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USDSerializer.h
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87 lines (75 loc) · 3.29 KB
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/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifndef USDSERIALIZER_H
#define USDSERIALIZER_H
#ifdef WITH_USD
#include "../serializers/serializers_api.h"
#include "../ifcgeom_schema_agnostic/GeometrySerializer.h"
#include "../ifcparse/utils.h"
// undefine opencascade Handle macro, because it conflicts with USD
#undef Handle
#include "pxr/pxr.h"
#include "pxr/usd/usd/stage.h"
#include "pxr/base/vt/array.h"
#include "pxr/usd/usdGeom/mesh.h"
#include "pxr/usd/usdShade/material.h"
#include <vector>
#include <string>
#include <algorithm>
#include <map>
namespace usd_utils {
// creates a valid USD path from a string
inline std::string toPath(std::string& s) {
std::replace_if(s.begin(), s.end(),
[](char c) { return c < 48 || (c < 65 && c > 57) || (c < 97 && c > 90) || c > 122; },
'_');
return s;
}
template<typename T>
pxr::VtArray<T> toVtArray(const std::vector<T>& vec) {
auto array = pxr::VtArray<T>(vec.size());
for (std::size_t i = 0; i < vec.size(); ++i)
array[i] = vec[i];
return array;
}
}
class SERIALIZERS_API USDSerializer : public WriteOnlyGeometrySerializer {
private:
bool ready_ = false;
const std::string filename_;
std::string parent_path_;
pxr::UsdStageRefPtr stage_;
std::map<std::string, pxr::UsdShadeMaterial> materials_;
std::map<std::string, std::string> meshes_;
std::vector<pxr::UsdShadeMaterial> createMaterials(const std::vector<IfcGeom::Material>&);
pxr::GfVec3f rotation_degrees_from_matrix(const std::vector<double>&) const;
public:
USDSerializer(const std::string&, const SerializerSettings&);
virtual ~USDSerializer();
bool ready() { return ready_; }
void writeHeader();
void write(const IfcGeom::TriangulationElement*);
void write(const IfcGeom::BRepElement*) {}
void finalize();
bool isTesselated() const { return true; }
void setUnitNameAndMagnitude(const std::string&, float) {}
void setFile(IfcParse::IfcFile*) {}
};
#endif
#endif