry } from './framework/script/script-registry.js';
export { ScriptType } from './framework/script/script-type.js';
export { Script } from './framework/script/script.js';
// FRAMEWORK / LOCALIZATION
export { I18n } from './framework/i18n/i18n.js';
// FRAMEWORK / XR
export * from './framework/xr/constants.js';
export { XrAnchor } from './framework/xr/xr-anchor.js';
export { XrAnchors } from './framework/xr/xr-anchors.js';
export { XrDomOverlay } from './framework/xr/xr-dom-overlay.js';
export { XrFinger } from './framework/xr/xr-finger.js';
export { XrHand } from './framework/xr/xr-hand.js';
export { XrHitTest } from './framework/xr/xr-hit-test.js';
export { XrHitTestSource } from './framework/xr/xr-hit-test-source.js';
export { XrImageTracking } from './framework/xr/xr-image-tracking.js';
export { XrInput } from './framework/xr/xr-input.js';
export { XrInputSource } from './framework/xr/xr-input-source.js';
export { XrJoint } from './framework/xr/xr-joint.js';
export { XrLightEstimation } from './framework/xr/xr-light-estimation.js';
export { XrManager } from './framework/xr/xr-manager.js';
export { XrMeshDetection } from './framework/xr/xr-mesh-detection.js';
export { XrPlane } from './framework/xr/xr-plane.js';
export { XrPlaneDetection } from './framework/xr/xr-plane-detection.js';
export { XrTrackedImage } from './framework/xr/xr-tracked-image.js';
export { XrView } from './framework/xr/xr-view.js';
export { XrViews } from './framework/xr/xr-views.js';
// BACKWARDS COMPATIBILITY
export * from './deprecated/deprecated.js';
// EXTRAS
export * from './extras/index.js';